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+ <TITLE> [Mageia-dev] Status note
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+ <H1>[Mageia-dev] Status note</H1>
+ <B>Joseph Wang</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20Status%20note&In-Reply-To=%3CCAPoeEY_JGZxEHD9vZqY%3D78bchB2O%3D0Ei_OBTj0EdzZigYKD63A%40mail.gmail.com%3E"
+ TITLE="[Mageia-dev] Status note">joequant at gmail.com
+ </A><BR>
+ <I>Sat Jan 26 06:58:43 CET 2013</I>
+ <P><UL>
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+<!--beginarticle-->
+<PRE>I've been avoiding checking anything into the tree so as not to
+interfere with the Mageia 3 release. But I've been quite busy at
+working on various projects to be checked in as so as Cauldron opens
+up. Most of them involve somewhat more than packaging since I've been
+sending patches upstream
+
+The things that I've been working on are:
+
+1) Cinnamon environment. I not only have a cinnamon environment
+working on my local box, but I've also created a set of packages that
+pull in all of the latest cinnamon themes, applets, and desklets.
+
+2) Games: I'm tracking development for raceintospace, golly and
+leocad. I've also got a local package of freeorion.
+
+3) Astronomy/Visualization: I've created packages for the top
+astronomy programs on sourceforge. These have either eye candy or are
+professional tools or both. The things that I've packaged are
+virtualmoonatlas, aladin, ds9 and a ton of astronomy related python
+scripts. I've also worked on a drop in replacement for pgplot based
+on plplot and a Pypi -&gt; rpm script. I also have a local package of
+elmerfem working. I was going to work on paraview, and there are some
+install issues, and I'd like to work on ds9 first.
+
+I also have mesa working so if anyone wants to simulate a star, let me
+know. The problem with mesa is that theorists work mainly with
+source, so I've been trying to figure out the best way of packaging
+mesa to allow for tweaking.
+
+4) opengl for ATI: I was working a while ago trying to get the open
+source GPU/glamor drivers working on the newest AMD card, but that
+doesn't seem that useful since AMD doesn't seem interesting in this.
+There are some bits and pieces in my dev box that might be useful if
+someone else is working on this.
+
+I'm also interested in taking requests. If there is some game or
+astronomy related package that you'd like to get packaged let me know.
+ One thing that I'm looking for is some open source wargame engine
+(xconq is too old, lgeneral needs non-freeware files, and opengeneral
+is closed source). I'm also looking at openbve train simulator
+(getting old, and lots of mono changes needed) and rigsofrods
+(installation from source is complex). On the astronomy front, I'd
+like to get in IRAF but that's really hard to install. Also, I'm
+interested in knowing what sort of telescope control tools and tools
+amateurs are using.
+
+If I have a moment, I'll put up some screenshots with these packages
+working on my cinnamon desktop.
+</PRE>
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+<!--endarticle-->
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