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+ <H1>[Mageia-dev] unity on mageia</H1>
+ <B>Olav Vitters</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20unity%20on%20mageia&In-Reply-To=%3C20120916184832.GA2563%40bkor.dhs.org%3E"
+ TITLE="[Mageia-dev] unity on mageia">olav at vitters.nl
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+ <I>Sun Sep 16 20:48:32 CEST 2012</I>
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+<PRE>On Fri, Sep 14, 2012 at 10:03:35PM +0300, Damian Ivanov wrote:
+&gt;<i> There actually only the unity packages needed to be compile against it
+</I>&gt;<i> (which is no problem compile only these programs
+</I>&gt;<i> against this patched gtk3 with a separate OBS project for unity :) )
+</I>
+Pretty sure you have that incorrect. All programs still need to use the
+modified gtk, as that exports the hacky/old way to get the menu.
+
+Instead of that, GMenu was developed.
+
+--
+Regards,
+Olav
+</PRE>
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