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<H1>[Mageia-dev] [RPM] cauldron core/release freedoom-0.7-1.mga2</H1>
<B>Christiaan Welvaart</B>
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TITLE="[Mageia-dev] [RPM] cauldron core/release freedoom-0.7-1.mga2">cjw at daneel.dyndns.org
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<I>Mon Jun 20 14:30:30 CEST 2011</I>
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<PRE>On Mon, 20 Jun 2011, José Jorge wrote:
>><i> zezinho <zezinho> 0.7-1.mga2:
</I>>><i> + Revision: 110385
</I>>><i> - added a suggest for prboom qui get a playable game
</I>>><i> - imported package freedoom
</I>><i>
</I>>><i> Why not add a real dependency on prboom, a .desktop file and icon(s) so
</I>>><i> people can play this game by selecting it from the applications menu?
</I>><i>
</I>><i> In fact, it works : the suggest will pull prboom, which will launch with
</I>><i> freedoom iwads. I did not put a real dependency as some other doom
</I>><i> engines can also run freedoom iwad, so people will be able to remove
</I>><i> prboom if they don't like it.
</I>
The problem is that without a compatible game engine this package is not
functional. Suggests can be used to add features, but not to get the
basics working.
If there are other engines in mageia, use provides + alternatives to allow
selecting one of them.
Christiaan
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