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<H1>[Mageia-dev] Clanlib2 and SSE2 on i586</H1>
<B>Olivier Blin</B>
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TITLE="[Mageia-dev] Clanlib2 and SSE2 on i586">mageia at blino.org
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<I>Tue Dec 4 22:51:25 CET 2012</I>
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<PRE>Guillaume Rousse <<A HREF="https://www.mageia.org/mailman/listinfo/mageia-dev">guillomovitch at gmail.com</A>> writes:
><i> Le 03/12/2012 23:42, zezinho a écrit :
</I>>><i> Trying to launch openalchemist gave me a crash because Clanlib2 uses
</I>>><i> SSE2 on SSE2 systems for software rendering, while we disabled it at
</I>>><i> configure.
</I>>><i>
</I>>><i> What should we do? I think enabling it is better, as all i586 CPU with
</I>>><i> less than 10 years come with SSE2. But our policy forbids it ;-)
</I>><i> Cool. Now we have software crashing because they don't use available
</I>><i> features, what a nice idea...
</I>
Recent CPUs also all come out with x86_64 support, so the i586 port is
basically only used for older CPUs.
It makes sense to not enable SSE* optimizations for i586, to be
compatible with Geode/VIA/etc processors.
--
Olivier Blin - blino
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