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+ <TITLE> [Mageia-dev] freeze push: burgerspace 1.9.2
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+ <H1>[Mageia-dev] freeze push: burgerspace 1.9.2</H1>
+ <B>Pierre-Malo Deni&#233;lou</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20freeze%20push%3A%20burgerspace%201.9.2&In-Reply-To=%3C5149DD51.4000206%40rhul.ac.uk%3E"
+ TITLE="[Mageia-dev] freeze push: burgerspace 1.9.2">pierre-malo.denielou at rhul.ac.uk
+ </A><BR>
+ <I>Wed Mar 20 17:01:21 CET 2013</I>
+ <P><UL>
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+<!--beginarticle-->
+<PRE>This is a bug fix release:
+
+
+2013-02-25: Version 1.9.2 released
+ Slot selection when loading or saving games can now be done
+ with up and down keys, to accommodate keyboard layouts where
+ digits are shifted.
+ Fixed bug where program crashed when saving game where
+ player sprite was absent. Saved format version changed,
+ but version 1 format can still be loaded.
+ Added #include &lt;unistd.h&gt; to src/RemoteServer.cpp to resolve
+ a compilation error related to close(1) under GCC 4.7.
+ Fixed default UDP port displayed by ./configure --help.
+
+Thanks,
+--
+Malo
+
+</PRE>
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