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+ <H1>[Mageia-dev] soundwrapper</H1>
+ <B>Colin Guthrie</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20soundwrapper&In-Reply-To=%3C4F564F03.7010005%40colin.guthr.ie%3E"
+ TITLE="[Mageia-dev] soundwrapper">mageia at colin.guthr.ie
+ </A><BR>
+ <I>Tue Mar 6 18:53:07 CET 2012</I>
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+<PRE>'Twas brillig, and zezinho at 06/03/12 17:33 did gyre and gimble:
+&gt;<i> Le lundi 5 mars 2012 23:53:53, Colin Guthrie a &#233;crit :
+</I>&gt;&gt;<i> If the game uses OSS, it will get exclusive access to it when used with
+</I>&gt;&gt;<i> the ALSA OSS modules.
+</I>&gt;&gt;<i>
+</I>&gt;<i>
+</I>&gt;<i> Ok so it should only be used by OSS games. I ask because I tried a simple
+</I>&gt;<i> LXDE install, and then added OpenArena, and it did not start from the menu.
+</I>&gt;<i>
+</I>&gt;<i> In fact, soundwrapper was not installed. So I will Require soundwrapper on all
+</I>&gt;<i> this games.
+</I>&gt;<i>
+</I>&gt;<i> Is there a simple way to check if a game uses alsa-oss modules ?
+</I>
+You can tell if an application uses oss by doing:
+ sudo fuser -v /dev/dsp
+
+Col
+
+
+--
+
+Colin Guthrie
+colin(at)mageia.org
+<A HREF="http://colin.guthr.ie/">http://colin.guthr.ie/</A>
+
+Day Job:
+ Tribalogic Limited <A HREF="http://www.tribalogic.net/">http://www.tribalogic.net/</A>
+Open Source:
+ Mageia Contributor <A HREF="http://www.mageia.org/">http://www.mageia.org/</A>
+ PulseAudio Hacker <A HREF="http://www.pulseaudio.org/">http://www.pulseaudio.org/</A>
+ Trac Hacker <A HREF="http://trac.edgewall.org/">http://trac.edgewall.org/</A>
+</PRE>
+
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