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ModeNameSize
-rw-r--r--Attachment.pm28410logstatsplain
d---------Attachment42logstatsplain
-rw-r--r--Auth.pm18652logstatsplain
d---------Auth172logstatsplain
-rw-r--r--Bug.pm170814logstatsplain
-rw-r--r--BugMail.pm22676logstatsplain
-rw-r--r--BugUrl.pm5576logstatsplain
d---------BugUrl376logstatsplain
-rw-r--r--BugUserLastVisit.pm2400logstatsplain
-rw-r--r--CGI.pm23826logstatsplain
-rw-r--r--Chart.pm14096logstatsplain
-rw-r--r--Classification.pm7522logstatsplain
-rw-r--r--Comment.pm17269logstatsplain
d---------Comment41logstatsplain
-rw-r--r--Component.pm19256logstatsplain
-rw-r--r--Config.pm13072logstatsplain
d---------Config692logstatsplain
-rw-r--r--Constants.pm24176logstatsplain
-rw-r--r--DB.pm79268logstatsplain
d---------DB213logstatsplain
-rw-r--r--Error.pm9499logstatsplain
-rw-r--r--Extension.pm31062logstatsplain
-rw-r--r--Field.pm39200logstatsplain
d---------Field83logstatsplain
-rw-r--r--Flag.pm40602logstatsplain
-rw-r--r--FlagType.pm24442logstatsplain
-rw-r--r--Group.pm20703logstatsplain
-rw-r--r--Hook.pm47204logstatsplain
-rw-r--r--Install.pm16481logstatsplain
d---------Install229logstatsplain
d---------Job75logstatsplain
-rw-r--r--JobQueue.pm5923logstatsplain
d---------JobQueue37logstatsplain
-rw-r--r--Keyword.pm4672logstatsplain
-rw-r--r--MIME.pm3769logstatsplain
-rw-r--r--Mailer.pm8616logstatsplain
-rw-r--r--Memcached.pm14424logstatsplain
-rw-r--r--Migrate.pm39014logstatsplain
d---------Migrate36logstatsplain
-rw-r--r--Milestone.pm10435logstatsplain
-rw-r--r--Object.pm49308logstatsplain
-rw-r--r--Product.pm37577logstatsplain
-rw-r--r--RNG.pm6398logstatsplain
-rw-r--r--Report.pm2935logstatsplain
-rw-r--r--Search.pm119876logstatsplain
d---------Search234logstatsplain
d---------Sender / Transport36logstatsplain
-rw-r--r--Series.pm9698logstatsplain
-rw-r--r--Status.pm9069logstatsplain
-rw-r--r--Template.pm49837logstatsplain
d---------Template71logstatsplain
-rw-r--r--Token.pm22823logstatsplain
-rw-r--r--Update.pm7131logstatsplain
-rw-r--r--User.pm109505logstatsplain
d---------User109logstatsplain
-rw-r--r--UserAgent.pm9079logstatsplain
-rw-r--r--Util.pm39269logstatsplain
-rw-r--r--Version.pm8455logstatsplain
-rw-r--r--WebService.pm12113logstatsplain
d---------WebService532logstatsplain
-rw-r--r--Whine.pm2422logstatsplain
d---------Whine75logstatsplain
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/*
 * This file is derived from various .h and .c files from the zlib-0.95
 * distribution by Jean-loup Gailly and Mark Adler, with some additions
 * by Paul Mackerras to aid in implementing Deflate compression and
 * decompression for PPP packets.  See zlib.h for conditions of
 * distribution and use.
 *
 * Changes that have been made include:
 * - changed functions not used outside this file to "local"
 * - added minCompression parameter to deflateInit2
 * - added Z_PACKET_FLUSH (see zlib.h for details)
 * - added inflateIncomp
 *
 * $Id$
 */


/*+++++*/
/* zutil.h -- internal interface and configuration of the compression library
 * Copyright (C) 1995 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* From: zutil.h,v 1.9 1995/05/03 17:27:12 jloup Exp */

#define _Z_UTIL_H

#include "zlib.h"

#ifdef STDC
#  include <string.h>
#endif

#ifndef local
#  define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */

#define FAR

typedef unsigned char  uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long  ulg;

extern char *z_errmsg[]; /* indexed by 1-zlib_error */

#define ERR_RETURN(strm,err) return (strm->msg=z_errmsg[1-err], err)
/* To be used only when the state is known to be valid */

#ifndef NULL
#define NULL	((void *) 0)
#endif

        /* common constants */

#define DEFLATED   8

#ifndef DEF_WBITS
#  define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */

#if MAX_MEM_LEVEL >= 8
#  define DEF_MEM_LEVEL 8
#else
#  define DEF_MEM_LEVEL  MAX_MEM_LEVEL
#endif
/* default memLevel */

#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES    2
/* The three kinds of block type */

#define MIN_MATCH  3
#define MAX_MATCH  258
/* The minimum and maximum match lengths */

         /* functions */

#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
#  define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
#  define zmemcpy memcpy
#  define zmemzero(dest, len) memset(dest, 0, len)
#else
#  define zmemcpy(d, s, n)	bcopy((s), (d), (n))
#  define zmemzero		bzero
#endif

/* Diagnostic functions */
#ifdef DEBUG_ZLIB
#  include <stdio.h>
#  ifndef verbose
#    define verbose 0
#  endif
#  define Assert(cond,msg) {if(!(cond)) z_error(msg);}
#  define Trace(x) fprintf x
#  define Tracev(x) {if (verbose) fprintf x ;}
#  define Tracevv(x) {if (verbose>1) fprintf x ;}
#  define Tracec(c,x) {if (verbose && (c)) fprintf x ;}
#  define Tracecv(c,x) {if (verbose>1 && (c)) fprintf x ;}
#else
#  define Assert(cond,msg)
#  define Trace(x)
#  define Tracev(x)
#  define Tracevv(x)
#  define Tracec(c,x)
#  define Tracecv(c,x)
#endif


typedef uLong (*check_func) OF((uLong check, Bytef *buf, uInt len));

/* voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); */
/* void   zcfree  OF((voidpf opaque, voidpf ptr)); */

#define ZALLOC(strm, items, size) \
           (*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr, size)	\
	   (*((strm)->zfree))((strm)->opaque, (voidpf)(addr), (size))
#define TRY_FREE(s, p, n) {if (p) ZFREE(s, p, n);}

/* deflate.h -- internal compression state
 * Copyright (C) 1995 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */


/*+++++*/
/* From: deflate.h,v 1.5 1995/05/03 17:27:09 jloup Exp */

/* ===========================================================================
 * Internal compression state.
 */

/* Data type */
#define BINARY  0
#define ASCII   1
#define UNKNOWN 2

#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */

#define LITERALS  256
/* number of literal bytes 0..255 */

#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */

#define D_CODES   30
/* number of distance codes */

#define BL_CODES  19
/* number of codes used to transfer the bit lengths */

#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */

#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */

#define INIT_STATE    42
#define BUSY_STATE   113
#define FLUSH_STATE  124
#define FINISH_STATE 666
/* Stream status */


/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
    union {
        ush  freq;       /* frequency count */
        ush  code;       /* bit string */
    } fc;
    union {
        ush  dad;        /* father node in Huffman tree */
        ush  len;        /* length of bit string */
    } dl;
} FAR ct_data;

#define Freq fc.freq
#define Code fc.code
#define Dad  dl.dad
#define Len  dl.len

typedef struct static_tree_desc_s  static_tree_desc;

typedef struct tree_desc_s {
    ct_data *dyn_tree;           /* the dynamic tree */
    int     max_code;            /* largest code with non zero frequency */
    static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;

typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;

