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+ <H1>[Mageia-dev] Status note</H1>
+ <B>Pierre-Malo Deni&#233;lou</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20Status%20note&In-Reply-To=%3C5103BBBA.5090008%40rhul.ac.uk%3E"
+ TITLE="[Mageia-dev] Status note">pierre-malo.denielou at rhul.ac.uk
+ </A><BR>
+ <I>Sat Jan 26 12:19:22 CET 2013</I>
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+<PRE>On 26/01/13 05:58, Joseph Wang wrote:
+&gt;<i> I've been avoiding checking anything into the tree so as not to
+</I>&gt;<i> interfere with the Mageia 3 release. But I've been quite busy at
+</I>&gt;<i> working on various projects to be checked in as so as Cauldron opens
+</I>&gt;<i> up. Most of them involve somewhat more than packaging since I've been
+</I>&gt;<i> sending patches upstream
+</I>&gt;<i>
+</I>&gt;<i> The things that I've been working on are:
+</I>&gt;<i>
+</I>&gt;<i> 1) Cinnamon environment. I not only have a cinnamon environment
+</I>&gt;<i> working on my local box, but I've also created a set of packages that
+</I>&gt;<i> pull in all of the latest cinnamon themes, applets, and desklets.
+</I>&gt;<i>
+</I>&gt;<i> 2) Games: I'm tracking development for raceintospace, golly and
+</I>&gt;<i> leocad. I've also got a local package of freeorion.
+</I>&gt;<i>
+</I>&gt;<i> 3) Astronomy/Visualization: I've created packages for the top
+</I>&gt;<i> astronomy programs on sourceforge. These have either eye candy or are
+</I>&gt;<i> professional tools or both. The things that I've packaged are
+</I>&gt;<i> virtualmoonatlas, aladin, ds9 and a ton of astronomy related python
+</I>&gt;<i> scripts. I've also worked on a drop in replacement for pgplot based
+</I>&gt;<i> on plplot and a Pypi -&gt; rpm script. I also have a local package of
+</I>&gt;<i> elmerfem working. I was going to work on paraview, and there are some
+</I>&gt;<i> install issues, and I'd like to work on ds9 first.
+</I>&gt;<i>
+</I>&gt;<i> I also have mesa working so if anyone wants to simulate a star, let me
+</I>&gt;<i> know. The problem with mesa is that theorists work mainly with
+</I>&gt;<i> source, so I've been trying to figure out the best way of packaging
+</I>&gt;<i> mesa to allow for tweaking.
+</I>&gt;<i>
+</I>&gt;<i> 4) opengl for ATI: I was working a while ago trying to get the open
+</I>&gt;<i> source GPU/glamor drivers working on the newest AMD card, but that
+</I>&gt;<i> doesn't seem that useful since AMD doesn't seem interesting in this.
+</I>&gt;<i> There are some bits and pieces in my dev box that might be useful if
+</I>&gt;<i> someone else is working on this.
+</I>&gt;<i>
+</I>&gt;<i> I'm also interested in taking requests. If there is some game or
+</I>&gt;<i> astronomy related package that you'd like to get packaged let me know.
+</I>
+Hi Joseph,
+
+Thanks for your work!
+May I suggest you look at the new package requests on bugzilla?
+<A HREF="https://bugs.mageia.org/buglist.cgi?cmdtype=dorem&amp;remaction=run&amp;namedcmd=new%20package%20request&amp;sharer_id=1">https://bugs.mageia.org/buglist.cgi?cmdtype=dorem&amp;remaction=run&amp;namedcmd=new%20package%20request&amp;sharer_id=1</A>
+
+There are almost 500 of them :-).
+
+Cheers,
+--
+Malo
+
+</PRE>
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