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<?php

$releasenotes = _r('https://wiki.mageia.org/en/Mageia_9_Release_Notes');
$errata       = _r('https://wiki.mageia.org/en/Mageia_9_Errata');
$upgradeguide = _r('https://wiki.mageia.org/en/Mageia_9_Release_Notes#Upgrading_from_Mageia_8');

$nav = array( 
//    _r("https://wiki.mageia.org/en/Mageia_7_Development") => _r('Development roadmap'),
//    _r("https://wiki.mageia.org/en/FeatureMageia7_Review") => _r('Features review'),
   $releasenotes => _r('Release notes'),
    $errata => _r('Errata'),
    "../" => _r('Looking for a stable release?'),
//     "//bugs.mageia.org/" => _r('Bugs Reports'),
);

$sru = trim($_SERVER['REQUEST_URI']);

$pnav = array();
foreach ($nav as $k => $v) {
    $pnav[] = sprintf('<li class="text-sm-center nav-item"><a href="%s"%s>%s</a></li>',
        $k,
        $k == $sru ? ' class="nav-link active"' : ' class="nav-link"',
        $v);
}
$pnav = implode($pnav);

echo <<<S
<div id="mgnavsub"><ul id="mgnavsubl" class="nav nav-pills flex-column flex-sm-row justify-content-center">{$pnav}</ul></div>
S;
 
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/*
 * This file is derived from various .h and .c files from the zlib-1.0.4
 * distribution by Jean-loup Gailly and Mark Adler, with some additions
 * by Paul Mackerras to aid in implementing Deflate compression and
 * decompression for PPP packets.  See zlib.h for conditions of
 * distribution and use.
 *
 * Changes that have been made include:
 * - added Z_PACKET_FLUSH (see zlib.h for details)
 * - added inflateIncomp and deflateOutputPending
 * - allow strm->next_out to be NULL, meaning discard the output
 *
 * $Id$
 */

/* 
 *  ==FILEVERSION 971210==
 *
 * This marker is used by the Linux installation script to determine
 * whether an up-to-date version of this file is already installed.
 */

#define NO_DUMMY_DECL
#define NO_ZCFUNCS
#define MY_ZCALLOC

#if defined(__FreeBSD__) && (defined(KERNEL) || defined(_KERNEL))
#define inflate	inflate_ppp	/* FreeBSD already has an inflate :-( */
#endif


/* +++ zutil.h */
/* zutil.h -- internal interface and configuration of the compression library
 * Copyright (C) 1995-1996 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* From: zutil.h,v 1.16 1996/07/24 13:41:13 me Exp $ */

#ifndef _Z_UTIL_H
#define _Z_UTIL_H

#include "zlib.h"

#if defined(KERNEL) || defined(_KERNEL)
/* Assume this is a *BSD or SVR4 kernel */
#include <sys/types.h>
#include <sys/time.h>
#include <sys/systm.h>
#undef u
#  define HAVE_MEMCPY
#  define memcpy(d, s, n)	bcopy((s), (d), (n))
#  define memset(d, v, n)	bzero((d), (n))
#  define memcmp		bcmp

#else
#if defined(__KERNEL__)
/* Assume this is a Linux kernel */
#include <linux/string.h>
#define HAVE_MEMCPY

#else /* not kernel */

#if defined(MSDOS)||defined(VMS)||defined(CRAY)||defined(WIN32)||defined(RISCOS)
#   include <stddef.h>
#   include <errno.h>
#else
    extern int errno;
#endif
#ifdef STDC
#  include <string.h>
#  include <stdlib.h>
#endif
#endif /* __KERNEL__ */
#endif /* _KERNEL || KERNEL */

#ifndef local
#  define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */

typedef unsigned char  uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long  ulg;

extern const char *z_errmsg[10]; /* indexed by 2-zlib_error */
/* (size given to avoid silly warnings with Visual C++) */

#define ERR_MSG(err) z_errmsg[Z_NEED_DICT-(err)]

#define ERR_RETURN(strm,err) \
  return (strm->msg = (char*)ERR_MSG(err), (err))
/* To be used only when the state is known to be valid */

        /* common constants */

#ifndef DEF_WBITS
#  define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */

#if MAX_MEM_LEVEL >= 8
#  define DEF_MEM_LEVEL 8
#else
#  define DEF_MEM_LEVEL  MAX_MEM_LEVEL
#endif
/* default memLevel */

#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES    2
/* The three kinds of block type */

#define MIN_MATCH  3
#define MAX_MATCH  258
/* The minimum and maximum match lengths */

#define PRESET_DICT 0x20 /* preset dictionary flag in zlib header */

        /* target dependencies */

#ifdef MSDOS
#  define OS_CODE  0x00
#  ifdef __TURBOC__
#    include <alloc.h>
#  else /* MSC or DJGPP */
#    include <malloc.h>
#  endif
#endif

#ifdef OS2
#  define OS_CODE  0x06
#endif

#ifdef WIN32 /* Window 95 & Windows NT */
#  define OS_CODE  0x0b
#endif

#if defined(VAXC) || defined(VMS)
#  define OS_CODE  0x02
#  define FOPEN(name, mode) \
     fopen((name), (mode), "mbc=60", "ctx=stm", "rfm=fix", "mrs=512")
#endif

#ifdef AMIGA
#  define OS_CODE  0x01
#endif

#if defined(ATARI) || defined(atarist)
#  define OS_CODE  0x05
#endif

#ifdef MACOS
#  define OS_CODE  0x07
#endif

#ifdef __50SERIES /* Prime/PRIMOS */
#  define OS_CODE  0x0F
#endif

#ifdef TOPS20
#  define OS_CODE  0x0a
#endif

#if defined(_BEOS_) || defined(RISCOS)
#  define fdopen(fd,mode) NULL /* No fdopen() */
#endif

        /* Common defaults */

#ifndef OS_CODE
#  define OS_CODE  0x03  /* assume Unix */
#endif

#ifndef FOPEN
#  define FOPEN(name, mode) fopen((name), (mode))
#endif

         /* functions */

#ifdef HAVE_STRERROR
   extern char *strerror OF((int));
#  define zstrerror(errnum) strerror(errnum)
#else
#  define zstrerror(errnum) ""
#endif

#if defined(pyr)
#  define NO_MEMCPY
#endif
#if (defined(M_I86SM) || defined(M_I86MM)) && !defined(_MSC_VER)
 /* Use our own functions for small and medium model with MSC <= 5.0.
  * You may have to use the same strategy for Borland C (untested).
  */
#  define NO_MEMCPY
#endif
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
#  define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
#  ifdef SMALL_MEDIUM /* MSDOS small or medium model */
#    define zmemcpy _fmemcpy
#    define zmemcmp _fmemcmp
#    define zmemzero(dest, len) _fmemset(dest, 0, len)
#  else
#    define zmemcpy memcpy
#    define zmemcmp memcmp
#    define zmemzero(dest, len) memset(dest, 0, len)
#  endif
#else
   extern void zmemcpy  OF((Bytef* dest, Bytef* source, uInt len));
   extern int  zmemcmp  OF((Bytef* s1,   Bytef* s2, uInt len));
   extern void zmemzero OF((Bytef* dest, uInt len));
#endif

/* Diagnostic functions */
#ifdef DEBUG_ZLIB
#  include <stdio.h>
#  ifndef verbose
#    define verbose 0
#  endif
   extern void z_error    OF((char *m));
#  define Assert(cond,msg) {if(!(cond)) z_error(msg);}
#  define Trace(x) fprintf x
#  define Tracev(x) {if (verbose) fprintf x ;}
#  define Tracevv(x) {if (verbose>1) fprintf x ;}
#  define Tracec(c,x) {if (verbose && (c)) fprintf x ;}
#  define Tracecv(c,x) {if (verbose>1 && (c)) fprintf x ;}
#else
#  define Assert(cond,msg)
#  define Trace(x)
#  define Tracev(x)
#  define Tracevv(x)
#  define Tracec(c,x)
#  define Tracecv(c,x)
#endif


typedef uLong (*check_func) OF((uLong check, const Bytef *buf, uInt len));

voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size));
void   zcfree  OF((voidpf opaque, voidpf ptr));

#define ZALLOC(strm, items, size) \
           (*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr)  (*((strm)->zfree))((strm)->opaque, (voidpf)(addr))
#define TRY_FREE(s, p) {if (p) ZFREE(s, p);}