/* A Pos is an index in the character window. We use short instead of int to
 * save space in the various tables. IPos is used only for parameter passing.
 */

typedef struct deflate_state {
    z_stream *strm;      /* pointer back to this zlib stream */
    int   status;        /* as the name implies */
    Bytef *pending_buf;  /* output still pending */
    Bytef *pending_out;  /* next pending byte to output to the stream */
    int   pending;       /* nb of bytes in the pending buffer */
    uLong adler;         /* adler32 of uncompressed data */
    int   noheader;      /* suppress zlib header and adler32 */
    Byte  data_type;     /* UNKNOWN, BINARY or ASCII */
    Byte  method;        /* STORED (for zip only) or DEFLATED */
    int	  minCompr;	 /* min size decrease for Z_FLUSH_NOSTORE */

                /* used by deflate.c: */

    uInt  w_size;        /* LZ77 window size (32K by default) */
    uInt  w_bits;        /* log2(w_size)  (8..16) */
    uInt  w_mask;        /* w_size - 1 */

    Bytef *window;
    /* Sliding window. Input bytes are read into the second half of the window,
     * and move to the first half later to keep a dictionary of at least wSize
     * bytes. With this organization, matches are limited to a distance of
     * wSize-MAX_MATCH bytes, but this ensures that IO is always
     * performed with a length multiple of the block size. Also, it limits
     * the window size to 64K, which is quite useful on MSDOS.
     * To do: use the user input buffer as sliding window.
     */

    ulg window_size;
    /* Actual size of window: 2*wSize, except when the user input buffer
     * is directly used as sliding window.
     */

    Posf *prev;
    /* Link to older string with same hash index. To limit the size of this
     * array to 64K, this link is maintained only for the last 32K strings.
     * An index in this array is thus a window index modulo 32K.
     */

    Posf *head; /* Heads of the hash chains or NIL. */

    uInt  ins_h;          /* hash index of string to be inserted */
    uInt  hash_size;      /* number of elements in hash table */
    uInt  hash_bits;      /* log2(hash_size) */
    uInt  hash_mask;      /* hash_size-1 */

    uInt  hash_shift;
    /* Number of bits by which ins_h must be shifted at each input
     * step. It must be such that after MIN_MATCH steps, the oldest
     * byte no longer takes part in the hash key, that is:
     *   hash_shift * MIN_MATCH >= hash_bits
     */

    long block_start;
    /* Window position at the beginning of the current output block. Gets
     * negative when the window is moved backwards.
     */

    uInt match_length;           /* length of best match */
    IPos prev_match;             /* previous match */
    int match_available;         /* set if previous match exists */
    uInt strstart;               /* start of string to insert */
    uInt match_start;            /* start of matching string */
    uInt lookahead;              /* number of valid bytes ahead in window */

    uInt prev_length;
    /* Length of the best match at previous step. Matches not greater than this
     * are discarded. This is used in the lazy match evaluation.
     */

    uInt max_chain_length;
    /* To speed up deflation, hash chains are never searched beyond this
     * length.  A higher limit improves compression ratio but degrades the
     * speed.
     */

    uInt max_lazy_match;
    /* Attempt to find a better match only when the current match is strictly
     * smaller than this value. This mechanism is used only for compression
     * levels >= 4.
     */
#   define max_insert_length  max_lazy_match
    /* Insert new strings in the hash table only if the match length is not
     * greater than this length. This saves time but degrades compression.
     * max_insert_length is used only for compression levels <= 3.
     */

    int level;    /* compression level (1..9) */
    int strategy; /* favor or force Huffman coding*/

    uInt good_match;
    /* Use a faster search when the previous match is longer than this */

     int nice_match; /* Stop searching when current match exceeds this */

                /* used by trees.c: */
    /* Didn't use ct_data typedef below to supress compiler warning */
    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

    struct tree_desc_s l_desc;               /* desc. for literal tree */
    struct tree_desc_s d_desc;               /* desc. for distance tree */
    struct tree_desc_s bl_desc;              /* desc. for bit length tree */

    ush bl_count[MAX_BITS+1];
    /* number of codes at each bit length for an optimal tree */

    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
    int heap_len;               /* number of elements in the heap */
    int heap_max;               /* element of largest frequency */
    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
     * The same heap array is used to build all trees.
     */

    uch depth[2*L_CODES+1];
    /* Depth of each subtree used as tie breaker for trees of equal frequency
     */

    uchf *l_buf;          /* buffer for literals or lengths */

    uInt  lit_bufsize;
    /* Size of match buffer for literals/lengths.  There are 4 reasons for
     * limiting lit_bufsize to 64K:
     *   - frequencies can be kept in 16 bit counters
     *   - if compression is not successful for the first block, all input
     *     data is still in the window so we can still emit a stored block even
     *     when input comes from standard input.  (This can also be done for
     *     all blocks if lit_bufsize is not greater than 32K.)
     *   - if compression is not successful for a file smaller than 64K, we can
     *     even emit a stored file instead of a stored block (saving 5 bytes).
     *     This is applicable only for zip (not gzip or zlib).
     *   - creating new Huffman trees less frequently may not provide fast
     *     adaptation to changes in the input data statistics. (Take for
     *     example a binary file with poorly compressible code followed by
     *     a highly compressible string table.) Smaller buffer sizes give
     *     fast adaptation but have of course the overhead of transmitting
     *     trees more frequently.
     *   - I can't count above 4
     */

    uInt last_lit;      /* running index in l_buf */

    ushf *d_buf;
    /* Buffer for distances. To simplify the code, d_buf and l_buf have
     * the same number of elements. To use different lengths, an extra flag
     * array would be necessary.
     */

    ulg opt_len;        /* bit length of current block with optimal trees */
    ulg static_len;     /* bit length of current block with static trees */
    ulg compressed_len; /* total bit length of compressed file */
    uInt matches;       /* number of string matches in current block */
    int last_eob_len;   /* bit length of EOB code for last block */

#ifdef DEBUG_ZLIB
    ulg bits_sent;      /* bit length of the compressed data */
#endif

    ush bi_buf;
    /* Output buffer. bits are inserted starting at the bottom (least
     * significant bits).
     */
    int bi_valid;
    /* Number of valid bits in bi_buf.  All bits above the last valid bit
     * are always zero.
     */

    uInt blocks_in_packet;
    /* Number of blocks produced since the last time Z_PACKET_FLUSH
     * was used.
     */

} FAR deflate_state;

/* Output a byte on the stream.
 * IN assertion: there is enough room in pending_buf.
 */
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}


#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
 * distances are limited to MAX_DIST instead of WSIZE.
 */

        /* in trees.c */
local void ct_init       OF((deflate_state *s));
local int  ct_tally      OF((deflate_state *s, int dist, int lc));
local ulg ct_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
			     int flush));
local void ct_align      OF((deflate_state *s));
local void ct_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
                          int eof));
local void ct_stored_type_only OF((deflate_state *s));


