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+ <TITLE> [Mageia-dev] freeze push: mesa-9.1.1
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+ <H1>[Mageia-dev] freeze push: mesa-9.1.1</H1>
+ <B>Thierry Vignaud</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20freeze%20push%3A%20mesa-9.1.1&In-Reply-To=%3CCAONrEtbnwVOd2m8vHnDX9hZ-OOABHJv8B980bFirgV-yt%3D3gCw%40mail.gmail.com%3E"
+ TITLE="[Mageia-dev] freeze push: mesa-9.1.1">thierry.vignaud at gmail.com
+ </A><BR>
+ <I>Wed Mar 20 06:24:27 CET 2013</I>
+ <P><UL>
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+<!--beginarticle-->
+<PRE>Hi
+
+please let in mesa.
+it's a pure bug fixes release:
+
+New features
+==========
+None
+
+Bug fixes
+=======
+
+This list is likely incomplete.
+
+- Bug 30232 - [GM45] mesa demos spriteblast render incorrectly
+
+- Bug 32429 - [gles2] Ironlake: gl_PointCoord takes no effect for
+ point sprites
+
+- Bug 38086 - Mesa 7.11-devel implementation error: Unexpected program
+ target in destroy_program_variants_cb()
+
+- Bug 57121 - [snb] corrupted GLSL built-in function results when
+ using Uniform Buffer contents as arguments
+
+- Bug 58042 - [bisected] Garbled UI in Team Fortress 2 and
+ Counter-Strike: Source
+
+- Bug 58960 - Texture flicker with fragment shader
+
+- Bug 59495 - [i965 Bisected]Oglc
+ fbblit(advanced.blitFb-3d-cube.mirror.both) fails
+
+- Bug 59783 - [IVB bisected] 3DMMES2.0 Taiji performance reduced by
+ ~13% with gnome-session enable compositing
+
+- Bug 60121 - build - libvdpau_softpipe fails at runtime.
+
+- Bug 60143 - gbm_dri_bo_create fails to initialize bo-&gt;base.base.format
+
+- Bug 60802 - Corruption with DMA ring on cayman
+
+- Bug 60848 - [bisected] r600g: add htile support cause gpu lockup in
+ Dishonored wine.
+
+- Bug 60938 - [softpipe] piglit
+ interpolation-noperspective-gl_BackColor-flat-fixed regression
+
+- Bug 61012 - alloc_layout_array tx * ty assertion failure when making
+ pbuffer current
+
+- Bug 61026 - Segfault in glBitmap when called with PBO source
+
+Thx
+</PRE>
+
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