#endif /* _Z_UTIL_H */
/* --- zutil.h */

/* +++ deflate.h */
/* deflate.h -- internal compression state
 * Copyright (C) 1995-1996 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* From: deflate.h,v 1.10 1996/07/02 12:41:00 me Exp $ */

#ifndef _DEFLATE_H
#define _DEFLATE_H

/* #include "zutil.h" */

/* ===========================================================================
 * Internal compression state.
 */

#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */

#define LITERALS  256
/* number of literal bytes 0..255 */

#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */

#define D_CODES   30
/* number of distance codes */

#define BL_CODES  19
/* number of codes used to transfer the bit lengths */

#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */

#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */

#define INIT_STATE    42
#define BUSY_STATE   113
#define FINISH_STATE 666
/* Stream status */


/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
    union {
        ush  freq;       /* frequency count */
        ush  code;       /* bit string */
    } fc;
    union {
        ush  dad;        /* father node in Huffman tree */
        ush  len;        /* length of bit string */
    } dl;
} FAR ct_data;

#define Freq fc.freq
#define Code fc.code
#define Dad  dl.dad
#define Len  dl.len

typedef struct static_tree_desc_s  static_tree_desc;

typedef struct tree_desc_s {
    ct_data *dyn_tree;           /* the dynamic tree */
    int     max_code;            /* largest code with non zero frequency */
    static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;

typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;

/* A Pos is an index in the character window. We use short instead of int to
 * save space in the various tables. IPos is used only for parameter passing.
 */

typedef struct deflate_state {
    z_streamp strm;      /* pointer back to this zlib stream */
    int   status;        /* as the name implies */
    Bytef *pending_buf;  /* output still pending */
    ulg   pending_buf_size; /* size of pending_buf */
    Bytef *pending_out;  /* next pending byte to output to the stream */
    int   pending;       /* nb of bytes in the pending buffer */
    int   noheader;      /* suppress zlib header and adler32 */
    Byte  data_type;     /* UNKNOWN, BINARY or ASCII */
    Byte  method;        /* STORED (for zip only) or DEFLATED */
    int   last_flush;    /* value of flush param for previous deflate call */

                /* used by deflate.c: */

    uInt  w_size;        /* LZ77 window size (32K by default) */
    uInt  w_bits;        /* log2(w_size)  (8..16) */
    uInt  w_mask;        /* w_size - 1 */

    Bytef *window;
    /* Sliding window. Input bytes are read into the second half of the window,
     * and move to the first half later to keep a dictionary of at least wSize
     * bytes. With this organization, matches are limited to a distance of
     * wSize-MAX_MATCH bytes, but this ensures that IO is always
     * performed with a length multiple of the block size. Also, it limits
     * the window size to 64K, which is quite useful on MSDOS.
     * To do: use the user input buffer as sliding window.
     */

    ulg window_size;
    /* Actual size of window: 2*wSize, except when the user input buffer
     * is directly used as sliding window.
     */

    Posf *prev;
    /* Link to older string with same hash index. To limit the size of this
     * array to 64K, this link is maintained only for the last 32K strings.
     * An index in this array is thus a window index modulo 32K.
     */

    Posf *head; /* Heads of the hash chains or NIL. */

    uInt  ins_h;          /* hash index of string to be inserted */
    uInt  hash_size;      /* number of elements in hash table */
    uInt  hash_bits;      /* log2(hash_size) */
    uInt  hash_mask;      /* hash_size-1 */

    uInt  hash_shift;
    /* Number of bits by which ins_h must be shifted at each input
     * step. It must be such that after MIN_MATCH steps, the oldest
     * byte no longer takes part in the hash key, that is:
     *   hash_shift * MIN_MATCH >= hash_bits
     */

    long block_start;
    /* Window position at the beginning of the current output block. Gets
     * negative when the window is moved backwards.
     */

    uInt match_length;           /* length of best match */
    IPos prev_match;             /* previous match */
    int match_available;         /* set if previous match exists */
    uInt strstart;               /* start of string to insert */
    uInt match_start;            /* start of matching string */
    uInt lookahead;              /* number of valid bytes ahead in window */

    uInt prev_length;
    /* Length of the best match at previous step. Matches not greater than this
     * are discarded. This is used in the lazy match evaluation.
     */

    uInt max_chain_length;
    /* To speed up deflation, hash chains are never searched beyond this
     * length.  A higher limit improves compression ratio but degrades the
     * speed.
     */

    uInt max_lazy_match;
    /* Attempt to find a better match only when the current match is strictly
     * smaller than this value. This mechanism is used only for compression
     * levels >= 4.
     */
#   define max_insert_length  max_lazy_match
    /* Insert new strings in the hash table only if the match length is not
     * greater than this length. This saves time but degrades compression.
     * max_insert_length is used only for compression levels <= 3.
     */

    int level;    /* compression level (1..9) */
    int strategy; /* favor or force Huffman coding*/

    uInt good_match;
    /* Use a faster search when the previous match is longer than this */

    int nice_match; /* Stop searching when current match exceeds this */

                /* used by trees.c: */
    /* Didn't use ct_data typedef below to supress compiler warning */
    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */

    struct tree_desc_s l_desc;               /* desc. for literal tree */
    struct tree_desc_s d_desc;               /* desc. for distance tree */
    struct tree_desc_s bl_desc;              /* desc. for bit length tree */

    ush bl_count[MAX_BITS+1];
    /* number of codes at each bit length for an optimal tree */

    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
    int heap_len;               /* number of elements in the heap */
    int heap_max;               /* element of largest frequency */
    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
     * The same heap array is used to build all trees.
     */

    uch depth[2*L_CODES+1];
    /* Depth of each subtree used as tie breaker for trees of equal frequency
     */

    uchf *l_buf;          /* buffer for literals or lengths */

    uInt  lit_bufsize;
    /* Size of match buffer for literals/lengths.  There are 4 reasons for
     * limiting lit_bufsize to 64K:
     *   - frequencies can be kept in 16 bit counters
     *   - if compression is not successful for the first block, all input
     *     data is still in the window so we can still emit a stored block even
     *     when input comes from standard input.  (This can also be done for
     *     all blocks if lit_bufsize is not greater than 32K.)
     *   - if compression is not successful for a file smaller than 64K, we can
     *     even emit a stored file instead of a stored block (saving 5 bytes).
     *     This is applicable only for zip (not gzip or zlib).
     *   - creating new Huffman trees less frequently may not provide fast
     *     adaptation to changes in the input data statistics. (Take for
     *     example a binary file with poorly compressible code followed by
     *     a highly compressible string table.) Smaller buffer sizes give
     *     fast adaptation but have of course the overhead of transmitting
     *     trees more frequently.
     *   - I can't count above 4
     */

    uInt last_lit;      /* running index in l_buf */

    ushf *d_buf;
    /* Buffer for distances. To simplify the code, d_buf and l_buf have
     * the same number of elements. To use different lengths, an extra flag
     * array would be necessary.
     */

    ulg opt_len;        /* bit length of current block with optimal trees */
    ulg static_len;     /* bit length of current block with static trees */
    ulg compressed_len; /* total bit length of compressed file */
    uInt matches;       /* number of string matches in current block */
    int last_eob_len;   /* bit length of EOB code for last block */

#ifdef DEBUG_ZLIB
    ulg bits_sent;      /* bit length of the compressed data */
#endif

    ush bi_buf;
    /* Output buffer. bits are inserted starting at the bottom (least
     * significant bits).
     */
    int bi_valid;
    /* Number of valid bits in bi_buf.  All bits above the last valid bit
     * are always zero.
     */

} FAR deflate_state;

/* Output a byte on the stream.
 * IN assertion: there is enough room in pending_buf.
 */
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}


#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
 * distances are limited to MAX_DIST instead of WSIZE.
 */

        /* in trees.c */
void _tr_init         OF((deflate_state *s));
int  _tr_tally        OF((deflate_state *s, unsigned dist, unsigned lc));
ulg  _tr_flush_block  OF((deflate_state *s, charf *buf, ulg stored_len,
			  int eof));
void _tr_align        OF((deflate_state *s));
void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
                          int eof));
void _tr_stored_type_only OF((deflate_state *));

