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diff --git a/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment-0001.html b/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment-0001.html new file mode 100644 index 000000000..58fa8b7e0 --- /dev/null +++ b/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment-0001.html @@ -0,0 +1,16 @@ +<p>Few things, but as always, sorry for the top post. I only have my phone.</p> +<p>The name is irrelevant, and it sounding like "magic" also,this was the issues with the previous teams, to many fine details.</p> +<p>As for the leadership, I feel that each sub group should still have at least a coordinator, but there is still an overall leader who is responsible for the whole team. I nominate rda for this, with trish and max being the respective chair people.</p> + +<p>The wiki should still have sections devoted to each sub group, but generally linked from the atelier page. This not only keeps it neat but also reduces work.</p> +<p>The goals mga 3 should not be set high, having the core work that we need to do done with time for testing/checking will most likely be enough to keep us easily busy.</p> +<p>Finally, the implication that there are so few people in marcom and artwork that actually do anything is getting really annoying, I for one have seen many people, well 3 other than trish and seb working on the release texts, and artwork has many people that work behind scenes, they just aren't so vocal here but that doesn't mean that they don't work. While I realise that the release has been tough and stressful on many people and mageia isnt the only thing they need to deal with, but the in fighting and negative feel that has appeared recently must stop if this team is to grow and work together.</p> + +<p>I like thw idea of no meetings and working on stuff yourself, but we must keep people aware of what we are doing, artwork lost months because of this with choosing the background. </p> +<p><blockquote type="cite">On 11 Jun 2012 16:39, "Romain d'Alverny" <<a href="mailto:rdalverny@gmail.com">rdalverny@gmail.com</a>> wrote:<br><br><p><font color="#500050">On Mon, Jun 11, 2012 at 2:53 PM, Sebastian <<a href="mailto:sebsebseb_mageia@gmx.com">sebsebseb_mageia@gmx.com</a>> wrote:<br> +> Now imagine if I had ...</font></p>So say what you do in the project (shorter and to the point), not what<br> +the title says.<br> +<p><font color="#500050"><br>> Also Mageia may be a French distribution really, but Mageia exists in a tech<br>> world where people...</font></p>So what? It's a team _name_. "mageia" isn't English either. If _that_<br> + +keeps some people away, really, well, it's not a loss.<br> +<p><font color="#500050">_______________________________________________<br>Mageia-marketing mailing list<br>Mageia-marketing@magei...</font></p></blockquote></p> diff --git a/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment.html b/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment.html new file mode 100644 index 000000000..58fa8b7e0 --- /dev/null +++ b/zarb-ml/mageia-marketing/attachments/20120611/dca318b7/attachment.html @@ -0,0 +1,16 @@ +<p>Few things, but as always, sorry for the top post. I only have my phone.</p> +<p>The name is irrelevant, and it sounding like "magic" also,this was the issues with the previous teams, to many fine details.</p> +<p>As for the leadership, I feel that each sub group should still have at least a coordinator, but there is still an overall leader who is responsible for the whole team. I nominate rda for this, with trish and max being the respective chair people.</p> + +<p>The wiki should still have sections devoted to each sub group, but generally linked from the atelier page. This not only keeps it neat but also reduces work.</p> +<p>The goals mga 3 should not be set high, having the core work that we need to do done with time for testing/checking will most likely be enough to keep us easily busy.</p> +<p>Finally, the implication that there are so few people in marcom and artwork that actually do anything is getting really annoying, I for one have seen many people, well 3 other than trish and seb working on the release texts, and artwork has many people that work behind scenes, they just aren't so vocal here but that doesn't mean that they don't work. While I realise that the release has been tough and stressful on many people and mageia isnt the only thing they need to deal with, but the in fighting and negative feel that has appeared recently must stop if this team is to grow and work together.</p> + +<p>I like thw idea of no meetings and working on stuff yourself, but we must keep people aware of what we are doing, artwork lost months because of this with choosing the background. </p> +<p><blockquote type="cite">On 11 Jun 2012 16:39, "Romain d'Alverny" <<a href="mailto:rdalverny@gmail.com">rdalverny@gmail.com</a>> wrote:<br><br><p><font color="#500050">On Mon, Jun 11, 2012 at 2:53 PM, Sebastian <<a href="mailto:sebsebseb_mageia@gmx.com">sebsebseb_mageia@gmx.com</a>> wrote:<br> +> Now imagine if I had ...</font></p>So say what you do in the project (shorter and to the point), not what<br> +the title says.<br> +<p><font color="#500050"><br>> Also Mageia may be a French distribution really, but Mageia exists in a tech<br>> world where people...</font></p>So what? It's a team _name_. "mageia" isn't English either. If _that_<br> + +keeps some people away, really, well, it's not a loss.<br> +<p><font color="#500050">_______________________________________________<br>Mageia-marketing mailing list<br>Mageia-marketing@magei...</font></p></blockquote></p> |