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authorNicolas Vigier <boklm@mageia.org>2013-04-14 13:46:12 +0000
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+ <TITLE> [Mageia-discuss] Packaging games (Was: IMPORTANT POINTS)
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+ <H1>[Mageia-discuss] Packaging games (Was: IMPORTANT POINTS)</H1>
+ <B>Renaud MICHEL</B>
+ <A HREF="mailto:mageia-discuss%40mageia.org?Subject=Re%3A%20%5BMageia-discuss%5D%20Packaging%20games%20%28Was%3A%20IMPORTANT%20POINTS%29&In-Reply-To=%3C201009191840.45674.r.h.michel%2Bmageia%40gmail.com%3E"
+ TITLE="[Mageia-discuss] Packaging games (Was: IMPORTANT POINTS)">r.h.michel+mageia at gmail.com
+ </A><BR>
+ <I>Sun Sep 19 18:40:45 CEST 2010</I>
+ <P><UL>
+ <LI>Previous message: <A HREF="000045.html">[Mageia-discuss] mandrivausers.org
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+<!--beginarticle-->
+<PRE>On dimanche 19 septembre 2010 at 13:19, Maarten Vanraes wrote :
+&gt;<i> in my pov games are an important element of the targeted public.
+</I>
+I agree, games are an important part of the experience people expect from
+their computer (even I, being a geek and programmer, agree with that,
+although I have too few spare time for that ;-) ).
+
+And there are now many great free (either as in beer or speach) games for
+Linux that should be promoted. (I see frequently announces for such games on
+linuxfr.org).
+
+But maybe all those big games should be placed in their own, separate
+repository, so that people using the distribution for work (like
+enterprises) could easily mirror the main repository but skipping that one
+(which could quickly weight tens of GiB with all those great games available
+out there).
+Just like it is already done with the non-free repository for those who want
+only a really free OS.
+
+Just a personal thought.
+
+Cheers
+--
+Renaud Michel
+</PRE>
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