#endif
/* --- deflate.h */

/* +++ deflate.c */
/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995-1996 Jean-loup Gailly.
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process depends on being able to identify portions
 *      of the input text which are identical to earlier input (within a
 *      sliding window trailing behind the input currently being processed).
 *
 *      The most straightforward technique turns out to be the fastest for
 *      most input files: try all possible matches and select the longest.
 *      The key feature of this algorithm is that insertions into the string
 *      dictionary are very simple and thus fast, and deletions are avoided
 *      completely. Insertions are performed at each input character, whereas
 *      string matches are performed only when the previous match ends. So it
 *      is preferable to spend more time in matches to allow very fast string
 *      insertions and avoid deletions. The matching algorithm for small
 *      strings is inspired from that of Rabin & Karp. A brute force approach
 *      is used to find longer strings when a small match has been found.
 *      A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
 *      (by Leonid Broukhis).
 *         A previous version of this file used a more sophisticated algorithm
 *      (by Fiala and Greene) which is guaranteed to run in linear amortized
 *      time, but has a larger average cost, uses more memory and is patented.
 *      However the F&G algorithm may be faster for some highly redundant
 *      files if the parameter max_chain_length (described below) is too large.
 *
 *  ACKNOWLEDGEMENTS
 *
 *      The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
 *      I found it in 'freeze' written by Leonid Broukhis.
 *      Thanks to many people for bug reports and testing.
 *
 *  REFERENCES
 *
 *      Deutsch, L.P.,"DEFLATE Compressed Data Format Specification".
 *      Available in ftp://ds.internic.net/rfc/rfc1951.txt
 *
 *      A description of the Rabin and Karp algorithm is given in the book
 *         "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
 *
 *      Fiala,E.R., and Greene,D.H.
 *         Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
 *
 */

/* From: deflate.c,v 1.15 1996/07/24 13:40:58 me Exp $ */

/* #include "deflate.h" */

char deflate_copyright[] = " deflate 1.0.4 Copyright 1995-1996 Jean-loup Gailly ";
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

/* ===========================================================================
 *  Function prototypes.
 */
typedef enum {
    need_more,      /* block not completed, need more input or more output */
    block_done,     /* block flush performed */
    finish_started, /* finish started, need only more output at next deflate */
    finish_done     /* finish done, accept no more input or output */
} block_state;

typedef block_state (*compress_func) OF((deflate_state *s, int flush));
/* Compression function. Returns the block state after the call. */

local void fill_window    OF((deflate_state *s));
local block_state deflate_stored OF((deflate_state *s, int flush));
local block_state deflate_fast   OF((deflate_state *s, int flush));
local block_state deflate_slow   OF((deflate_state *s, int flush));
local void lm_init        OF((deflate_state *s));
local void putShortMSB    OF((deflate_state *s, uInt b));
local void flush_pending  OF((z_streamp strm));
local int read_buf        OF((z_streamp strm, charf *buf, unsigned size));
#ifdef ASMV
      void match_init OF((void)); /* asm code initialization */
      uInt longest_match  OF((deflate_state *s, IPos cur_match));
#else
local uInt longest_match  OF((deflate_state *s, IPos cur_match));
#endif

#ifdef DEBUG_ZLIB
local  void check_match OF((deflate_state *s, IPos start, IPos match,
                            int length));
#endif

/* ===========================================================================
 * Local data
 */

#define NIL 0
/* Tail of hash chains */

#ifndef TOO_FAR
#  define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */

#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
 * See deflate.c for comments about the MIN_MATCH+1.
 */

/* Values for max_lazy_match, good_match and max_chain_length, depending on
 * the desired pack level (0..9). The values given below have been tuned to
 * exclude worst case performance for pathological files. Better values may be
 * found for specific files.
 */
typedef struct config_s {
   ush good_length; /* reduce lazy search above this match length */
   ush max_lazy;    /* do not perform lazy search above this match length */
   ush nice_length; /* quit search above this match length */
   ush max_chain;
   compress_func func;
} config;

local config configuration_table[10] = {
/*      good lazy nice chain */
/* 0 */ {0,    0,  0,    0, deflate_stored},  /* store only */
/* 1 */ {4,    4,  8,    4, deflate_fast}, /* maximum speed, no lazy matches */
/* 2 */ {4,    5, 16,    8, deflate_fast},
/* 3 */ {4,    6, 32,   32, deflate_fast},

/* 4 */ {4,    4, 16,   16, deflate_slow},  /* lazy matches */
/* 5 */ {8,   16, 32,   32, deflate_slow},
/* 6 */ {8,   16, 128, 128, deflate_slow},
/* 7 */ {8,   32, 128, 256, deflate_slow},
/* 8 */ {32, 128, 258, 1024, deflate_slow},
/* 9 */ {32, 258, 258, 4096, deflate_slow}}; /* maximum compression */

/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
 * For deflate_fast() (levels <= 3) good is ignored and lazy has a different
 * meaning.
 */

#define EQUAL 0
/* result of memcmp for equal strings */

#ifndef NO_DUMMY_DECL
struct static_tree_desc_s {int dummy;}; /* for buggy compilers */
#endif

/* ===========================================================================
 * Update a hash value with the given input byte
 * IN  assertion: all calls to to UPDATE_HASH are made with consecutive
 *    input characters, so that a running hash key can be computed from the
 *    previous key instead of complete recalculation each time.
 */
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)


/* ===========================================================================
 * Insert string str in the dictionary and set match_head to the previous head
 * of the hash chain (the most recent string with same hash key). Return
 * the previous length of the hash chain.
 * IN  assertion: all calls to to INSERT_STRING are made with consecutive
 *    input characters and the first MIN_MATCH bytes of str are valid
 *    (except for the last MIN_MATCH-1 bytes of the input file).
 */
#define INSERT_STRING(s, str, match_head) \
   (UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
    s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \
    s->head[s->ins_h] = (Pos)(str))

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \
    s->head[s->hash_size-1] = NIL; \
    zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));

/* ========================================================================= */
int deflateInit_(strm, level, version, stream_size)
    z_streamp strm;
    int level;
    const char *version;
    int stream_size;
{
    return deflateInit2_(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
			 Z_DEFAULT_STRATEGY, version, stream_size);
    /* To do: ignore strm->next_in if we use it as window */
}

/* ========================================================================= */
int deflateInit2_(strm, level, method, windowBits, memLevel, strategy,
		  version, stream_size)
    z_streamp strm;
    int  level;
    int  method;
    int  windowBits;
    int  memLevel;
    int  strategy;
    const char *version;
    int stream_size;
{
    deflate_state *s;
    int noheader = 0;
    static char* my_version = ZLIB_VERSION;

    ushf *overlay;
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 24 bits.
     */

    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
	return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
#ifndef NO_ZCFUNCS
    if (strm->zalloc == Z_NULL) {
	strm->zalloc = zcalloc;
	strm->opaque = (voidpf)0;
    }
    if (strm->zfree == Z_NULL) strm->zfree = zcfree;
#endif

    if (level == Z_DEFAULT_COMPRESSION) level = 6;

    if (windowBits < 0) { /* undocumented feature: suppress zlib header */
        noheader = 1;
        windowBits = -windowBits;
    }
    if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != Z_DEFLATED ||
        windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
	strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
    if (s == Z_NULL) return Z_MEM_ERROR;
    strm->state = (struct internal_state FAR *)s;
    s->strm = strm;

    s->noheader = noheader;
    s->w_bits = windowBits;
    s->w_size = 1 << s->w_bits;
    s->w_mask = s->w_size - 1;

    s->hash_bits = memLevel + 7;
    s->hash_size = 1 << s->hash_bits;
    s->hash_mask = s->hash_size - 1;
    s->hash_shift =  ((s->hash_bits+MIN_MATCH-1)/MIN_MATCH);

    s->window = (Bytef *) ZALLOC(strm, s->w_size, 2*sizeof(Byte));
    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
    s->pending_buf = (uchf *) overlay;
    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        strm->msg = (char*)ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}

/* ========================================================================= */
int deflateSetDictionary (strm, dictionary, dictLength)
    z_streamp strm;
    const Bytef *dictionary;
    uInt  dictLength;
{
    deflate_state *s;
    uInt length = dictLength;
    uInt n;
    IPos hash_head = 0;

    if (strm == Z_NULL || strm->state == Z_NULL || dictionary == Z_NULL)
	return Z_STREAM_ERROR;

    s = (deflate_state *) strm->state;
    if (s->status != INIT_STATE) return Z_STREAM_ERROR;

    strm->adler = adler32(strm->adler, dictionary, dictLength);

    if (length < MIN_MATCH) return Z_OK;
    if (length > MAX_DIST(s)) {
	length = MAX_DIST(s);
#ifndef USE_DICT_HEAD
	dictionary += dictLength - length; /* use the tail of the dictionary */
#endif
    }
    zmemcpy((charf *)s->window, dictionary, length);
    s->strstart = length;
    s->block_start = (long)length;

