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<H1>[Mageia-dev] Minimum install of cauldron don't start console</H1>
<B>Wolfgang Bornath</B>
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TITLE="[Mageia-dev] Minimum install of cauldron don't start console">molch.b at googlemail.com
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<I>Tue Mar 6 18:57:56 CET 2012</I>
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<PRE>2012/3/6 Colin Guthrie <<A HREF="https://www.mageia.org/mailman/listinfo/mageia-dev">mageia at colin.guthr.ie</A>>:
><i> 'Twas brillig, and Wolfgang Bornath at 06/03/12 16:56 did gyre and gimble:
</I>>><i> 2012/3/6 Frank Griffin <<A HREF="https://www.mageia.org/mailman/listinfo/mageia-dev">ftg at roadrunner.com</A>>:
</I>>>><i> On 03/06/2012 11:22 AM, Wolfgang Bornath wrote:
</I>>>>><i>
</I>>>>><i> If you want to address the novice user, what do you think makes support in
</I>>>>><i> case of a failing x server easier for the helper AND the novice user, a
</I>>>>><i> black screen, a screen without a prompt but with a hanging list of messages
</I>>>>><i> instead - or a login prompt from where he can be directed to a solution (or
</I>>>>><i> given instructions to provide more information)?
</I>>>><i>
</I>>>><i>
</I>>>><i> Probably a better solution, if you know that X is supposed to come up but
</I>>>><i> isn't, is to automatically log him in as some new ID whose shell is a script
</I>>>><i> something like the rescue console script.  The first thing it does is su him
</I>>>><i> to prompt for the root password, and then presents a character-based dialog
</I>>>><i> explaining his options, offering to run XFdrake, maybe running rpm/urpmi to
</I>>>><i> see if all needed packages are installed, and giving him to option to exit
</I>>>><i> to a real shell if he wants.
</I>>><i>
</I>>><i> Yes, that would be the next step on the road to user-friendly desaster
</I>>><i> management.
</I>><i>
</I>><i> Well, that's my whole point!!!
</I>><i>
</I>>><i> As long as we do not have this a login prompt is better than nothing.
</I>><i>
</I>><i> So I should spend my time doing this, only to undo it later for a
</I>><i> different solution?
</I>><i>
</I>><i> I'm sorry, but I'm not willing to waste time on this until it's decided
</I>><i> that this is the all we're going to do and what we'll ship.
</I>><i>
</I>><i> As far as things stand I see it as tangential to what I'd like to
</I>><i> achieve so I'd rather spend what limited time I have working on that
</I>><i> than something that could ultimately be thrown away later.
</I>
Ah, ok, I understand your point now.
The big question is: What is the time span we are talking about here?
A week, month? Would you think you can achieve this better solution
until Mageia 2 RC? If so, I am totally ok with that. If you think it
will take longer than that, I do not think we can let this issue leave
hanging in the air when we approach Mageia 2 final, wasted work or
not.
--
wobo
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