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   <H1>[Mageia-dev] [changelog] [RPM] cauldron	core/release	sauerbraten-2010_07_28-1.mga2</H1>
    <B>Kamil Rytarowski</B> 
    <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20%5Bchangelog%5D%20%5BRPM%5D%20cauldron%0A%09core/release%09sauerbraten-2010_07_28-1.mga2&In-Reply-To=%3C4EE1ADB7.5040408%40gmx.com%3E"
       TITLE="[Mageia-dev] [changelog] [RPM] cauldron	core/release	sauerbraten-2010_07_28-1.mga2">n54 at gmx.com
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    <I>Fri Dec  9 07:41:59 CET 2011</I>
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<PRE>W dniu 05.12.2011 12:53, Thomas Backlund pisze:
&gt;<i> 05.12.2011 13:12, Maarten Vanraes skrev:
</I>&gt;&gt;<i> Op maandag 05 december 2011 11:54:47 schreef Samuel Verschelde:
</I>&gt;&gt;&gt;<i> Le lundi 5 d&#233;cembre 2011 11:44:19, Maarten Vanraes a &#233;crit :
</I>&gt;&gt;&gt;&gt;<i> Op maandag 05 december 2011 11:10:00 schreef Samuel Verschelde:
</I>&gt;&gt;&gt;&gt;&gt;<i> Le mardi 15 novembre 2011 14:23:00, Johnny A. Solbu a &#233;crit :
</I>&gt;&gt;&gt;&gt;&gt;&gt;<i> On Tuesday 15 November 2011 11:26, Samuel Verschelde wrote:
</I>&gt;&gt;&gt;&gt;&gt;&gt;&gt;<i> I don't know if it's still true, but according to the fedora games
</I>&gt;&gt;&gt;&gt;&gt;&gt;&gt;<i> SIG group sauerbraten will not be packaged there because there are
</I>&gt;&gt;&gt;&gt;&gt;&gt;&gt;<i> (were?) &quot;Various non commercial use clauses in the data.&quot;
</I>&gt;&gt;&gt;&gt;&gt;&gt;<i>
</I>&gt;&gt;&gt;&gt;&gt;&gt;<i> According to their homepage, the data (they call it media) is not
</I>&gt;&gt;&gt;&gt;&gt;&gt;<i> Free Software. <A HREF="http://sauerbraten.org/README.html#license">http://sauerbraten.org/README.html#license</A>
</I>&gt;&gt;&gt;&gt;&gt;<i>
</I>&gt;&gt;&gt;&gt;&gt;<i> So it must be removed from core and submitted to non-free.
</I>&gt;&gt;&gt;&gt;&gt;<i>
</I>&gt;&gt;&gt;&gt;&gt;<i> Samuel
</I>&gt;&gt;&gt;&gt;<i>
</I>&gt;&gt;&gt;&gt;<i> so the &quot;data&quot; subpackage can be moved to nonfree?
</I>&gt;&gt;&gt;<i>
</I>&gt;&gt;&gt;<i> The engine package too, because we can't have a package in core that
</I>&gt;&gt;&gt;<i> depends on nonfree.
</I>&gt;&gt;<i>
</I>&gt;&gt;<i> can't we?
</I>&gt;&gt;<i>
</I>&gt;<i>
</I>&gt;<i> NO.
</I>&gt;<i>
</I>&gt;<i> Our policy is that core _must_ be selfcontained.
</I>So what to do with (game) emulators?
I just checked that ScummVM is in core and one game is in nonfree.
&gt;<i>
</I>&gt;<i>
</I>&gt;&gt;<i> theorethically, people could make another data packages that is free? 
</I>&gt;&gt;<i> no? i
</I>&gt;&gt;<i> mean, if the engine is free, it doesn't really make sense to make it
</I>&gt;&gt;<i> nonfree... ?
</I>&gt;&gt;<i>
</I>&gt;<i>
</I>&gt;<i> Then _if_ someone actually make a free data package, we can do the split
</I>&gt;<i>
</I>&gt;<i> -- 
</I>&gt;<i> Thomas
</I>
</PRE>












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