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+ <H1>[Mageia-dev] About bug 6676</H1>
+ <B>AL13N</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20About%20bug%206676&In-Reply-To=%3C1813063.3b1BeMOot8%40localhost%3E"
+ TITLE="[Mageia-dev] About bug 6676">alien at rmail.be
+ </A><BR>
+ <I>Thu Feb 21 20:05:22 CET 2013</I>
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+<PRE>Op donderdag 21 februari 2013 14:04:31 schreef Pierre-Malo Deni&#233;lou:
+&gt;<i> On 21/02/13 12:12, Dan Fandrich wrote:
+</I>&gt;<i> &gt; On Thu, Feb 21, 2013 at 12:02:13PM +0000, Pierre-Malo Deni&#233;lou wrote:
+</I>&gt;<i> &gt;&gt; I would say that packages which autodownload non-free material should
+</I>&gt;<i> &gt;&gt; be in nonfree (like get-skype). For the same reason that free
+</I>&gt;<i> &gt;&gt; packages which Require a package in nonfree should be in nonfree.
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt; But what happens when free content becomes available so that the non-free
+</I>&gt;<i> &gt; download is no longer required? This is unlikely in the case of Skype,
+</I>&gt;<i> &gt; but has happened with other games engines in the past.
+</I>&gt;<i>
+</I>&gt;<i> If it becomes free, we push the newer version to the free repository.
+</I>&gt;<i> Fairly simple :-).
+</I>&gt;<i>
+</I>&gt;<i> Cheers,
+</I>
+except that if this package is free and dependant on nonfree other package or
+content.
+
+the moment this changes, it means that the old package becomes completely free
+without having any changes.
+
+with games this is a possibility.
+
+with respect to this, i would prefer it to be possible to have a gaming engine
+in free if it's free, even if there's content that is nonfree...; especially
+if it's theorethically possible for free content to be added.
+
+it would mean that people developing free content for such a game (or starting
+such development) would not need to enable nonfree...
+</PRE>
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