/*+++++*/
/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process depends on being able to identify portions
 *      of the input text which are identical to earlier input (within a
 *      sliding window trailing behind the input currently being processed).
 *
 *      The most straightforward technique turns out to be the fastest for
 *      most input files: try all possible matches and select the longest.
 *      The key feature of this algorithm is that insertions into the string
 *      dictionary are very simple and thus fast, and deletions are avoided
 *      completely. Insertions are performed at each input character, whereas
 *      string matches are performed only when the previous match ends. So it
 *      is preferable to spend more time in matches to allow very fast string
 *      insertions and avoid deletions. The matching algorithm for small
 *      strings is inspired from that of Rabin & Karp. A brute force approach
 *      is used to find longer strings when a small match has been found.
 *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
 *      (by Leonid Broukhis).
 *         A previous version of this file used a more sophisticated algorithm
 *      (by Fiala and Greene) which is guaranteed to run in linear amortized
 *      time, but has a larger average cost, uses more memory and is patented.
 *      However the F&G algorithm may be faster for some highly redundant
 *      files if the parameter max_chain_length (described below) is too large.
 *
 *  ACKNOWLEDGEMENTS
 *
 *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
 *      I found it in 'freeze' written by Leonid Broukhis.
 *      Thanks to many people for bug reports and testing.
 *
 *  REFERENCES
 *
 *      Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
 *      Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
 *
 *      A description of the Rabin and Karp algorithm is given in the book
 *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
 *
 *      Fiala,E.R., and Greene,D.H.
 *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
 *
 */

/* From: deflate.c,v 1.8 1995/05/03 17:27:08 jloup Exp */

local char zlib_copyright[] = " deflate Copyright 1995 Jean-loup Gailly ";
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

#define NIL 0
/* Tail of hash chains */

#ifndef TOO_FAR
#  define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */

#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

/* Values for max_lazy_match, good_match and max_chain_length, depending on
 * the desired pack level (0..9). The values given below have been tuned to
 * exclude worst case performance for pathological files. Better values may be
 * found for specific files.
 */

typedef struct config_s {
   ush good_length; /* reduce lazy search above this match length */
   ush max_lazy;    /* do not perform lazy search above this match length */
   ush nice_length; /* quit search above this match length */
   ush max_chain;
} config;

local config configuration_table[10] = {
/*      good lazy nice chain */
/* 0 */ {0,    0,  0,    0},  /* store only */
/* 1 */ {4,    4,  8,    4},  /* maximum speed, no lazy matches */
/* 2 */ {4,    5, 16,    8},
/* 3 */ {4,    6, 32,   32},

/* 4 */ {4,    4, 16,   16},  /* lazy matches */
/* 5 */ {8,   16, 32,   32},
/* 6 */ {8,   16, 128, 128},
/* 7 */ {8,   32, 128, 256},
/* 8 */ {32, 128, 258, 1024},
/* 9 */ {32, 258, 258, 4096}}; /* maximum compression */

/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
 * meaning.
 */

#define EQUAL 0
/* result of memcmp for equal strings */

/* ===========================================================================
 *  Prototypes for local functions.
 */

local void fill_window   OF((deflate_state *s));
local int  deflate_fast  OF((deflate_state *s, int flush));
local int  deflate_slow  OF((deflate_state *s, int flush));
local void lm_init       OF((deflate_state *s));
local int longest_match  OF((deflate_state *s, IPos cur_match));
local void putShortMSB   OF((deflate_state *s, uInt b));
local void flush_pending OF((z_stream *strm));
local int read_buf       OF((z_stream *strm, charf *buf, unsigned size));
#ifdef ASMV
      void match_init OF((void)); /* asm code initialization */
#endif

#ifdef DEBUG_ZLIB
local  void check_match OF((deflate_state *s, IPos start, IPos match,
                            int length));
#endif


/* ===========================================================================
 * Update a hash value with the given input byte
 * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
 *    input characters, so that a running hash key can be computed from the
 *    previous key instead of complete recalculation each time.
 */
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)


/* ===========================================================================
 * Insert string str in the dictionary and set match_head to the previous head
 * of the hash chain (the most recent string with same hash key). Return
 * the previous length of the hash chain.
 * IN  assertion: all calls to to INSERT_STRING are made with consecutive
 *    input characters and the first MIN_MATCH bytes of str are valid
 *    (except for the last MIN_MATCH-1 bytes of the input file).
 */
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \
    s->head[s->ins_h] = (str))

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \
    s->head[s->hash_size-1] = NIL; \
    zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));

/* ========================================================================= */
int deflateInit (strm, level)
    z_stream *strm;
    int level;
{
    return deflateInit2 (strm, level, DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
			 0, 0);
    /* To do: ignore strm->next_in if we use it as window */
}

/* ========================================================================= */
int deflateInit2 (strm, level, method, windowBits, memLevel,
		  strategy, minCompression)
    z_stream *strm;
    int  level;
    int  method;
    int  windowBits;
    int  memLevel;
    int  strategy;
    int  minCompression;
{
    deflate_state *s;
    int noheader = 0;

    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
/*    if (strm->zalloc == Z_NULL) strm->zalloc = zcalloc; */
/*    if (strm->zfree == Z_NULL) strm->zfree = zcfree; */

    if (level == Z_DEFAULT_COMPRESSION) level = 6;

    if (windowBits < 0) { /* undocumented feature: suppress zlib header */
        noheader = 1;
        windowBits = -windowBits;
    }
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != DEFLATED ||
        windowBits < 8 || windowBits > 15 || level < 1 || level > 9) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
    if (s == Z_NULL) return Z_MEM_ERROR;
    strm->state = (struct internal_state FAR *)s;
    s->strm = strm;

    s->noheader = noheader;
    s->w_bits = windowBits;
    s->w_size = 1 << s->w_bits;
    s->w_mask = s->w_size - 1;

    s->hash_bits = memLevel + 7;
    s->hash_size = 1 << s->hash_bits;
    s->hash_mask = s->hash_size - 1;
    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);

    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    s->pending_buf = (uchf *) ZALLOC(strm, s->lit_bufsize, 2*sizeof(ush));

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        strm->msg = z_errmsg[1-Z_MEM_ERROR];
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = (ushf *) &(s->pending_buf[s->lit_bufsize]);
    s->l_buf = (uchf *) &(s->pending_buf[3*s->lit_bufsize]);
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 32 bits (worst case
     * is 15+15+13=33).
     */

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;
    s->minCompr = minCompression;
    s->blocks_in_packet = 0;

    return deflateReset(strm);
}

/* ========================================================================= */
int deflateReset (strm)
    z_stream *strm;
{
    deflate_state *s;
    
    if (strm == Z_NULL || strm->state == Z_NULL ||
        strm->zalloc == Z_NULL || strm->zfree == Z_NULL) return Z_STREAM_ERROR;

    strm->total_in = strm->total_out = 0;
    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
    strm->data_type = Z_UNKNOWN;

    s = (deflate_state *)strm->state;
    s->pending = 0;
    s->pending_out = s->pending_buf;

    if (s->noheader < 0) {
        s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */
    }
    s->status = s->noheader ? BUSY_STATE : INIT_STATE;
    s->adler = 1;

    ct_init(s);
    lm_init(s);

    return Z_OK;
}

/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
local void putShortMSB (s, b)
    deflate_state *s;
    uInt b;
{
    put_byte(s, (Byte)(b >> 8));
    put_byte(s, (Byte)(b & 0xff));
}   

/* =========================================================================
 * Flush as much pending output as possible.
 */
local void flush_pending(strm)
    z_stream *strm;
{
    deflate_state *state = (deflate_state *) strm->state;
    unsigned len = state->pending;

    if (len > strm->avail_out) len = strm->avail_out;
    if (len == 0) return;

    if (strm->next_out != NULL) {
	zmemcpy(strm->next_out, state->pending_out, len);
	strm->next_out += len;
    }
    state->pending_out += len;
    strm->total_out += len;
    strm->avail_out -= len;
    state->pending -= len;
    if (state->pending == 0) {
        state->pending_out = state->pending_buf;
    }
}

