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<H1>[Mageia-dev] About bug 6676</H1>
<B>Juan Luis Baptiste</B>
<A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20About%20bug%206676&In-Reply-To=%3CCAPZ-hqRCYTh53nDvj-r%3Dk_H%2B4j6mqfwUOPYjs%2BeS39CCSkUy0Q%40mail.gmail.com%3E"
TITLE="[Mageia-dev] About bug 6676">juancho at mageia.org
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<I>Wed Feb 20 22:08:59 CET 2013</I>
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<PRE>Hi,
There's this bug about world of padman:
<A HREF="https://bugs.mageia.org/show_bug.cgi?id=6676">https://bugs.mageia.org/show_bug.cgi?id=6676</A>
The problem has to do with the use of the ioquake3 binary instead of
WoP own binary. I wrote to the game devs and they basically said that
using the official ioquake3 binary isn't supported and I should use
the WoP binary instead. So I propose to package the whole game and put
it in non-free instead of how it is currently packaged, which is using
ioquake3 engine and an autodownloader to download and setup the game
data files.
WDYT ?
--
Juancho
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