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<div class="gmail_quote">2012/4/28 Thomas Backlund <span dir="ltr"><<a href="mailto:tmb@mageia.org" target="_blank">tmb@mageia.org</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
28.04.2012 16:55, Funda Wang skrev:<br>
<div><div class="h5">> Hello,<br>
><br>
> Could someboyd push blender 2.63 into cauldron? We currently have<br>
> 2.62, and 2.63 fixed a lot of bugs[1], please enhancement on BMesh<br>
> modelling system.<br>
><br>
> [1]: <a href="http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63/Bug_Fixes" target="_blank">http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.63/Bug_Fixes</a><br>
<br>
</div></div>Pushed.<br>
<br>
--<br>
Thomas<br>
<br>
</blockquote></div><br>Hello,<br><br>I have just a question, what is the reason to compile Blender without the new engine render "cycles" ?<br>I tested the binary from the Blender site, and the cycles engine works fine, even though I haven't a video card "CUDA compatible"<br>
<br>Regards,<br>Thibaut<br>
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