/* ========================================================================= */
int deflate (strm, flush)
    z_stream *strm;
    int flush;
{
    deflate_state *state = (deflate_state *) strm->state;

    if (strm == Z_NULL || state == Z_NULL) return Z_STREAM_ERROR;
    
    if (strm->next_in == Z_NULL && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_STREAM_ERROR);
    }
    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);

    state->strm = strm; /* just in case */

    /* Write the zlib header */
    if (state->status == INIT_STATE) {

        uInt header = (DEFLATED + ((state->w_bits-8)<<4)) << 8;
        uInt level_flags = (state->level-1) >> 1;

        if (level_flags > 3) level_flags = 3;
        header |= (level_flags << 6);
        header += 31 - (header % 31);

        state->status = BUSY_STATE;
        putShortMSB(state, header);
    }

    /* Flush as much pending output as possible */
    if (state->pending != 0) {
        flush_pending(strm);
        if (strm->avail_out == 0) return Z_OK;
    }

    /* If we came back in here to get the last output from
     * a previous flush, we're done for now.
     */
    if (state->status == FLUSH_STATE) {
	state->status = BUSY_STATE;
	if (flush != Z_NO_FLUSH && flush != Z_FINISH)
	    return Z_OK;
    }

    /* User must not provide more input after the first FINISH: */
    if (state->status == FINISH_STATE && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* Start a new block or continue the current one.
     */
    if (strm->avail_in != 0 || state->lookahead != 0 ||
        (flush == Z_FINISH && state->status != FINISH_STATE)) {
        int quit;

        if (flush == Z_FINISH) {
            state->status = FINISH_STATE;
        }
        if (state->level <= 3) {
            quit = deflate_fast(state, flush);
        } else {
            quit = deflate_slow(state, flush);
        }
        if (quit || strm->avail_out == 0)
	    return Z_OK;
        /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
         * of deflate should use the same flush parameter to make sure
         * that the flush is complete. So we don't have to output an
         * empty block here, this will be done at next call. This also
         * ensures that for a very small output buffer, we emit at most
         * one empty block.
         */
    }

    /* If a flush was requested, we have a little more to output now. */
    if (flush != Z_NO_FLUSH && flush != Z_FINISH
	&& state->status != FINISH_STATE) {
	switch (flush) {
	case Z_PARTIAL_FLUSH:
	    ct_align(state);
	    break;
	case Z_PACKET_FLUSH:
	    /* Output just the 3-bit `stored' block type value,
	       but not a zero length. */
	    ct_stored_type_only(state);
	    break;
	default:
	    ct_stored_block(state, (char*)0, 0L, 0);
	    /* For a full flush, this empty block will be recognized
	     * as a special marker by inflate_sync().
	     */
	    if (flush == Z_FULL_FLUSH) {
		CLEAR_HASH(state);             /* forget history */
	    }
	}
	flush_pending(strm);
	if (strm->avail_out == 0) {
	    /* We'll have to come back to get the rest of the output;
	     * this ensures we don't output a second zero-length stored
	     * block (or whatever).
	     */
	    state->status = FLUSH_STATE;
	    return Z_OK;
	}
    }

    Assert(strm->avail_out > 0, "bug2");

    if (flush != Z_FINISH) return Z_OK;
    if (state->noheader) return Z_STREAM_END;

    /* Write the zlib trailer (adler32) */
    putShortMSB(state, (uInt)(state->adler >> 16));
    putShortMSB(state, (uInt)(state->adler & 0xffff));
    flush_pending(strm);
    /* If avail_out is zero, the application will call deflate again
     * to flush the rest.
     */
    state->noheader = -1; /* write the trailer only once! */
    return state->pending != 0 ? Z_OK : Z_STREAM_END;
}

/* ========================================================================= */
int deflateEnd (strm)
    z_stream *strm;
{
    deflate_state *state = (deflate_state *) strm->state;

    if (strm == Z_NULL || state == Z_NULL) return Z_STREAM_ERROR;

    TRY_FREE(strm, state->window, state->w_size * 2 * sizeof(Byte));
    TRY_FREE(strm, state->prev, state->w_size * sizeof(Pos));
    TRY_FREE(strm, state->head, state->hash_size * sizeof(Pos));
    TRY_FREE(strm, state->pending_buf, state->lit_bufsize * 2 * sizeof(ush));

    ZFREE(strm, state, sizeof(deflate_state));
    strm->state = Z_NULL;

    return Z_OK;
}

/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.
 */
local int read_buf(strm, buf, size)
    z_stream *strm;
    charf *buf;
    unsigned size;
{
    unsigned len = strm->avail_in;
    deflate_state *state = (deflate_state *) strm->state;

    if (len > size) len = size;
    if (len == 0) return 0;

    strm->avail_in  -= len;

    if (!state->noheader) {
        state->adler = adler32(state->adler, strm->next_in, len);
    }
    zmemcpy(buf, strm->next_in, len);
    strm->next_in  += len;
    strm->total_in += len;

    return (int)len;
}

/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
local void lm_init (s)
    deflate_state *s;
{
    s->window_size = (ulg)2L*s->w_size;

    CLEAR_HASH(s);

    /* Set the default configuration parameters:
     */
    s->max_lazy_match   = configuration_table[s->level].max_lazy;
    s->good_match       = configuration_table[s->level].good_length;
    s->nice_match       = configuration_table[s->level].nice_length;
    s->max_chain_length = configuration_table[s->level].max_chain;

    s->strstart = 0;
    s->block_start = 0L;
    s->lookahead = 0;
    s->match_length = MIN_MATCH-1;
    s->match_available = 0;
    s->ins_h = 0;
#ifdef ASMV
    match_init(); /* initialize the asm code */
#endif
}

/* ===========================================================================
 * Set match_start to the longest match starting at the given string and
 * return its length. Matches shorter or equal to prev_length are discarded,
 * in which case the result is equal to prev_length and match_start is
 * garbage.
 * IN assertions: cur_match is the head of the hash chain for the current
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 */
#ifndef ASMV
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
 * match.S. The code will be functionally equivalent.
 */
local int longest_match(s, cur_match)
    deflate_state *s;
    IPos cur_match;                             /* current match */
{
    unsigned chain_length = s->max_chain_length;/* max hash chain length */
    register Bytef *scan = s->window + s->strstart; /* current string */
    register Bytef *match;                       /* matched string */
    register int len;                           /* length of current match */
    int best_len = s->prev_length;              /* best match length so far */
    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
        s->strstart - (IPos)MAX_DIST(s) : NIL;
    /* Stop when cur_match becomes <= limit. To simplify the code,
     * we prevent matches with the string of window index 0.
     */
    Posf *prev = s->prev;
    uInt wmask = s->w_mask;

#ifdef UNALIGNED_OK
    /* Compare two bytes at a time. Note: this is not always beneficial.
     * Try with and without -DUNALIGNED_OK to check.
     */
    register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
    register ush scan_start = *(ushf*)scan;
    register ush scan_end   = *(ushf*)(scan+best_len-1);
#else
    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
    register Byte scan_end1  = scan[best_len-1];
    register Byte scan_end   = scan[best_len];
#endif

    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
     * It is easy to get rid of this optimization if necessary.
     */
    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

    /* Do not waste too much time if we already have a good match: */
    if (s->prev_length >= s->good_match) {
        chain_length >>= 2;
    }
    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

    do {
        Assert(cur_match < s->strstart, "no future");
        match = s->window + cur_match;

        /* Skip to next match if the match length cannot increase
         * or if the match length is less than 2:
         */
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
        /* This code assumes sizeof(unsigned short) == 2. Do not use
         * UNALIGNED_OK if your compiler uses a different size.
         */
        if (*(ushf*)(match+best_len-1) != scan_end ||
            *(ushf*)match != scan_start) continue;