    /* Insert all strings in the hash table (except for the last two bytes).
     * s->lookahead stays null, so s->ins_h will be recomputed at the next
     * call of fill_window.
     */
    s->ins_h = s->window[0];
    UPDATE_HASH(s, s->ins_h, s->window[1]);
    for (n = 0; n <= length - MIN_MATCH; n++) {
	INSERT_STRING(s, n, hash_head);
    }
    if (hash_head) hash_head = 0;  /* to make compiler happy */
    return Z_OK;
}

/* ========================================================================= */
int deflateReset (strm)
    z_streamp strm;
{
    deflate_state *s;
    
    if (strm == Z_NULL || strm->state == Z_NULL ||
        strm->zalloc == Z_NULL || strm->zfree == Z_NULL) return Z_STREAM_ERROR;

    strm->total_in = strm->total_out = 0;
    strm->msg = Z_NULL; /* use zfree if we ever allocate msg dynamically */
    strm->data_type = Z_UNKNOWN;

    s = (deflate_state *)strm->state;
    s->pending = 0;
    s->pending_out = s->pending_buf;

    if (s->noheader < 0) {
        s->noheader = 0; /* was set to -1 by deflate(..., Z_FINISH); */
    }
    s->status = s->noheader ? BUSY_STATE : INIT_STATE;
    strm->adler = 1;
    s->last_flush = Z_NO_FLUSH;

    _tr_init(s);
    lm_init(s);

    return Z_OK;
}

/* ========================================================================= */
int deflateParams(strm, level, strategy)
    z_streamp strm;
    int level;
    int strategy;
{
    deflate_state *s;
    compress_func func;
    int err = Z_OK;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    s = (deflate_state *) strm->state;

    if (level == Z_DEFAULT_COMPRESSION) {
	level = 6;
    }
    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_HUFFMAN_ONLY) {
	return Z_STREAM_ERROR;
    }
    func = configuration_table[s->level].func;

    if (func != configuration_table[level].func && strm->total_in != 0) {
	/* Flush the last buffer: */
	err = deflate(strm, Z_PARTIAL_FLUSH);
    }
    if (s->level != level) {
	s->level = level;
	s->max_lazy_match   = configuration_table[level].max_lazy;
	s->good_match       = configuration_table[level].good_length;
	s->nice_match       = configuration_table[level].nice_length;
	s->max_chain_length = configuration_table[level].max_chain;
    }
    s->strategy = strategy;
    return err;
}

/* =========================================================================
 * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 * IN assertion: the stream state is correct and there is enough room in
 * pending_buf.
 */
local void putShortMSB (s, b)
    deflate_state *s;
    uInt b;
{
    put_byte(s, (Byte)(b >> 8));
    put_byte(s, (Byte)(b & 0xff));
}   

/* =========================================================================
 * Flush as much pending output as possible. All deflate() output goes
 * through this function so some applications may wish to modify it
 * to avoid allocating a large strm->next_out buffer and copying into it.
 * (See also read_buf()).
 */
local void flush_pending(strm)
    z_streamp strm;
{
    deflate_state *s = (deflate_state *) strm->state;
    unsigned len = s->pending;

    if (len > strm->avail_out) len = strm->avail_out;
    if (len == 0) return;

    if (strm->next_out != Z_NULL) {
	zmemcpy(strm->next_out, s->pending_out, len);
	strm->next_out += len;
    }
    s->pending_out += len;
    strm->total_out += len;
    strm->avail_out  -= len;
    s->pending -= len;
    if (s->pending == 0) {
        s->pending_out = s->pending_buf;
    }
}

/* ========================================================================= */
int deflate (strm, flush)
    z_streamp strm;
    int flush;
{
    int old_flush; /* value of flush param for previous deflate call */
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL ||
	flush > Z_FINISH || flush < 0) {
        return Z_STREAM_ERROR;
    }
    s = (deflate_state *) strm->state;

    if ((strm->next_in == Z_NULL && strm->avail_in != 0) ||
	(s->status == FINISH_STATE && flush != Z_FINISH)) {
        ERR_RETURN(strm, Z_STREAM_ERROR);
    }
    if (strm->avail_out == 0) ERR_RETURN(strm, Z_BUF_ERROR);

    s->strm = strm; /* just in case */
    old_flush = s->last_flush;
    s->last_flush = flush;

    /* Write the zlib header */
    if (s->status == INIT_STATE) {

        uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
        uInt level_flags = (s->level-1) >> 1;

        if (level_flags > 3) level_flags = 3;
        header |= (level_flags << 6);
	if (s->strstart != 0) header |= PRESET_DICT;
        header += 31 - (header % 31);

        s->status = BUSY_STATE;
        putShortMSB(s, header);

	/* Save the adler32 of the preset dictionary: */
	if (s->strstart != 0) {
	    putShortMSB(s, (uInt)(strm->adler >> 16));
	    putShortMSB(s, (uInt)(strm->adler & 0xffff));
	}
	strm->adler = 1L;
    }

    /* Flush as much pending output as possible */
    if (s->pending != 0) {
        flush_pending(strm);
        if (strm->avail_out == 0) {
	    /* Since avail_out is 0, deflate will be called again with
	     * more output space, but possibly with both pending and
	     * avail_in equal to zero. There won't be anything to do,
	     * but this is not an error situation so make sure we
	     * return OK instead of BUF_ERROR at next call of deflate:
             */
	    s->last_flush = -1;
	    return Z_OK;
	}

    /* Make sure there is something to do and avoid duplicate consecutive
     * flushes. For repeated and useless calls with Z_FINISH, we keep
     * returning Z_STREAM_END instead of Z_BUFF_ERROR.
     */
    } else if (strm->avail_in == 0 && flush <= old_flush &&
	       flush != Z_FINISH) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* User must not provide more input after the first FINISH: */
    if (s->status == FINISH_STATE && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* Start a new block or continue the current one.
     */
    if (strm->avail_in != 0 || s->lookahead != 0 ||
        (flush != Z_NO_FLUSH && s->status != FINISH_STATE)) {
        block_state bstate;

	bstate = (*(configuration_table[s->level].func))(s, flush);

        if (bstate == finish_started || bstate == finish_done) {
            s->status = FINISH_STATE;
        }
        if (bstate == need_more || bstate == finish_started) {
	    if (strm->avail_out == 0) {
	        s->last_flush = -1; /* avoid BUF_ERROR next call, see above */
	    }
	    return Z_OK;
	    /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
	     * of deflate should use the same flush parameter to make sure
	     * that the flush is complete. So we don't have to output an
	     * empty block here, this will be done at next call. This also
	     * ensures that for a very small output buffer, we emit at most
	     * one empty block.
	     */
	}
        if (bstate == block_done) {
            if (flush == Z_PARTIAL_FLUSH) {
                _tr_align(s);
	    } else if (flush == Z_PACKET_FLUSH) {
		/* Output just the 3-bit `stored' block type value,
		   but not a zero length. */
		_tr_stored_type_only(s);
            } else { /* FULL_FLUSH or SYNC_FLUSH */
                _tr_stored_block(s, (char*)0, 0L, 0);
                /* For a full flush, this empty block will be recognized
                 * as a special marker by inflate_sync().
                 */
                if (flush == Z_FULL_FLUSH) {
                    CLEAR_HASH(s);             /* forget history */
                }
            }
            flush_pending(strm);
	    if (strm->avail_out == 0) {
	      s->last_flush = -1; /* avoid BUF_ERROR at next call, see above */
	      return Z_OK;
	    }
        }
    }
    Assert(strm->avail_out > 0, "bug2");

    if (flush != Z_FINISH) return Z_OK;
    if (s->noheader) return Z_STREAM_END;

    /* Write the zlib trailer (adler32) */
    putShortMSB(s, (uInt)(strm->adler >> 16));
    putShortMSB(s, (uInt)(strm->adler & 0xffff));
    flush_pending(strm);
    /* If avail_out is zero, the application will call deflate again
     * to flush the rest.
     */
    s->noheader = -1; /* write the trailer only once! */
    return s->pending != 0 ? Z_OK : Z_STREAM_END;
}

/* ========================================================================= */
int deflateEnd (strm)
    z_streamp strm;
{
    int status;
    deflate_state *s;

    if (strm == Z_NULL || strm->state == Z_NULL) return Z_STREAM_ERROR;
    s = (deflate_state *) strm->state;

    status = s->status;
    if (status != INIT_STATE && status != BUSY_STATE &&
	status != FINISH_STATE) {
      return Z_STREAM_ERROR;
    }

