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   <H1>[Mageia-dev] Mirror layout, round two</H1>
    <B>Balcaen John</B> 
    <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20Mirror%20layout%2C%20round%20two&In-Reply-To=%3C20101128223154.D39C3966A6%40ryu.zarb.org%3E"
       TITLE="[Mageia-dev] Mirror layout, round two">balcaen.john at gmail.com
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    <I>Sun Nov 28 23:24:50 CET 2010</I>
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<PRE>On Sunday 28 November 2010 23:10:34 Thomas Backlund wrote:
[...]
&gt;<i> &gt; Would it be possible to have a separate games sub-project, that won't
</I>&gt;<i> &gt; freeze to make releases with the rest of mageia?
</I>&gt;<i> &gt; Instead it would be an always updating repos which is compiled with the
</I>&gt;<i> &gt; latest stable release (or even the previous, if it is possible to have
</I>&gt;<i> &gt; packages that install correctly on both).
</I>&gt;<i> &gt; The project would only have a &quot;testing&quot; and &quot;release&quot; (or another name
</I>&gt;<i> &gt; to
</I>&gt;<i> &gt; avoid confusion with other &quot;release&quot; repos which are frozen), this way
</I>&gt;<i> &gt; you could quickly have new versions of all the games, if they don't
</I>&gt;<i> &gt; need bleeding-edge libraries (I think they rarely does).
</I>&gt;<i> 
</I>&gt;<i> Interesting idea, but problem is that if the games are built against
</I>&gt;<i> some newer system libs, they'll stop working on older releases...
</I>Is it possible to have a &#171; repository &#187; in stable release working as &#171; 
unstable &#187; release : if we push version n+1 in this repository then the 
version n is going to be removed to save spaces ?

Regards,

-- 
Balcaen John

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