        /* It is not necessary to compare scan[2] and match[2] since they are
         * always equal when the other bytes match, given that the hash keys
         * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
         * strstart+3, +5, ... up to strstart+257. We check for insufficient
         * lookahead only every 4th comparison; the 128th check will be made
         * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
         * necessary to put more guard bytes at the end of the window, or
         * to check more often for insufficient lookahead.
         */
        Assert(scan[2] == match[2], "scan[2]?");
        scan++, match++;
        do {
        } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 scan < strend);
        /* The funny "do {}" generates better code on most compilers */

        /* Here, scan <= window+strstart+257 */
        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
        if (*scan == *match) scan++;

        len = (MAX_MATCH - 1) - (int)(strend-scan);
        scan = strend - (MAX_MATCH-1);

#else /* UNALIGNED_OK */

        if (match[best_len]   != scan_end  ||
            match[best_len-1] != scan_end1 ||
            *match            != *scan     ||
            *++match          != scan[1])      continue;

        /* The check at best_len-1 can be removed because it will be made
         * again later. (This heuristic is not always a win.)
         * It is not necessary to compare scan[2] and match[2] since they
         * are always equal when the other bytes match, given that
         * the hash keys are equal and that HASH_BITS >= 8.
         */
        scan += 2, match++;
        Assert(*scan == *match, "match[2]?");

        /* We check for insufficient lookahead only every 8th comparison;
         * the 256th check will be made at strstart+258.
         */
        do {
        } while (*++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 scan < strend);

        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

        len = MAX_MATCH - (int)(strend - scan);
        scan = strend - MAX_MATCH;

#endif /* UNALIGNED_OK */

        if (len > best_len) {
            s->match_start = cur_match;
            best_len = len;
            if (len >= s->nice_match) break;
#ifdef UNALIGNED_OK
            scan_end = *(ushf*)(scan+best_len-1);
#else
            scan_end1  = scan[best_len-1];
            scan_end   = scan[best_len];
#endif
        }
    } while ((cur_match = prev[cur_match & wmask]) > limit
             && --chain_length != 0);

    return best_len;
}
#endif /* ASMV */

#ifdef DEBUG_ZLIB
/* ===========================================================================
 * Check that the match at match_start is indeed a match.
 */
local void check_match(s, start, match, length)
    deflate_state *s;
    IPos start, match;
    int length;
{
    /* check that the match is indeed a match */
    if (memcmp((charf *)s->window + match,
                (charf *)s->window + start, length) != EQUAL) {
        fprintf(stderr,
            " start %u, match %u, length %d\n",
            start, match, length);
        do { fprintf(stderr, "%c%c", s->window[match++],
                     s->window[start++]); } while (--length != 0);
        z_error("invalid match");
    }
    if (verbose > 1) {
        fprintf(stderr,"\\[%d,%d]", start-match, length);
        do { putc(s->window[start++], stderr); } while (--length != 0);
    }
}
#else
#  define check_match(s, start, match, length)
#endif

/* ===========================================================================
 * Fill the window when the lookahead becomes insufficient.
 * Updates strstart and lookahead.
 *
 * IN assertion: lookahead < MIN_LOOKAHEAD
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 *    At least one byte has been read, or avail_in == 0; reads are
 *    performed for at least two bytes (required for the zip translate_eol
 *    option -- not supported here).
 */
local void fill_window(s)
    deflate_state *s;
{
    register unsigned n, m;
    register Posf *p;
    unsigned more;    /* Amount of free space at the end of the window. */
    uInt wsize = s->w_size;

    do {
        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);

        /* Deal with !@#$% 64K limit: */
        if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
            more = wsize;
        } else if (more == (unsigned)(-1)) {
            /* Very unlikely, but possible on 16 bit machine if strstart == 0
             * and lookahead == 1 (input done one byte at time)
             */
            more--;

        /* If the window is almost full and there is insufficient lookahead,
         * move the upper half to the lower one to make room in the upper half.
         */
        } else if (s->strstart >= wsize+MAX_DIST(s)) {

            /* By the IN assertion, the window is not empty so we can't confuse
             * more == 0 with more == 64K on a 16 bit machine.
             */
            zmemcpy((charf *)s->window, (charf *)s->window+wsize,
                   (unsigned)wsize);
            s->match_start -= wsize;
            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */

            s->block_start -= (long) wsize;

            /* Slide the hash table (could be avoided with 32 bit values
               at the expense of memory usage):
             */
            n = s->hash_size;
            p = &s->head[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
            } while (--n);

            n = wsize;
            p = &s->prev[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
                /* If n is not on any hash chain, prev[n] is garbage but
                 * its value will never be used.
                 */
            } while (--n);

            more += wsize;
        }
        if (s->strm->avail_in == 0) return;

        /* If there was no sliding:
         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
         *    more == window_size - lookahead - strstart
         * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
         * => more >= window_size - 2*WSIZE + 2
         * In the BIG_MEM or MMAP case (not yet supported),
         *   window_size == input_size + MIN_LOOKAHEAD  &&
         *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
         * Otherwise, window_size == 2*WSIZE so more >= 2.
         * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
         */
        Assert(more >= 2, "more < 2");

        n = read_buf(s->strm, (charf *)s->window + s->strstart + s->lookahead,
                     more);
        s->lookahead += n;

        /* Initialize the hash value now that we have some input: */
        if (s->lookahead >= MIN_MATCH) {
            s->ins_h = s->window[s->strstart];
            UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
            Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
        }
        /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
         * but this is not important since only literal bytes will be emitted.
         */

    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
}

/* ===========================================================================
 * Flush the current block, with given end-of-file flag.
 * IN assertion: strstart is set to the end of the current match.
 */
#define FLUSH_BLOCK_ONLY(s, flush) { \
   ct_flush_block(s, (s->block_start >= 0L ? \
           (charf *)&s->window[(unsigned)s->block_start] : \
           (charf *)Z_NULL), (long)s->strstart - s->block_start, (flush)); \
   s->block_start = s->strstart; \
   flush_pending(s->strm); \
   Tracev((stderr,"[FLUSH]")); \
}

/* Same but force premature exit if necessary. */
#define FLUSH_BLOCK(s, flush) { \
   FLUSH_BLOCK_ONLY(s, flush); \
   if (s->strm->avail_out == 0) return 1; \
}

/* ===========================================================================
 * Compress as much as possible from the input stream, return true if
 * processing was terminated prematurely (no more input or output space).
 * This function does not perform lazy evaluationof matches and inserts
 * new strings in the dictionary only for unmatched strings or for short
 * matches. It is used only for the fast compression options.
 */
local int deflate_fast(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL; /* head of the hash chain */
    int bflush;     /* set if current block must be flushed */

    s->prev_length = MIN_MATCH-1;

    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) return 1;

            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         * At this point we have always match_length < MIN_MATCH
         */
        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
            if (s->strategy != Z_HUFFMAN_ONLY) {
                s->match_length = longest_match (s, hash_head);
            }
            /* longest_match() sets match_start */

            if (s->match_length > s->lookahead) s->match_length = s->lookahead;
        }
        if (s->match_length >= MIN_MATCH) {
            check_match(s, s->strstart, s->match_start, s->match_length);

            bflush = ct_tally(s, s->strstart - s->match_start,
                              s->match_length - MIN_MATCH);

            s->lookahead -= s->match_length;

