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authorNicolas Vigier <boklm@mageia.org>2013-04-14 13:46:12 +0000
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+ <H1>[Mageia-dev] Proposed Feature:UiAbstraction4mcc</H1>
+ <B>Frank Griffin</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20Proposed%20Feature%3AUiAbstraction4mcc&In-Reply-To=%3C4FD88C1A.5030503%40roadrunner.com%3E"
+ TITLE="[Mageia-dev] Proposed Feature:UiAbstraction4mcc">ftg at roadrunner.com
+ </A><BR>
+ <I>Wed Jun 13 14:48:26 CEST 2012</I>
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+<PRE>On 06/13/2012 08:06 AM, Guillaume Rousse wrote:
+&gt;<i> Le 13/06/2012 13:59, Steven Tucker a &#233;crit :
+</I>&gt;&gt;<i> Just to be clear, I am not suggesting that we port Yast to Mageia, I am
+</I>&gt;&gt;<i> suggesting we use its Ui abstraction only. I use Mageia over openSuse
+</I>&gt;&gt;<i> for many reasons, but I do admire how well Yast works, and would love to
+</I>&gt;&gt;<i> see similar in Mageia. Perhaps we could start planning the next
+</I>&gt;&gt;<i> generation of MCC ??
+</I>&gt;<i> I guess you're volonteer to do the porting work, and to maintain the
+</I>&gt;<i> tools thereafter. Otherwise, that's moot.
+</I>&gt;<i>
+</I>&gt;<i> In ten years of contribution to mandrake/mandriva/mageia, I've seen
+</I>&gt;<i> several similar proposals to rewrite those tools for &quot;better graphical
+</I>&gt;<i> consistency with my prefered desktop (tm)&quot; or &quot;better maintainability
+</I>&gt;<i> unsing more adapted languages (c)&quot;. Unfortunatly, the level of actual
+</I>&gt;<i> contributions to the code to reach those marvelous goals barely
+</I>&gt;<i> reached the verbosity of the discussion on the mailing-list...
+</I>
+While i sympathize with the &quot;I've seen this before&quot; reaction, it seems
+to me that Steven has actually looked into this at the code and
+implementation level, so I wouldn't be too quick to blow it off. Some
+other things to be considered are:
+
+1) MCC tools and the install are the two crown jewels that differentiate
+MGA/MDV from other distros. As such, they deserve more attention than
+they get.
+
+2) How maintainable is the current code ? From the bits and pieces I've
+seen over the years and comments in this ML, it has the reputation (with
+the exception of urpmi/rpmdrake, which sees active development) of being
+hyper-abbreviated perl code that no one works with unless forced to.
+Some standardization and modularity probably wouldn't hurt. It's a lot
+easier to find one person who groks drakconnect and other people who
+grok Gtk, Qt, and curses than to find one person who groks all of them.
+
+3) The people who currently work in the code for these tools aren't
+going to be around forever. Anything that makes the code structure more
+accessible to new developers ought to receive, at the least, serious
+consideration.
+
+In this case, the proposal has the advantage of being able to be
+implemented in stages, one tool at a time. I think it would be a
+productive exercise for those who know the code to respond with a sketch
+of what the work would entail, with the expectation that the actual work
+would be performed by those suggesting the change. Packaging isn't the
+only MGA activity that benefits from the mentor/apprentice approach.
+
+
+</PRE>
+
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