    /* Deallocate in reverse order of allocations: */
    TRY_FREE(strm, s->pending_buf);
    TRY_FREE(strm, s->head);
    TRY_FREE(strm, s->prev);
    TRY_FREE(strm, s->window);

    ZFREE(strm, s);
    strm->state = Z_NULL;

    return status == BUSY_STATE ? Z_DATA_ERROR : Z_OK;
}

/* =========================================================================
 * Copy the source state to the destination state.
 */
int deflateCopy (dest, source)
    z_streamp dest;
    z_streamp source;
{
    deflate_state *ds;
    deflate_state *ss;
    ushf *overlay;

    if (source == Z_NULL || dest == Z_NULL || source->state == Z_NULL)
        return Z_STREAM_ERROR;
    ss = (deflate_state *) source->state;

    zmemcpy(dest, source, sizeof(*dest));

    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
    if (ds == Z_NULL) return Z_MEM_ERROR;
    dest->state = (struct internal_state FAR *) ds;
    zmemcpy(ds, ss, sizeof(*ds));
    ds->strm = dest;

    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
    ds->pending_buf = (uchf *) overlay;

    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
        ds->pending_buf == Z_NULL) {
        deflateEnd (dest);
        return Z_MEM_ERROR;
    }
    /* ??? following zmemcpy doesn't work for 16-bit MSDOS */
    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
    zmemcpy(ds->prev, ss->prev, ds->w_size * sizeof(Pos));
    zmemcpy(ds->head, ss->head, ds->hash_size * sizeof(Pos));
    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);

    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;

    ds->l_desc.dyn_tree = ds->dyn_ltree;
    ds->d_desc.dyn_tree = ds->dyn_dtree;
    ds->bl_desc.dyn_tree = ds->bl_tree;

    return Z_OK;
}

/* ===========================================================================
 * Return the number of bytes of output which are immediately available
 * for output from the decompressor.
 */
int deflateOutputPending (strm)
    z_streamp strm;
{
    if (strm == Z_NULL || strm->state == Z_NULL) return 0;
    
    return ((deflate_state *)(strm->state))->pending;
}

/* ===========================================================================
 * Read a new buffer from the current input stream, update the adler32
 * and total number of bytes read.  All deflate() input goes through
 * this function so some applications may wish to modify it to avoid
 * allocating a large strm->next_in buffer and copying from it.
 * (See also flush_pending()).
 */
local int read_buf(strm, buf, size)
    z_streamp strm;
    charf *buf;
    unsigned size;
{
    unsigned len = strm->avail_in;

    if (len > size) len = size;
    if (len == 0) return 0;

    strm->avail_in  -= len;

    if (!((deflate_state *)(strm->state))->noheader) {
        strm->adler = adler32(strm->adler, strm->next_in, len);
    }
    zmemcpy(buf, strm->next_in, len);
    strm->next_in  += len;
    strm->total_in += len;

    return (int)len;
}

/* ===========================================================================
 * Initialize the "longest match" routines for a new zlib stream
 */
local void lm_init (s)
    deflate_state *s;
{
    s->window_size = (ulg)2L*s->w_size;

    CLEAR_HASH(s);

    /* Set the default configuration parameters:
     */
    s->max_lazy_match   = configuration_table[s->level].max_lazy;
    s->good_match       = configuration_table[s->level].good_length;
    s->nice_match       = configuration_table[s->level].nice_length;
    s->max_chain_length = configuration_table[s->level].max_chain;

    s->strstart = 0;
    s->block_start = 0L;
    s->lookahead = 0;
    s->match_length = s->prev_length = MIN_MATCH-1;
    s->match_available = 0;
    s->ins_h = 0;
#ifdef ASMV
    match_init(); /* initialize the asm code */
#endif
}

/* ===========================================================================
 * Set match_start to the longest match starting at the given string and
 * return its length. Matches shorter or equal to prev_length are discarded,
 * in which case the result is equal to prev_length and match_start is
 * garbage.
 * IN assertions: cur_match is the head of the hash chain for the current
 *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 * OUT assertion: the match length is not greater than s->lookahead.
 */
#ifndef ASMV
/* For 80x86 and 680x0, an optimized version will be provided in match.asm or
 * match.S. The code will be functionally equivalent.
 */
local uInt longest_match(s, cur_match)
    deflate_state *s;
    IPos cur_match;                             /* current match */
{
    unsigned chain_length = s->max_chain_length;/* max hash chain length */
    register Bytef *scan = s->window + s->strstart; /* current string */
    register Bytef *match;                       /* matched string */
    register int len;                           /* length of current match */
    int best_len = s->prev_length;              /* best match length so far */
    int nice_match = s->nice_match;             /* stop if match long enough */
    IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
        s->strstart - (IPos)MAX_DIST(s) : NIL;
    /* Stop when cur_match becomes <= limit. To simplify the code,
     * we prevent matches with the string of window index 0.
     */
    Posf *prev = s->prev;
    uInt wmask = s->w_mask;

#ifdef UNALIGNED_OK
    /* Compare two bytes at a time. Note: this is not always beneficial.
     * Try with and without -DUNALIGNED_OK to check.
     */
    register Bytef *strend = s->window + s->strstart + MAX_MATCH - 1;
    register ush scan_start = *(ushf*)scan;
    register ush scan_end   = *(ushf*)(scan+best_len-1);
#else
    register Bytef *strend = s->window + s->strstart + MAX_MATCH;
    register Byte scan_end1  = scan[best_len-1];
    register Byte scan_end   = scan[best_len];
#endif

    /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
     * It is easy to get rid of this optimization if necessary.
     */
    Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");

    /* Do not waste too much time if we already have a good match: */
    if (s->prev_length >= s->good_match) {
        chain_length >>= 2;
    }
    /* Do not look for matches beyond the end of the input. This is necessary
     * to make deflate deterministic.
     */
    if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;

    Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");

    do {
        Assert(cur_match < s->strstart, "no future");
        match = s->window + cur_match;

        /* Skip to next match if the match length cannot increase
         * or if the match length is less than 2:
         */
#if (defined(UNALIGNED_OK) && MAX_MATCH == 258)
        /* This code assumes sizeof(unsigned short) == 2. Do not use
         * UNALIGNED_OK if your compiler uses a different size.
         */
        if (*(ushf*)(match+best_len-1) != scan_end ||
            *(ushf*)match != scan_start) continue;

        /* It is not necessary to compare scan[2] and match[2] since they are
         * always equal when the other bytes match, given that the hash keys
         * are equal and that HASH_BITS >= 8. Compare 2 bytes at a time at
         * strstart+3, +5, ... up to strstart+257. We check for insufficient
         * lookahead only every 4th comparison; the 128th check will be made
         * at strstart+257. If MAX_MATCH-2 is not a multiple of 8, it is
         * necessary to put more guard bytes at the end of the window, or
         * to check more often for insufficient lookahead.
         */
        Assert(scan[2] == match[2], "scan[2]?");
        scan++, match++;
        do {
        } while (*(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 *(ushf*)(scan+=2) == *(ushf*)(match+=2) &&
                 scan < strend);
        /* The funny "do {}" generates better code on most compilers */

        /* Here, scan <= window+strstart+257 */
        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
        if (*scan == *match) scan++;

        len = (MAX_MATCH - 1) - (int)(strend-scan);
        scan = strend - (MAX_MATCH-1);

#else /* UNALIGNED_OK */

        if (match[best_len]   != scan_end  ||
            match[best_len-1] != scan_end1 ||
            *match            != *scan     ||
            *++match          != scan[1])      continue;

        /* The check at best_len-1 can be removed because it will be made
         * again later. (This heuristic is not always a win.)
         * It is not necessary to compare scan[2] and match[2] since they
         * are always equal when the other bytes match, given that
         * the hash keys are equal and that HASH_BITS >= 8.
         */
        scan += 2, match++;
        Assert(*scan == *match, "match[2]?");

        /* We check for insufficient lookahead only every 8th comparison;
         * the 256th check will be made at strstart+258.
         */
        do {
        } while (*++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 *++scan == *++match && *++scan == *++match &&
                 scan < strend);

        Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");

        len = MAX_MATCH - (int)(strend - scan);
        scan = strend - MAX_MATCH;

