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authorMystery Man <unknown@mandriva.org>2003-04-17 14:51:14 +0000
committerMystery Man <unknown@mandriva.org>2003-04-17 14:51:14 +0000
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-a little DrakX history:
-
-june 1999:
- i start rewriting redhat's install in perl, partly for the fun of it. I'm
- still working for the army
-
-5 july 1999:
- i start full time job at mandrakesoft. But we don't have many computers and i
- must share the accounting computer with Merieme who is working half-time. No
- test machine (i test on others box, and destroyed Jacques partitions once),
- guess how it slows things down?
-
-august 1999:
- at last computers, even test one
- first DrakX version which can install things, very very rough
-
-september 1999:
- a friend of mine help me 2 weeks on DrakX relayed by Francois
-
-november 1999:
- first released version of DrakX (goldpack). Not really stable yet.
-
-january 2000:
- 7.0 is out, with a DrakX quite stable
-
-july 2000:
- dams starts working on draknet
-
-mid-october -> mid-january 2000:
- gc rewrites the stage1 to win every kb we can
- -> size divided by 7 (!) for cdrom
-
-
-The DrakX team is also doing a lot of other things:
-- drakxtools
-- urpmi, early MandrakeUpdate, early rpmdrake...
-- Mandrake Control Center (new DrakConf)
-- packages maintenance/enhancing (esp. ghostscript, 3D-wrappers, lilo)
-- fixing core packages to make them installable
-- scoring packages, sorting them, flagging them... (compssList, rpmsrate)
-- reading/answering cooker and other MLs
-- helping non-perl gurus :)
-
-That doesn't give much. Me being the one more working on plain DrakX. It gives 2
-people working for 1.5 years. IMO it isn't ``spending an enormous amount of
-resources''.
-And what do you mean by ``compared to the code base size''??? DrakX is currently
-around 28K lines, which is big IMO. You can compare it with linuxconf which is
-170K lines. I think the achievement of DrakX is comparable (a 6 times code size
-win from dumb C++ to expressive perl is normal imo).
-
-
-Also it seems like we don't have the same understanding of the word
-"maintenance".
-DrakX functionalities have evolved *a lot* since the beginning:
-
-- hardware detection, configuration, debugging, work-arounding (multi-kernel installs...)
-- making things prettier
- - more bitmaps
- - "advanced" button
- - syslinux graphical boot
-- making it work with latest versions of software (eg: switching to rpm4)
-- finding out the best way to use rpmlib
-- multi-cd
-- draknet: configuring every piece of stupid protocols
-- diskdrake: raid, loopback, LVM, resizing, checking stupid users entry
-- XFdrake: multi-mice, multi-heads, 3D-accel
-- porting to axp/sparc/ppc (with Stew's help)
-- always more i18n
-- keeping things small
- - .cz format
- - moving to .png
- - getFile on demand from mdkinst for ramdisk installs
-
-[...]
-
-> You don't believe the books ? Count yourself; see the man/months spent
-> in 'pure' developoment in drakX, and the resources put in mantainance
-> of the code base; as far as i know, your count should confirm what the
-> books says; more probabily, you will discover that our numbers are
-> even worse.
-
-if you count enhancements, adding features... in maintenance, i confirm the
-numbers, and find them quite normal.
-
-if you only count bug fixing, the time would be much shorter (around 30%).
-