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<p>What if packages being installed from console?</p>
<div class="gmail_quote">在 2011-11-30 下午10:23,"Juan Luis Baptiste" <<a href="mailto:juancho@mageia.org">juancho@mageia.org</a>>写道:<br type="attribution"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
On Wed, Nov 30, 2011 at 3:58 AM, zezinho <<a href="mailto:lists.jjorge@free.fr">lists.jjorge@free.fr</a>> wrote:<br>
> Le lundi 28 novembre 2011 05:47:19, Juan Luis Baptiste a écrit :<br>
><br>
> Please go on. Some ideas :<br>
><br>
> 1.Will the download have a nice window? I mean download speed/time till end,<br>
> stop button, etc. Because this are big downloads, not like flash-player-plugin.<br>
><br>
<br>
Yes, that's how it currently works. A GTK window shows up at first run<br>
displaying the game's license and upon confirmation it will show<br>
another window for the game data download, with a progress bar,<br>
download speeds etc and an option to switch mirrors (haven't tried it<br>
yet).<br>
<br>
> 2. As user, I would expect the download to happen at install time, rather than<br>
> first run. It could be run in the post?<br>
<br>
Well as Pascal said in another email I'm not sure it is a good idea, I<br>
think there's nothing wrong with doing the download at first run. Also<br>
if we move the download to %pre or %post then we can't use the graphic<br>
window which would be a loss in user friendliness IMO.<br>
<br>
I'm almost set to commit my modifications tonight, I have been working<br>
on the download and install scripts for Smokin' Guns but the need more<br>
testing.<br>
<br>
--<br>
Juancho<br>
</blockquote></div>
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