From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2013-February/023019.html | 91 ++++++++++++++++++++++++++++ 1 file changed, 91 insertions(+) create mode 100644 zarb-ml/mageia-dev/2013-February/023019.html (limited to 'zarb-ml/mageia-dev/2013-February/023019.html') diff --git a/zarb-ml/mageia-dev/2013-February/023019.html b/zarb-ml/mageia-dev/2013-February/023019.html new file mode 100644 index 000000000..b3788e917 --- /dev/null +++ b/zarb-ml/mageia-dev/2013-February/023019.html @@ -0,0 +1,91 @@ + + + + [Mageia-dev] About bug 6676 + + + + + + + + + +

[Mageia-dev] About bug 6676

+ Juan Luis Baptiste + juancho at mageia.org +
+ Wed Feb 20 22:08:59 CET 2013 +

+
+ +
Hi,
+
+There's this bug about world of padman:
+https://bugs.mageia.org/show_bug.cgi?id=6676
+
+The problem has to do with the use of the ioquake3 binary instead of
+WoP own binary. I wrote to the game devs and they basically said that
+using the official ioquake3 binary isn't supported and I should use
+the WoP binary instead. So I propose to package the whole game and put
+it in non-free instead of how it is currently packaged, which is using
+ioquake3 engine and an autodownloader to download and setup the game
+data files.
+
+WDYT ?
+
+-- 
+Juancho
+
+ + + + + + + + + + + + + + + + + + + + + +
+

+ +
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