From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2011-December/010359.html | 111 +++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 zarb-ml/mageia-dev/2011-December/010359.html (limited to 'zarb-ml/mageia-dev/2011-December/010359.html') diff --git a/zarb-ml/mageia-dev/2011-December/010359.html b/zarb-ml/mageia-dev/2011-December/010359.html new file mode 100644 index 000000000..fe236b3a6 --- /dev/null +++ b/zarb-ml/mageia-dev/2011-December/010359.html @@ -0,0 +1,111 @@ + + + + [Mageia-dev] RFC: Improvements for ioquake3 package and related games + + + + + + + + + +

[Mageia-dev] RFC: Improvements for ioquake3 package and related games

+ Olivier Blin + mageia at blino.org +
+ Sun Dec 11 14:50:39 CET 2011 +

+
+ +
Juan Luis Baptiste <juancho at mageia.org> writes:
+
+> On Sat, Dec 10, 2011 at 8:51 PM, Olivier Blin <mageia at blino.org> wrote:
+>> Why not just package the proprietary data in non-free?
+>>
+>
+> Because I'm not sure if all games licenses allow redistribution, I'm
+> basing my decisions on Fedora gaming policy[1] and why they choose to
+> not include a game. I'm not sure if they don't have a non-free media
+> and if that's the reason to use the autodownload feature. Also
+> autodownloading will save a lot of space in mirrors,as most FPS game
+> data is around ~700MB per game (UrT 1GB, WoP 800MB, SG 350MB,
+> Sauerbraten 500MB etc) so we are talking of close to 3GB on just the
+> games I'm packaging, but if it is ok to include them on non-free, *if*
+> game data license allows redistribution, then I agree that the
+> non-free media would be a better solution than autodownloading the
+> game data.
+>
+> [1] http://fedoraproject.org/wiki/SIGs/Games#List_of_games_we_will_NOT_package
+
+Well, we could package the ones that allow redistribution (I guess
+openarena is one of them). This is needed if one wants to make a live
+DVD with games, or an install CD/DVD set with game packages that can be
+installed without a network connection.
+
+-- 
+Olivier Blin - blino
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+

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