            /* Insert new strings in the hash table only if the match length
             * is not too large. This saves time but degrades compression.
             */
            if (s->match_length <= s->max_insert_length &&
                s->lookahead >= MIN_MATCH) {
                s->match_length--; /* string at strstart already in hash table */
                do {
                    s->strstart++;
                    INSERT_STRING(s, s->strstart, hash_head);
                    /* strstart never exceeds WSIZE-MAX_MATCH, so there are
                     * always MIN_MATCH bytes ahead.
                     */
                } while (--s->match_length != 0);
                s->strstart++; 
            } else {
                s->strstart += s->match_length;
                s->match_length = 0;
                s->ins_h = s->window[s->strstart];
                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
                Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
                /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
                 * matter since it will be recomputed at next deflate call.
                 */
            }
        } else {
            /* No match, output a literal byte */
            Tracevv((stderr,"%c", s->window[s->strstart]));
            bflush = ct_tally (s, 0, s->window[s->strstart]);
            s->lookahead--;
            s->strstart++; 
        }
        if (bflush) FLUSH_BLOCK(s, Z_NO_FLUSH);
    }
    FLUSH_BLOCK(s, flush);
    return 0; /* normal exit */
}

/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
 * evaluation for matches: a match is finally adopted only if there is
 * no better match at the next window position.
 */
local int deflate_slow(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL;    /* head of hash chain */
    int bflush;              /* set if current block must be flushed */

    /* Process the input block. */
    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) return 1;

            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         */
        s->prev_length = s->match_length, s->prev_match = s->match_start;
        s->match_length = MIN_MATCH-1;

        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
            s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
            if (s->strategy != Z_HUFFMAN_ONLY) {
                s->match_length = longest_match (s, hash_head);
            }
            /* longest_match() sets match_start */
            if (s->match_length > s->lookahead) s->match_length = s->lookahead;

            if (s->match_length <= 5 && (s->strategy == Z_FILTERED ||
                 (s->match_length == MIN_MATCH &&
                  s->strstart - s->match_start > TOO_FAR))) {

                /* If prev_match is also MIN_MATCH, match_start is garbage
                 * but we will ignore the current match anyway.
                 */
                s->match_length = MIN_MATCH-1;
            }
        }
        /* If there was a match at the previous step and the current
         * match is not better, output the previous match:
         */
        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
            /* Do not insert strings in hash table beyond this. */

            check_match(s, s->strstart-1, s->prev_match, s->prev_length);

            bflush = ct_tally(s, s->strstart -1 - s->prev_match,
                              s->prev_length - MIN_MATCH);

            /* Insert in hash table all strings up to the end of the match.
             * strstart-1 and strstart are already inserted. If there is not
             * enough lookahead, the last two strings are not inserted in
             * the hash table.
             */
            s->lookahead -= s->prev_length-1;
            s->prev_length -= 2;
            do {
                if (++s->strstart <= max_insert) {
                    INSERT_STRING(s, s->strstart, hash_head);
                }
            } while (--s->prev_length != 0);
            s->match_available = 0;
            s->match_length = MIN_MATCH-1;
            s->strstart++;

            if (bflush) FLUSH_BLOCK(s, Z_NO_FLUSH);

        } else if (s->match_available) {
            /* If there was no match at the previous position, output a
             * single literal. If there was a match but the current match
             * is longer, truncate the previous match to a single literal.
             */
            Tracevv((stderr,"%c", s->window[s->strstart-1]));
            if (ct_tally (s, 0, s->window[s->strstart-1])) {
                FLUSH_BLOCK_ONLY(s, Z_NO_FLUSH);
            }
            s->strstart++;
            s->lookahead--;
            if (s->strm->avail_out == 0) return 1;
        } else {
            /* There is no previous match to compare with, wait for
             * the next step to decide.
             */
            s->match_available = 1;
            s->strstart++;
            s->lookahead--;
        }
    }
    Assert (flush != Z_NO_FLUSH, "no flush?");
    if (s->match_available) {
        Tracevv((stderr,"%c", s->window[s->strstart-1]));
        ct_tally (s, 0, s->window[s->strstart-1]);
        s->match_available = 0;
    }
    FLUSH_BLOCK(s, flush);
    return 0;
}


/*+++++*/
/* trees.c -- output deflated data using Huffman coding
 * Copyright (C) 1995 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process uses several Huffman trees. The more
 *      common source values are represented by shorter bit sequences.
 *
 *      Each code tree is stored in a compressed form which is itself
 * a Huffman encoding of the lengths of all the code strings (in
 * ascending order by source values).  The actual code strings are
 * reconstructed from the lengths in the inflate process, as described
 * in the deflate specification.
 *
 *  REFERENCES
 *
 *      Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
 *      Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
 *
 *      Storer, James A.
 *          Data Compression:  Methods and Theory, pp. 49-50.
 *          Computer Science Press, 1988.  ISBN 0-7167-8156-5.
 *
 *      Sedgewick, R.
 *          Algorithms, p290.
 *          Addison-Wesley, 1983. ISBN 0-201-06672-6.
 */

/* From: trees.c,v 1.5 1995/05/03 17:27:12 jloup Exp */

#ifdef DEBUG_ZLIB
#  include <ctype.h>
#endif

/* ===========================================================================
 * Constants
 */

#define MAX_BL_BITS 7
/* Bit length codes must not exceed MAX_BL_BITS bits */

#define END_BLOCK 256
/* end of block literal code */

#define REP_3_6      16
/* repeat previous bit length 3-6 times (2 bits of repeat count) */

#define REPZ_3_10    17
/* repeat a zero length 3-10 times  (3 bits of repeat count) */

#define REPZ_11_138  18
/* repeat a zero length 11-138 times  (7 bits of repeat count) */

local int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
   = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};

local int extra_dbits[D_CODES] /* extra bits for each distance code */
   = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};

local int extra_blbits[BL_CODES]/* extra bits for each bit length code */
   = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};

local uch bl_order[BL_CODES]
   = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
/* The lengths of the bit length codes are sent in order of decreasing
 * probability, to avoid transmitting the lengths for unused bit length codes.
 */

#define Buf_size (8 * 2*sizeof(char))
/* Number of bits used within bi_buf. (bi_buf might be implemented on
 * more than 16 bits on some systems.)
 */

/* ===========================================================================
 * Local data. These are initialized only once.
 * To do: initialize at compile time to be completely reentrant. ???
 */

local ct_data static_ltree[L_CODES+2];
/* The static literal tree. Since the bit lengths are imposed, there is no
 * need for the L_CODES extra codes used during heap construction. However
 * The codes 286 and 287 are needed to build a canonical tree (see ct_init
 * below).
 */

local ct_data static_dtree[D_CODES];
/* The static distance tree. (Actually a trivial tree since all codes use
 * 5 bits.)
 */

local uch dist_code[512];
/* distance codes. The first 256 values correspond to the distances
 * 3 .. 258, the last 256 values correspond to the top 8 bits of
 * the 15 bit distances.
 */

local uch length_code[MAX_MATCH-MIN_MATCH+1];
/* length code for each normalized match length (0 == MIN_MATCH) */

local int base_length[LENGTH_CODES];
/* First normalized length for each code (0 = MIN_MATCH) */

local int base_dist[D_CODES];
/* First normalized distance for each code (0 = distance of 1) */

struct static_tree_desc_s {
    ct_data *static_tree;        /* static tree or NULL */
    intf    *extra_bits;         /* extra bits for each code or NULL */
    int     extra_base;          /* base index for extra_bits */
    int     elems;               /* max number of elements in the tree */
    int     max_length;          /* max bit length for the codes */
};

local static_tree_desc  static_l_desc =
{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};

local static_tree_desc  static_d_desc =
{static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS};

local static_tree_desc  static_bl_desc =
{(ct_data *)0, extra_blbits, 0,      BL_CODES, MAX_BL_BITS};