#endif /* UNALIGNED_OK */

        if (len > best_len) {
            s->match_start = cur_match;
            best_len = len;
            if (len >= nice_match) break;
#ifdef UNALIGNED_OK
            scan_end = *(ushf*)(scan+best_len-1);
#else
            scan_end1  = scan[best_len-1];
            scan_end   = scan[best_len];
#endif
        }
    } while ((cur_match = prev[cur_match & wmask]) > limit
             && --chain_length != 0);

    if ((uInt)best_len <= s->lookahead) return best_len;
    return s->lookahead;
}
#endif /* ASMV */

#ifdef DEBUG_ZLIB
/* ===========================================================================
 * Check that the match at match_start is indeed a match.
 */
local void check_match(s, start, match, length)
    deflate_state *s;
    IPos start, match;
    int length;
{
    /* check that the match is indeed a match */
    if (zmemcmp((charf *)s->window + match,
                (charf *)s->window + start, length) != EQUAL) {
        fprintf(stderr, " start %u, match %u, length %d\n",
		start, match, length);
        do {
	    fprintf(stderr, "%c%c", s->window[match++], s->window[start++]);
	} while (--length != 0);
        z_error("invalid match");
    }
    if (z_verbose > 1) {
        fprintf(stderr,"\\[%d,%d]", start-match, length);
        do { putc(s->window[start++], stderr); } while (--length != 0);
    }
}
#else
#  define check_match(s, start, match, length)
#endif

/* ===========================================================================
 * Fill the window when the lookahead becomes insufficient.
 * Updates strstart and lookahead.
 *
 * IN assertion: lookahead < MIN_LOOKAHEAD
 * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 *    At least one byte has been read, or avail_in == 0; reads are
 *    performed for at least two bytes (required for the zip translate_eol
 *    option -- not supported here).
 */
local void fill_window(s)
    deflate_state *s;
{
    register unsigned n, m;
    register Posf *p;
    unsigned more;    /* Amount of free space at the end of the window. */
    uInt wsize = s->w_size;

    do {
        more = (unsigned)(s->window_size -(ulg)s->lookahead -(ulg)s->strstart);

        /* Deal with !@#$% 64K limit: */
        if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
            more = wsize;

        } else if (more == (unsigned)(-1)) {
            /* Very unlikely, but possible on 16 bit machine if strstart == 0
             * and lookahead == 1 (input done one byte at time)
             */
            more--;

        /* If the window is almost full and there is insufficient lookahead,
         * move the upper half to the lower one to make room in the upper half.
         */
        } else if (s->strstart >= wsize+MAX_DIST(s)) {

            zmemcpy((charf *)s->window, (charf *)s->window+wsize,
                   (unsigned)wsize);
            s->match_start -= wsize;
            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
            s->block_start -= (long) wsize;

            /* Slide the hash table (could be avoided with 32 bit values
               at the expense of memory usage). We slide even when level == 0
               to keep the hash table consistent if we switch back to level > 0
               later. (Using level 0 permanently is not an optimal usage of
               zlib, so we don't care about this pathological case.)
             */
            n = s->hash_size;
            p = &s->head[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
            } while (--n);

            n = wsize;
            p = &s->prev[n];
            do {
                m = *--p;
                *p = (Pos)(m >= wsize ? m-wsize : NIL);
                /* If n is not on any hash chain, prev[n] is garbage but
                 * its value will never be used.
                 */
            } while (--n);
            more += wsize;
        }
        if (s->strm->avail_in == 0) return;

        /* If there was no sliding:
         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
         *    more == window_size - lookahead - strstart
         * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
         * => more >= window_size - 2*WSIZE + 2
         * In the BIG_MEM or MMAP case (not yet supported),
         *   window_size == input_size + MIN_LOOKAHEAD  &&
         *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
         * Otherwise, window_size == 2*WSIZE so more >= 2.
         * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
         */
        Assert(more >= 2, "more < 2");

        n = read_buf(s->strm, (charf *)s->window + s->strstart + s->lookahead,
                     more);
        s->lookahead += n;

        /* Initialize the hash value now that we have some input: */
        if (s->lookahead >= MIN_MATCH) {
            s->ins_h = s->window[s->strstart];
            UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
            Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
        }
        /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
         * but this is not important since only literal bytes will be emitted.
         */

    } while (s->lookahead < MIN_LOOKAHEAD && s->strm->avail_in != 0);
}

/* ===========================================================================
 * Flush the current block, with given end-of-file flag.
 * IN assertion: strstart is set to the end of the current match.
 */
#define FLUSH_BLOCK_ONLY(s, eof) { \
   _tr_flush_block(s, (s->block_start >= 0L ? \
                   (charf *)&s->window[(unsigned)s->block_start] : \
                   (charf *)Z_NULL), \
		(ulg)((long)s->strstart - s->block_start), \
		(eof)); \
   s->block_start = s->strstart; \
   flush_pending(s->strm); \
   Tracev((stderr,"[FLUSH]")); \
}

/* Same but force premature exit if necessary. */
#define FLUSH_BLOCK(s, eof) { \
   FLUSH_BLOCK_ONLY(s, eof); \
   if (s->strm->avail_out == 0) return (eof) ? finish_started : need_more; \
}

/* ===========================================================================
 * Copy without compression as much as possible from the input stream, return
 * the current block state.
 * This function does not insert new strings in the dictionary since
 * uncompressible data is probably not useful. This function is used
 * only for the level=0 compression option.
 * NOTE: this function should be optimized to avoid extra copying from
 * window to pending_buf.
 */
local block_state deflate_stored(s, flush)
    deflate_state *s;
    int flush;
{
    /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
     * to pending_buf_size, and each stored block has a 5 byte header:
     */
    ulg max_block_size = 0xffff;
    ulg max_start;

    if (max_block_size > s->pending_buf_size - 5) {
        max_block_size = s->pending_buf_size - 5;
    }

    /* Copy as much as possible from input to output: */
    for (;;) {
        /* Fill the window as much as possible: */
        if (s->lookahead <= 1) {

            Assert(s->strstart < s->w_size+MAX_DIST(s) ||
		   s->block_start >= (long)s->w_size, "slide too late");

            fill_window(s);
            if (s->lookahead == 0 && flush == Z_NO_FLUSH) return need_more;

            if (s->lookahead == 0) break; /* flush the current block */
        }
	Assert(s->block_start >= 0L, "block gone");

	s->strstart += s->lookahead;
	s->lookahead = 0;

	/* Emit a stored block if pending_buf will be full: */
 	max_start = s->block_start + max_block_size;
        if (s->strstart == 0 || (ulg)s->strstart >= max_start) {
	    /* strstart == 0 is possible when wraparound on 16-bit machine */
	    s->lookahead = (uInt)(s->strstart - max_start);
	    s->strstart = (uInt)max_start;
            FLUSH_BLOCK(s, 0);
	}
	/* Flush if we may have to slide, otherwise block_start may become
         * negative and the data will be gone:
         */
        if (s->strstart - (uInt)s->block_start >= MAX_DIST(s)) {
            FLUSH_BLOCK(s, 0);
	}
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}

/* ===========================================================================
 * Compress as much as possible from the input stream, return the current
 * block state.
 * This function does not perform lazy evaluation of matches and inserts
 * new strings in the dictionary only for unmatched strings or for short
 * matches. It is used only for the fast compression options.
 */
local block_state deflate_fast(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL; /* head of the hash chain */
    int bflush;           /* set if current block must be flushed */

    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
	        return need_more;
	    }
            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         * At this point we have always match_length < MIN_MATCH
         */
        if (hash_head != NIL && s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
            if (s->strategy != Z_HUFFMAN_ONLY) {
                s->match_length = longest_match (s, hash_head);
            }
            /* longest_match() sets match_start */
        }
        if (s->match_length >= MIN_MATCH) {
            check_match(s, s->strstart, s->match_start, s->match_length);

            bflush = _tr_tally(s, s->strstart - s->match_start,
                               s->match_length - MIN_MATCH);

            s->lookahead -= s->match_length;

