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+ <H1>[Mageia-dev] [RPM] cauldron core/release freedoom-0.7-1.mga2</H1>
+ <B>Jos&#233; Jorge</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20%5BRPM%5D%20cauldron%20core/release%20freedoom-0.7-1.mga2&In-Reply-To=%3C201106211339.19116.jjorge%40free.fr%3E"
+ TITLE="[Mageia-dev] [RPM] cauldron core/release freedoom-0.7-1.mga2">jjorge at free.fr
+ </A><BR>
+ <I>Tue Jun 21 13:39:18 CEST 2011</I>
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+<!--beginarticle-->
+<PRE>Le lundi 20 juin 2011 14:30:30, Christiaan Welvaart a &#233;crit :
+&gt;<i> The problem is that without a compatible game engine this package is not
+</I>&gt;<i> functional. Suggests can be used to add features, but not to get the
+</I>&gt;<i> basics working.
+</I>&gt;<i>
+</I>&gt;<i> If there are other engines in mageia, use provides + alternatives to allow
+</I>&gt;<i> selecting one of them.
+</I>&gt;<i>
+</I>I feel you are right. As for now, no other game engine is there, and a 'urpme
+prboom' makes freedoom not functional.
+
+Suggests goto provides ;-)
+</PRE>
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