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authorNicolas Vigier <boklm@mageia.org>2013-04-14 13:46:12 +0000
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+ <H1>[Mageia-sysadm] Questions about puppet config</H1>
+ <B>S&#233;bastien Kurtzemann</B>
+ <A HREF="mailto:mageia-sysadm%40mageia.org?Subject=Re%3A%20%5BMageia-sysadm%5D%20Questions%20about%20puppet%20config&In-Reply-To=%3CCAHHMSxiq6WaNdgv8f9%2B3C8p3At-EG%2BVZSmT5-5RTP9sZCxrbww%40mail.gmail.com%3E"
+ TITLE="[Mageia-sysadm] Questions about puppet config">sebelee at free.fr
+ </A><BR>
+ <I>Tue Jul 19 17:38:50 CEST 2011</I>
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+<PRE>2011/7/19 Michael Scherer &lt;<A HREF="https://www.mageia.org/mailman/listinfo/mageia-sysadm">misc at zarb.org</A>&gt;
+&gt;<i>
+</I>&gt;<i> Le mardi 19 juillet 2011 &#224; 02:54 +0200, <A HREF="https://www.mageia.org/mailman/listinfo/mageia-sysadm">sebelee at free.fr</A> a &#233;crit :
+</I>&gt;<i> &gt; After regarding a little bit the puppet configuration, I have some questions about the current puppet configuration.
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt; 1) Why using both subscribe() and notify() metaparameters ?
+</I>&gt;<i>
+</I>&gt;<i> Mainly a question of style.
+</I>&gt;<i>
+</I>&gt;<i> You can use the graph feature to see everything :
+</I>&gt;<i> <A HREF="http://bitfieldconsulting.com/puppet-dependency-graphs">http://bitfieldconsulting.com/puppet-dependency-graphs</A>
+</I>&gt;<i> ( except that we do not provides them purely by slack )
+</I>&gt;<i>
+</I>&gt;<i> I guess a simple task to learn puppet would be to make them usable by
+</I>&gt;<i> everybody. But I can also do it quite fast, if you need to look to the
+</I>&gt;<i> graphs.
+</I>&gt;<i>
+</I>&gt;<i>
+</I>Okay thanks for this information about viewing graphs dependency ;)
+
+&gt;<i> &gt; 2) In the same idea, after reading the beginning of the book &quot;Pro Puppet&quot;, the author
+</I>&gt;<i> &gt; describes a sort of Best Pratice for managing puppet's module.
+</I>&gt;<i>
+</I>&gt;<i> This seems quite overkill for simple module, and I am not sure it will
+</I>&gt;<i> help to reduce so much the complexity on complex module ( such as sympa
+</I>&gt;<i> or subversion ). While I would agree that we should have some shared
+</I>&gt;<i> style to help rereading the code, I also think this is one issue that
+</I>&gt;<i> can trigger some heated arguments. Despite being annoyed every day by
+</I>&gt;<i> the mix of space and tabs in subversion or buildsystem, I never pushed
+</I>&gt;<i> for uniformisation there, but maybe that should be done.
+</I>&gt;<i>
+</I>Ok
+
+&gt;<i> &gt; 3) With this schema, we can also classify specials functionnalites or class by creating one or more extra file(s)
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt; I'm just a beginner with puppet and I don't know if this a method can work
+</I>&gt;<i> &gt; for a production environnement day after day...
+</I>&gt;<i>
+</I>&gt;<i> It greatly depend on what you mean by &quot;work&quot; :)
+</I>&gt;<i>
+</I>With &quot;work&quot;, I mean not breaking the current architecture :P
+
+&gt;<i> I do not see obvious reasons it would break something, and to me, the
+</I>&gt;<i> question is just to know if too much division will really improve
+</I>&gt;<i> comprehension.
+</I>&gt;<i>
+</I>&gt;<i> It is like java. I like the java layering and separation of modules, at
+</I>&gt;<i> least on paper, it is quite clean. In practice, there is this feeling of
+</I>&gt;<i> awful complexity due to the separation and heavy use of object
+</I>&gt;<i> hierarchy :/
+</I>&gt;<i>
+</I>&gt;<i> I can understand your frustration of having to read a large corpus of
+</I>&gt;<i> code/configuration without having this feeling of a clean base ( ie,
+</I>&gt;<i> different conventions, lack of style, etc ). And we do have some need
+</I>&gt;<i> for cleaning and consistency for sure.
+</I>&gt;<i>
+</I>&gt;<i> But on the other hand, having a too rigid structure of things may have
+</I>&gt;<i> been too constraining for a small team, to start.
+</I>&gt;<i>
+</I>I'm not afraid to read large corpus ;)
+But it's more difficult to start and understand how things works if we
+had different conventions and structures all over modules.
+And I completely agree with you that a too rigid structure may constraint team.
+
+So starting to send you some patches for cleaning and uniform modules
+structures will be a good thing now ? Or maybe later ? Or Not ?
+
+&gt;<i> &gt; But i think instead of having all the module's classes in a same file, split them
+</I>&gt;<i> &gt; into specifics items would be more easy for understanding and also give more granularity.
+</I>&gt;<i>
+</I>&gt;<i> The granularity is already achieved at class level, and I think we are
+</I>&gt;<i> quite good at this point. Too much would maybe be over-engineering at
+</I>&gt;<i> this point, we only have 7 servers :)
+</I>&gt;<i>
+</I>Yep
+
+&gt;<i> --
+</I>&gt;<i> Michael Scherer
+</I>&gt;<i>
+</I>&gt;<i> _______________________________________________
+</I>&gt;<i> Mageia-sysadm mailing list
+</I>&gt;<i> <A HREF="https://www.mageia.org/mailman/listinfo/mageia-sysadm">Mageia-sysadm at mageia.org</A>
+</I>&gt;<i> <A HREF="https://www.mageia.org/mailman/listinfo/mageia-sysadm">https://www.mageia.org/mailman/listinfo/mageia-sysadm</A>
+</I>
+--
+S&#233;bastien Kurtzemann
+</PRE>
+
+
+
+
+
+
+
+
+
+
+
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