            /* Insert new strings in the hash table only if the match length
             * is not too large. This saves time but degrades compression.
             */
            if (s->match_length <= s->max_insert_length &&
                s->lookahead >= MIN_MATCH) {
                s->match_length--; /* string at strstart already in hash table */
                do {
                    s->strstart++;
                    INSERT_STRING(s, s->strstart, hash_head);
                    /* strstart never exceeds WSIZE-MAX_MATCH, so there are
                     * always MIN_MATCH bytes ahead.
                     */
                } while (--s->match_length != 0);
                s->strstart++; 
            } else {
                s->strstart += s->match_length;
                s->match_length = 0;
                s->ins_h = s->window[s->strstart];
                UPDATE_HASH(s, s->ins_h, s->window[s->strstart+1]);
#if MIN_MATCH != 3
                Call UPDATE_HASH() MIN_MATCH-3 more times
#endif
                /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
                 * matter since it will be recomputed at next deflate call.
                 */
            }
        } else {
            /* No match, output a literal byte */
            Tracevv((stderr,"%c", s->window[s->strstart]));
            bflush = _tr_tally (s, 0, s->window[s->strstart]);
            s->lookahead--;
            s->strstart++; 
        }
        if (bflush) FLUSH_BLOCK(s, 0);
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}

/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
 * evaluation for matches: a match is finally adopted only if there is
 * no better match at the next window position.
 */
local block_state deflate_slow(s, flush)
    deflate_state *s;
    int flush;
{
    IPos hash_head = NIL;    /* head of hash chain */
    int bflush;              /* set if current block must be flushed */

    /* Process the input block. */
    for (;;) {
        /* Make sure that we always have enough lookahead, except
         * at the end of the input file. We need MAX_MATCH bytes
         * for the next match, plus MIN_MATCH bytes to insert the
         * string following the next match.
         */
        if (s->lookahead < MIN_LOOKAHEAD) {
            fill_window(s);
            if (s->lookahead < MIN_LOOKAHEAD && flush == Z_NO_FLUSH) {
	        return need_more;
	    }
            if (s->lookahead == 0) break; /* flush the current block */
        }

        /* Insert the string window[strstart .. strstart+2] in the
         * dictionary, and set hash_head to the head of the hash chain:
         */
        if (s->lookahead >= MIN_MATCH) {
            INSERT_STRING(s, s->strstart, hash_head);
        }

        /* Find the longest match, discarding those <= prev_length.
         */
        s->prev_length = s->match_length, s->prev_match = s->match_start;
        s->match_length = MIN_MATCH-1;

        if (hash_head != NIL && s->prev_length < s->max_lazy_match &&
            s->strstart - hash_head <= MAX_DIST(s)) {
            /* To simplify the code, we prevent matches with the string
             * of window index 0 (in particular we have to avoid a match
             * of the string with itself at the start of the input file).
             */
            if (s->strategy != Z_HUFFMAN_ONLY) {
                s->match_length = longest_match (s, hash_head);
            }
            /* longest_match() sets match_start */

            if (s->match_length <= 5 && (s->strategy == Z_FILTERED ||
                 (s->match_length == MIN_MATCH &&
                  s->strstart - s->match_start > TOO_FAR))) {

                /* If prev_match is also MIN_MATCH, match_start is garbage
                 * but we will ignore the current match anyway.
                 */
                s->match_length = MIN_MATCH-1;
            }
        }
        /* If there was a match at the previous step and the current
         * match is not better, output the previous match:
         */
        if (s->prev_length >= MIN_MATCH && s->match_length <= s->prev_length) {
            uInt max_insert = s->strstart + s->lookahead - MIN_MATCH;
            /* Do not insert strings in hash table beyond this. */

            check_match(s, s->strstart-1, s->prev_match, s->prev_length);

            bflush = _tr_tally(s, s->strstart -1 - s->prev_match,
                               s->prev_length - MIN_MATCH);

            /* Insert in hash table all strings up to the end of the match.
             * strstart-1 and strstart are already inserted. If there is not
             * enough lookahead, the last two strings are not inserted in
             * the hash table.
             */
            s->lookahead -= s->prev_length-1;
            s->prev_length -= 2;
            do {
                if (++s->strstart <= max_insert) {
                    INSERT_STRING(s, s->strstart, hash_head);
                }
            } while (--s->prev_length != 0);
            s->match_available = 0;
            s->match_length = MIN_MATCH-1;
            s->strstart++;

            if (bflush) FLUSH_BLOCK(s, 0);

        } else if (s->match_available) {
            /* If there was no match at the previous position, output a
             * single literal. If there was a match but the current match
             * is longer, truncate the previous match to a single literal.
             */
            Tracevv((stderr,"%c", s->window[s->strstart-1]));
            if (_tr_tally (s, 0, s->window[s->strstart-1])) {
                FLUSH_BLOCK_ONLY(s, 0);
            }
            s->strstart++;
            s->lookahead--;
            if (s->strm->avail_out == 0) return need_more;
        } else {
            /* There is no previous match to compare with, wait for
             * the next step to decide.
             */
            s->match_available = 1;
            s->strstart++;
            s->lookahead--;
        }
    }
    Assert (flush != Z_NO_FLUSH, "no flush?");
    if (s->match_available) {
        Tracevv((stderr,"%c", s->window[s->strstart-1]));
        _tr_tally (s, 0, s->window[s->strstart-1]);
        s->match_available = 0;
    }
    FLUSH_BLOCK(s, flush == Z_FINISH);
    return flush == Z_FINISH ? finish_done : block_done;
}
/* --- deflate.c */

/* +++ trees.c */
/* trees.c -- output deflated data using Huffman coding
 * Copyright (C) 1995-1996 Jean-loup Gailly
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process uses several Huffman trees. The more
 *      common source values are represented by shorter bit sequences.
 *
 *      Each code tree is stored in a compressed form which is itself
 * a Huffman encoding of the lengths of all the code strings (in
 * ascending order by source values).  The actual code strings are
 * reconstructed from the lengths in the inflate process, as described
 * in the deflate specification.
 *
 *  REFERENCES
 *
 *      Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
 *      Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
 *
 *      Storer, James A.
 *          Data Compression:  Methods and Theory, pp. 49-50.
 *          Computer Science Press, 1988.  ISBN 0-7167-8156-5.
 *
 *      Sedgewick, R.
 *          Algorithms, p290.
 *          Addison-Wesley, 1983. ISBN 0-201-06672-6.
 */

/* From: trees.c,v 1.11 1996/07/24 13:41:06 me Exp $ */

/* #include "deflate.h" */

#ifdef DEBUG_ZLIB
#  include <ctype.h>
#endif

/* ===========================================================================
 * Constants
 */

#define MAX_BL_BITS 7
/* Bit length codes must not exceed MAX_BL_BITS bits */

#define END_BLOCK 256
/* end of block literal code */

#define REP_3_6      16
/* repeat previous bit length 3-6 times (2 bits of repeat count) */

#define REPZ_3_10    17
/* repeat a zero length 3-10 times  (3 bits of repeat count) */

#define REPZ_11_138  18
/* repeat a zero length 11-138 times  (7 bits of repeat count) */

local int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
   = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};

local int extra_dbits[D_CODES] /* extra bits for each distance code */
   = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};

local int extra_blbits[BL_CODES]/* extra bits for each bit length code */
   = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};

local uch bl_order[BL_CODES]
   = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
/* The lengths of the bit length codes are sent in order of decreasing
 * probability, to avoid transmitting the lengths for unused bit length codes.
 */

#define Buf_size (8 * 2*sizeof(char))
/* Number of bits used within bi_buf. (bi_buf might be implemented on
 * more than 16 bits on some systems.)
 */

/* ===========================================================================
 * Local data. These are initialized only once.
 */

local ct_data static_ltree[L_CODES+2];
/* The static literal tree. Since the bit lengths are imposed, there is no
 * need for the L_CODES extra codes used during heap construction. However
 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
 * below).
 */

local ct_data static_dtree[D_CODES];
/* The static distance tree. (Actually a trivial tree since all codes use
 * 5 bits.)
 */

local uch dist_code[512];
/* distance codes. The first 256 values correspond to the distances
 * 3 .. 258, the last 256 values correspond to the top 8 bits of
 * the 15 bit distances.
 */

local uch length_code[MAX_MATCH-MIN_MATCH+1];
/* length code for each normalized match length (0 == MIN_MATCH) */

local int base_length[LENGTH_CODES];
/* First normalized length for each code (0 = MIN_MATCH) */

local int base_dist[D_CODES];
/* First normalized distance for each code (0 = distance of 1) */

struct static_tree_desc_s {
    ct_data *static_tree;        /* static tree or NULL */
    intf    *extra_bits;         /* extra bits for each code or NULL */
    int     extra_base;          /* base index for extra_bits */
    int     elems;               /* max number of elements in the tree */
    int     max_length;          /* max bit length for the codes */
};

local static_tree_desc  static_l_desc =
{static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};

local static_tree_desc  static_d_desc =
{static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS};

local static_tree_desc  static_bl_desc =
{(ct_data *)0, extra_blbits, 0,      BL_CODES, MAX_BL_BITS};