/* ===========================================================================
 * Local (static) routines in this file.
 */

local void ct_static_init OF((void));
local void init_block     OF((deflate_state *s));
local void pqdownheap     OF((deflate_state *s, ct_data *tree, int k));
local void gen_bitlen     OF((deflate_state *s, tree_desc *desc));
local void gen_codes      OF((ct_data *tree, int max_code, ushf *bl_count));
local void build_tree     OF((deflate_state *s, tree_desc *desc));
local void scan_tree      OF((deflate_state *s, ct_data *tree, int max_code));
local void send_tree      OF((deflate_state *s, ct_data *tree, int max_code));
local int  build_bl_tree  OF((deflate_state *s));
local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
                              int blcodes));
local void compress_block OF((deflate_state *s, ct_data *ltree,
                              ct_data *dtree));
local void set_data_type  OF((deflate_state *s));
local unsigned bi_reverse OF((unsigned value, int length));
local void bi_windup      OF((deflate_state *s));
local void bi_flush       OF((deflate_state *s));
local void copy_block     OF((deflate_state *s, charf *buf, unsigned len,
                              int header));

#ifndef DEBUG_ZLIB
#  define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
   /* Send a code of the given tree. c and tree must not have side effects */

#else /* DEBUG_ZLIB */
#  define send_code(s, c, tree) \
     { if (verbose>1) fprintf(stderr,"\ncd %3d ",(c)); \
       send_bits(s, tree[c].Code, tree[c].Len); }
#endif

#define d_code(dist) \
   ((dist) < 256 ? dist_code[dist] : dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
 * must not have side effects. dist_code[256] and dist_code[257] are never
 * used.
 */

/* ===========================================================================
 * Output a short LSB first on the stream.
 * IN assertion: there is enough room in pendingBuf.
 */
#define put_short(s, w) { \
    put_byte(s, (uch)((w) & 0xff)); \
    put_byte(s, (uch)((ush)(w) >> 8)); \
}

/* ===========================================================================
 * Send a value on a given number of bits.
 * IN assertion: length <= 16 and value fits in length bits.
 */
#ifdef DEBUG_ZLIB
local void send_bits      OF((deflate_state *s, int value, int length));

local void send_bits(s, value, length)
    deflate_state *s;
    int value;  /* value to send */
    int length; /* number of bits */
{
    Tracev((stderr," l %2d v %4x ", length, value));
    Assert(length > 0 && length <= 15, "invalid length");
    s->bits_sent += (ulg)length;

    /* If not enough room in bi_buf, use (valid) bits from bi_buf and
     * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
     * unused bits in value.
     */
    if (s->bi_valid > (int)Buf_size - length) {
        s->bi_buf |= (value << s->bi_valid);
        put_short(s, s->bi_buf);
        s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
        s->bi_valid += length - Buf_size;
    } else {
        s->bi_buf |= value << s->bi_valid;
        s->bi_valid += length;
    }
}
#else /* !DEBUG_ZLIB */

#define send_bits(s, value, length) \
{ int len = length;\
  if (s->bi_valid > (int)Buf_size - len) {\
    int val = value;\
    s->bi_buf |= (val << s->bi_valid);\
    put_short(s, s->bi_buf);\
    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
    s->bi_valid += len - Buf_size;\
  } else {\
    s->bi_buf |= (value) << s->bi_valid;\
    s->bi_valid += len;\
  }\
}
#endif /* DEBUG_ZLIB */


#define MAX(a,b) (a >= b ? a : b)
/* the arguments must not have side effects */

/* ===========================================================================
 * Initialize the various 'constant' tables.
 * To do: do this at compile time.
 */
local void ct_static_init()
{
    int n;        /* iterates over tree elements */
    int bits;     /* bit counter */
    int length;   /* length value */
    int code;     /* code value */
    int dist;     /* distance index */
    ush bl_count[MAX_BITS+1];
    /* number of codes at each bit length for an optimal tree */

    /* Initialize the mapping length (0..255) -> length code (0..28) */
    length = 0;
    for (code = 0; code < LENGTH_CODES-1; code++) {
        base_length[code] = length;
        for (n = 0; n < (1<<extra_lbits[code]); n++) {
            length_code[length++] = (uch)code;
        }
    }
    Assert (length == 256, "ct_static_init: length != 256");
    /* Note that the length 255 (match length 258) can be represented
     * in two different ways: code 284 + 5 bits or code 285, so we
     * overwrite length_code[255] to use the best encoding:
     */
    length_code[length-1] = (uch)code;

    /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
    dist = 0;
    for (code = 0 ; code < 16; code++) {
        base_dist[code] = dist;
        for (n = 0; n < (1<<extra_dbits[code]); n++) {
            dist_code[dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "ct_static_init: dist != 256");
    dist >>= 7; /* from now on, all distances are divided by 128 */
    for ( ; code < D_CODES; code++) {
        base_dist[code] = dist << 7;
        for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
            dist_code[256 + dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "ct_static_init: 256+dist != 512");

    /* Construct the codes of the static literal tree */
    for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
    n = 0;
    while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
    while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
    while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
    while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
    /* Codes 286 and 287 do not exist, but we must include them in the
     * tree construction to get a canonical Huffman tree (longest code
     * all ones)
     */
    gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);

    /* The static distance tree is trivial: */
    for (n = 0; n < D_CODES; n++) {
        static_dtree[n].Len = 5;
        static_dtree[n].Code = bi_reverse(n, 5);
    }
}

/* ===========================================================================
 * Initialize the tree data structures for a new zlib stream.
 */
local void ct_init(s)
    deflate_state *s;
{
    if (static_dtree[0].Len == 0) {
        ct_static_init();              /* To do: at compile time */
    }

    s->compressed_len = 0L;

    s->l_desc.dyn_tree = s->dyn_ltree;
    s->l_desc.stat_desc = &static_l_desc;

    s->d_desc.dyn_tree = s->dyn_dtree;
    s->d_desc.stat_desc = &static_d_desc;

    s->bl_desc.dyn_tree = s->bl_tree;
    s->bl_desc.stat_desc = &static_bl_desc;

    s->bi_buf = 0;
    s->bi_valid = 0;
    s->last_eob_len = 8; /* enough lookahead for inflate */
#ifdef DEBUG_ZLIB
    s->bits_sent = 0L;
#endif
    s->blocks_in_packet = 0;

    /* Initialize the first block of the first file: */
    init_block(s);
}

/* ===========================================================================
 * Initialize a new block.
 */
local void init_block(s)
    deflate_state *s;
{
    int n; /* iterates over tree elements */

    /* Initialize the trees. */
    for (n = 0; n < L_CODES;  n++) s->dyn_ltree[n].Freq = 0;
    for (n = 0; n < D_CODES;  n++) s->dyn_dtree[n].Freq = 0;
    for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;

    s->dyn_ltree[END_BLOCK].Freq = 1;
    s->opt_len = s->static_len = 0L;
    s->last_lit = s->matches = 0;
}

#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */


/* ===========================================================================
 * Remove the smallest element from the heap and recreate the heap with
 * one less element. Updates heap and heap_len.
 */
#define pqremove(s, tree, top) \
{\
    top = s->heap[SMALLEST]; \
    s->heap[SMALLEST] = s->heap[s->heap_len--]; \
    pqdownheap(s, tree, SMALLEST); \
}

/* ===========================================================================
 * Compares to subtrees, using the tree depth as tie breaker when
 * the subtrees have equal frequency. This minimizes the worst case length.
 */
#define smaller(tree, n, m, depth) \
   (tree[n].Freq < tree[m].Freq || \
   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))

