From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-January/011226.html | 155 ++++++++++++++++++++++++++++ 1 file changed, 155 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-January/011226.html (limited to 'zarb-ml/mageia-dev/2012-January/011226.html') diff --git a/zarb-ml/mageia-dev/2012-January/011226.html b/zarb-ml/mageia-dev/2012-January/011226.html new file mode 100644 index 000000000..95f775389 --- /dev/null +++ b/zarb-ml/mageia-dev/2012-January/011226.html @@ -0,0 +1,155 @@ + + + + [Mageia-dev] PHP + phpBB mod capabilities needed to fix bug 1956 - please help + + + + + + + + + +

[Mageia-dev] PHP + phpBB mod capabilities needed to fix bug 1956 - please help

+ Wolfgang Bornath + molch.b at googlemail.com +
+ Wed Jan 11 10:54:58 CET 2012 +

+
+ +
2012/1/11 Marja van Waes <marja11 at xs4all.nl>:
+> On 03/01/12 10:09, Wolfgang Bornath wrote:
+>>
+>> 2012/1/3 Michael Scherer<misc at zarb.org>:
+>>>
+>>> Le lundi 02 janvier 2012 à 22:17 +0100, Maarten Vanraes a écrit :
+>>>>
+>>>> Op maandag 02 januari 2012 21:40:31 schreef Michael Scherer:
+>>>>>
+>>>>> Le lundi 02 janvier 2012 à 19:41 +0100, Marja van Waes a écrit :
+>>>>>>
+>>>>>> Hi everyone,
+>>>>>>
+>>>>>> Can someone please help to fix bug 1956?
+>>>>>>
+>>>>>> You don't need to be a regular forum visitor.
+>>>>>>
+>>>>>> We need someone to find and implement a probably existing MOD,  needed
+>>>>>> to keep forum posts history when unlimited edit time is enabled
+>>>>>>
+>>>>>>  From wobo's comment #32:
+>>>>>> Capabilities needed:
+>>>>>> Well, one could say that anybody who
+>>>>>>
+>>>>>>   - knows how to run phpBB as admin and
+>>>>>>   - has seen a line of php
+>>>>>>   - knows how to edit code (respecting tags and such)
+>>>>>>   - knows how to cut&paste
+>>>>>>
+>>>>>> should be able to install an existing MOD (if I'm not mistaken there
+>>>>>> is
+>>>>>> one or more).
+>>>>>>
+>>>>>> I know next to nothing about php coding. But I've been running a phpBB
+>>>>>> forum for a couple of years and successfully implemented some MODs in
+>>>>>> phpBB2 and phpBB3. With no help (except the phpBB-forum in case of
+>>>>>> problems).
+>>>>>>
+>>>>>> In practice you have a detailed installation README for each MOD. Like
+>>>>>>
+>>>>>>   - open file /foo/bar/doo.php
+>>>>>>   - Find the line which starts with '......'
+>>>>>>   - After that add
+>>>>>>   - "........."
+>>>>>>
+>>>>>> And more such step-by-step guidance
+>>>>>
+>>>>> My eyes start to bleed dues to such "guidances".
+>>>>
+>>>> i'm sure misc means to say that we should have all our changes in
+>>>> packages/puppet config so that we can update without issues. and with
+>>>> file
+>>>> edits, that's a whole different thing.
+>>>
+>>> I was more thinking of proper patchs or better, proper modules, with
+>>> files to deploy in a well know directory .
+>>
+>> I only gave a part of an example. MODs are made as enhancement to the
+>> standard software. The easiest MOD is like Michael wrote: "a module
+>> with files to deploy in a well known directory". But in most cases
+>> they consist of files to copy into various directories of the program
+>> tree and changes to existing files of the software. There are other
+>> MODs which can be implemented automatically - which is far worse IMHO.
+>> This is where a modded phpBB3 could turn into a nightmare to maintain
+>> - believe me, I've been there :(
+>>
+>> Of course no developper of a MOD could know what somebody has already
+>> done to the standard files, so it's not possible do use only patches.
+>> And it could be (and that happens quite often) that a MOD is not
+>> compatible to your already "modificated" forum software (destroys
+>> other modifications or whatever).
+>>
+>> IMHO the best way in this case here would be a mod written for our
+>> setup, all changes well defined to make it maintainable in a proper
+>> way. Saying this I beg to think again whether the issue  justifies all
+>> the time and work.
+>>
+> It would make me very, very happy, does that count a little? If I were sure
+> that I'd be able to learn how to do it, I would now consider to halve the
+> time I use for the Bug Squad and Doc Team and start learning.
+
+Why? IMHO this complete issue is going out of proportions. Let's
+remember why we *seem to need* this MOD in the first place. And what
+will we find? The time-to-edit discussion, again. In the council
+meeting where it was decided to have this mod It looked as the best
+way to please a disturbing minority request, the more as that same
+minority gave the impression that such a MOD could be implemented
+within a reasonable time span. As we see now after 8 months, this was
+never the case.
+
+Adding the fact that a test period of several months with a much
+looser time-to-edit setting in the German Mageia forum showed not one
+single case of misuse brings me to the conviction that we should
+rather rethink the time-to-edit limitation itself than to waste
+manpower on this issue. Manpower which is needed at more important
+tasks, if I may say.
+
+-- 
+wobo
+
+ + + +
+

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