/* ===========================================================================
 * Restore the heap property by moving down the tree starting at node k,
 * exchanging a node with the smallest of its two sons if necessary, stopping
 * when the heap property is re-established (each father smaller than its
 * two sons).
 */
local void pqdownheap(s, tree, k)
    deflate_state *s;
    ct_data *tree;  /* the tree to restore */
    int k;               /* node to move down */
{
    int v = s->heap[k];
    int j = k << 1;  /* left son of k */
    while (j <= s->heap_len) {
        /* Set j to the smallest of the two sons: */
        if (j < s->heap_len &&
            smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
            j++;
        }
        /* Exit if v is smaller than both sons */
        if (smaller(tree, v, s->heap[j], s->depth)) break;

        /* Exchange v with the smallest son */
        s->heap[k] = s->heap[j];  k = j;

        /* And continue down the tree, setting j to the left son of k */
        j <<= 1;
    }
    s->heap[k] = v;
}

/* ===========================================================================
 * Compute the optimal bit lengths for a tree and update the total bit length
 * for the current block.
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 *    above are the tree nodes sorted by increasing frequency.
 * OUT assertions: the field len is set to the optimal bit length, the
 *     array bl_count contains the frequencies for each bit length.
 *     The length opt_len is updated; static_len is also updated if stree is
 *     not null.
 */
local void gen_bitlen(s, desc)
    deflate_state *s;
    tree_desc *desc;    /* the tree descriptor */
{
    ct_data *tree  = desc->dyn_tree;
    int max_code   = desc->max_code;
    ct_data *stree = desc->stat_desc->static_tree;
    intf *extra    = desc->stat_desc->extra_bits;
    int base       = desc->stat_desc->extra_base;
    int max_length = desc->stat_desc->max_length;
    int h;              /* heap index */
    int n, m;           /* iterate over the tree elements */
    int bits;           /* bit length */
    int xbits;          /* extra bits */
    ush f;              /* frequency */
    int overflow = 0;   /* number of elements with bit length too large */

    for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;

    /* In a first pass, compute the optimal bit lengths (which may
     * overflow in the case of the bit length tree).
     */
    tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */

    for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
        n = s->heap[h];
        bits = tree[tree[n].Dad].Len + 1;
        if (bits > max_length) bits = max_length, overflow++;
        tree[n].Len = (ush)bits;
        /* We overwrite tree[n].Dad which is no longer needed */

        if (n > max_code) continue; /* not a leaf node */

        s->bl_count[bits]++;
        xbits = 0;
        if (n >= base) xbits = extra[n-base];
        f = tree[n].Freq;
        s->opt_len += (ulg)f * (bits + xbits);
        if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
    }
    if (overflow == 0) return;

    Trace((stderr,"\nbit length overflow\n"));
    /* This happens for example on obj2 and pic of the Calgary corpus */

    /* Find the first bit length which could increase: */
    do {
        bits = max_length-1;
        while (s->bl_count[bits] == 0) bits--;
        s->bl_count[bits]--;      /* move one leaf down the tree */
        s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
        s->bl_count[max_length]--;
        /* The brother of the overflow item also moves one step up,
         * but this does not affect bl_count[max_length]
         */
        overflow -= 2;
    } while (overflow > 0);

    /* Now recompute all bit lengths, scanning in increasing frequency.
     * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
     * lengths instead of fixing only the wrong ones. This idea is taken
     * from 'ar' written by Haruhiko Okumura.)
     */
    for (bits = max_length; bits != 0; bits--) {
        n = s->bl_count[bits];
        while (n != 0) {
            m = s->heap[--h];
            if (m > max_code) continue;
            if (tree[m].Len != (unsigned) bits) {
                Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
                s->opt_len += ((long)bits - (long)tree[m].Len)
                              *(long)tree[m].Freq;
                tree[m].Len = (ush)bits;
            }
            n--;
        }
    }
}

/* ===========================================================================
 * Generate the codes for a given tree and bit counts (which need not be
 * optimal).
 * IN assertion: the array bl_count contains the bit length statistics for
 * the given tree and the field len is set for all tree elements.
 * OUT assertion: the field code is set for all tree elements of non
 *     zero code length.
 */
local void gen_codes (tree, max_code, bl_count)
    ct_data *tree;             /* the tree to decorate */
    int max_code;              /* largest code with non zero frequency */
    ushf *bl_count;            /* number of codes at each bit length */
{
    ush next_code[MAX_BITS+1]; /* next code value for each bit length */
    ush code = 0;              /* running code value */
    int bits;                  /* bit index */
    int n;                     /* code index */

    /* The distribution counts are first used to generate the code values
     * without bit reversal.
     */
    for (bits = 1; bits <= MAX_BITS; bits++) {
        next_code[bits] = code = (code + bl_count[bits-1]) << 1;
    }
    /* Check that the bit counts in bl_count are consistent. The last code
     * must be all ones.
     */
    Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
            "inconsistent bit counts");
    Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

    for (n = 0;  n <= max_code; n++) {
        int len = tree[n].Len;
        if (len == 0) continue;
        /* Now reverse the bits */
        tree[n].Code = bi_reverse(next_code[len]++, len);

        Tracec(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
             n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
    }
}

/* ===========================================================================
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 * Update the total bit length for the current block.
 * IN assertion: the field freq is set for all tree elements.
 * OUT assertions: the fields len and code are set to the optimal bit length
 *     and corresponding code. The length opt_len is updated; static_len is
 *     also updated if stree is not null. The field max_code is set.
 */
local void build_tree(s, desc)
    deflate_state *s;
    tree_desc *desc; /* the tree descriptor */
{
    ct_data *tree   = desc->dyn_tree;
    ct_data *stree  = desc->stat_desc->static_tree;
    int elems       = desc->stat_desc->elems;
    int n, m;          /* iterate over heap elements */
    int max_code = -1; /* largest code with non zero frequency */
    int node;          /* new node being created */

    /* Construct the initial heap, with least frequent element in
     * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
     * heap[0] is not used.
     */
    s->heap_len = 0, s->heap_max = HEAP_SIZE;

    for (n = 0; n < elems; n++) {
        if (tree[n].Freq != 0) {
            s->heap[++(s->heap_len)] = max_code = n;
            s->depth[n] = 0;
        } else {
            tree[n].Len = 0;
        }
    }

    /* The pkzip format requires that at least one distance code exists,
     * and that at least one bit should be sent even if there is only one
     * possible code. So to avoid special checks later on we force at least
     * two codes of non zero frequency.
     */
    while (s->heap_len < 2) {
        node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
        tree[node].Freq = 1;
        s->depth[node] = 0;
        s->opt_len--; if (stree) s->static_len -= stree[node].Len;
        /* node is 0 or 1 so it does not have extra bits */
    }
    desc->max_code = max_code;

    /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
     * establish sub-heaps of increasing lengths:
     */
    for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);

    /* Construct the Huffman tree by repeatedly combining the least two
     * frequent nodes.
     */
    node = elems;              /* next internal node of the tree */
    do {
        pqremove(s, tree, n);  /* n = node of least frequency */
        m = s->heap[SMALLEST]; /* m = node of next least frequency */

        s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
        s->heap[--(s->heap_max)] = m;

        /* Create a new node father of n and m */
        tree[node].Freq = tree[n].Freq + tree[m].Freq;
        s->depth[node] = (uch) (MAX(s->depth[n], s->depth[m]) + 1);
        tree[n].Dad = tree[m].Dad = (ush)node;
#ifdef DUMP_BL_TREE
        if (tree == s->bl_tree) {
            fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
                    node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
        }
#endif
        /* and insert the new node in the heap */
        s->heap[SMALLEST] = node++;
        pqdownheap(s, tree, SMALLEST);

    } while (s->heap_len >= 2);

    s->heap[--(s->heap_max)] = s->heap[SMALLEST];

    /* At this point, the fields freq and dad are set. We can now
     * generate the bit lengths.
     */
    gen_bitlen(s, (tree_desc *)desc);