/* ===========================================================================
 * Local (static) routines in this file.
 */

local void tr_static_init OF((void));
local void init_block     OF((deflate_state *s));
local void pqdownheap     OF((deflate_state *s, ct_data *tree, int k));
local void gen_bitlen     OF((deflate_state *s, tree_desc *desc));
local void gen_codes      OF((ct_data *tree, int max_code, ushf *bl_count));
local void build_tree     OF((deflate_state *s, tree_desc *desc));
local void scan_tree      OF((deflate_state *s, ct_data *tree, int max_code));
local void send_tree      OF((deflate_state *s, ct_data *tree, int max_code));
local int  build_bl_tree  OF((deflate_state *s));
local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
                              int blcodes));
local void compress_block OF((deflate_state *s, ct_data *ltree,
                              ct_data *dtree));
local void set_data_type  OF((deflate_state *s));
local unsigned bi_reverse OF((unsigned value, int length));
local void bi_windup      OF((deflate_state *s));
local void bi_flush       OF((deflate_state *s));
local void copy_block     OF((deflate_state *s, charf *buf, unsigned len,
                              int header));

#ifndef DEBUG_ZLIB
#  define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
   /* Send a code of the given tree. c and tree must not have side effects */

#else /* DEBUG_ZLIB */
#  define send_code(s, c, tree) \
     { if (verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
       send_bits(s, tree[c].Code, tree[c].Len); }
#endif

#define d_code(dist) \
   ((dist) < 256 ? dist_code[dist] : dist_code[256+((dist)>>7)])
/* Mapping from a distance to a distance code. dist is the distance - 1 and
 * must not have side effects. dist_code[256] and dist_code[257] are never
 * used.
 */

/* ===========================================================================
 * Output a short LSB first on the stream.
 * IN assertion: there is enough room in pendingBuf.
 */
#define put_short(s, w) { \
    put_byte(s, (uch)((w) & 0xff)); \
    put_byte(s, (uch)((ush)(w) >> 8)); \
}

/* ===========================================================================
 * Send a value on a given number of bits.
 * IN assertion: length <= 16 and value fits in length bits.
 */
#ifdef DEBUG_ZLIB
local void send_bits      OF((deflate_state *s, int value, int length));

local void send_bits(s, value, length)
    deflate_state *s;
    int value;  /* value to send */
    int length; /* number of bits */
{
    Tracevv((stderr," l %2d v %4x ", length, value));
    Assert(length > 0 && length <= 15, "invalid length");
    s->bits_sent += (ulg)length;

    /* If not enough room in bi_buf, use (valid) bits from bi_buf and
     * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
     * unused bits in value.
     */
    if (s->bi_valid > (int)Buf_size - length) {
        s->bi_buf |= (value << s->bi_valid);
        put_short(s, s->bi_buf);
        s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
        s->bi_valid += length - Buf_size;
    } else {
        s->bi_buf |= value << s->bi_valid;
        s->bi_valid += length;
    }
}
#else /* !DEBUG_ZLIB */

#define send_bits(s, value, length) \
{ int len = length;\
  if (s->bi_valid > (int)Buf_size - len) {\
    int val = value;\
    s->bi_buf |= (val << s->bi_valid);\
    put_short(s, s->bi_buf);\
    s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
    s->bi_valid += len - Buf_size;\
  } else {\
    s->bi_buf |= (value) << s->bi_valid;\
    s->bi_valid += len;\
  }\
}
#endif /* DEBUG_ZLIB */


#define MAX(a,b) (a >= b ? a : b)
/* the arguments must not have side effects */

/* ===========================================================================
 * Initialize the various 'constant' tables. In a multi-threaded environment,
 * this function may be called by two threads concurrently, but this is
 * harmless since both invocations do exactly the same thing.
 */
local void tr_static_init()
{
    static int static_init_done = 0;
    int n;        /* iterates over tree elements */
    int bits;     /* bit counter */
    int length;   /* length value */
    int code;     /* code value */
    int dist;     /* distance index */
    ush bl_count[MAX_BITS+1];
    /* number of codes at each bit length for an optimal tree */

    if (static_init_done) return;

    /* Initialize the mapping length (0..255) -> length code (0..28) */
    length = 0;
    for (code = 0; code < LENGTH_CODES-1; code++) {
        base_length[code] = length;
        for (n = 0; n < (1<<extra_lbits[code]); n++) {
            length_code[length++] = (uch)code;
        }
    }
    Assert (length == 256, "tr_static_init: length != 256");
    /* Note that the length 255 (match length 258) can be represented
     * in two different ways: code 284 + 5 bits or code 285, so we
     * overwrite length_code[255] to use the best encoding:
     */
    length_code[length-1] = (uch)code;

    /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
    dist = 0;
    for (code = 0 ; code < 16; code++) {
        base_dist[code] = dist;
        for (n = 0; n < (1<<extra_dbits[code]); n++) {
            dist_code[dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "tr_static_init: dist != 256");
    dist >>= 7; /* from now on, all distances are divided by 128 */
    for ( ; code < D_CODES; code++) {
        base_dist[code] = dist << 7;
        for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
            dist_code[256 + dist++] = (uch)code;
        }
    }
    Assert (dist == 256, "tr_static_init: 256+dist != 512");

    /* Construct the codes of the static literal tree */
    for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
    n = 0;
    while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
    while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
    while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
    while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
    /* Codes 286 and 287 do not exist, but we must include them in the
     * tree construction to get a canonical Huffman tree (longest code
     * all ones)
     */
    gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);

    /* The static distance tree is trivial: */
    for (n = 0; n < D_CODES; n++) {
        static_dtree[n].Len = 5;
        static_dtree[n].Code = bi_reverse((unsigned)n, 5);
    }
    static_init_done = 1;
}

/* ===========================================================================
 * Initialize the tree data structures for a new zlib stream.
 */
void _tr_init(s)
    deflate_state *s;
{
    tr_static_init();

    s->compressed_len = 0L;

    s->l_desc.dyn_tree = s->dyn_ltree;
    s->l_desc.stat_desc = &static_l_desc;

    s->d_desc.dyn_tree = s->dyn_dtree;
    s->d_desc.stat_desc = &static_d_desc;

    s->bl_desc.dyn_tree = s->bl_tree;
    s->bl_desc.stat_desc = &static_bl_desc;

    s->bi_buf = 0;
    s->bi_valid = 0;
    s->last_eob_len = 8; /* enough lookahead for inflate */
#ifdef DEBUG_ZLIB
    s->bits_sent = 0L;
#endif

    /* Initialize the first block of the first file: */
    init_block(s);
}

/* ===========================================================================
 * Initialize a new block.
 */
local void init_block(s)
    deflate_state *s;
{
    int n; /* iterates over tree elements */

    /* Initialize the trees. */
    for (n = 0; n < L_CODES;  n++) s->dyn_ltree[n].Freq = 0;
    for (n = 0; n < D_CODES;  n++) s->dyn_dtree[n].Freq = 0;
    for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;

    s->dyn_ltree[END_BLOCK].Freq = 1;
    s->opt_len = s->static_len = 0L;
    s->last_lit = s->matches = 0;
}

#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */


/* ===========================================================================
 * Remove the smallest element from the heap and recreate the heap with
 * one less element. Updates heap and heap_len.
 */
#define pqremove(s, tree, top) \
{\
    top = s->heap[SMALLEST]; \
    s->heap[SMALLEST] = s->heap[s->heap_len--]; \
    pqdownheap(s, tree, SMALLEST); \
}

/* ===========================================================================
 * Compares to subtrees, using the tree depth as tie breaker when
 * the subtrees have equal frequency. This minimizes the worst case length.
 */
#define smaller(tree, n, m, depth) \
   (tree[n].Freq < tree[m].Freq || \
   (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))

/* ===========================================================================
 * Restore the heap property by moving down the tree starting at node k,
 * exchanging a node with the smallest of its two sons if necessary, stopping
 * when the heap property is re-established (each father smaller than its
 * two sons).
 */
local void pqdownheap(s, tree, k)
    deflate_state *s;
    ct_data *tree;  /* the tree to restore */
    int k;               /* node to move down */
{
    int v = s->heap[k];
    int j = k << 1;  /* left son of k */
    while (j <= s->heap_len) {
        /* Set j to the smallest of the two sons: */
        if (j < s->heap_len &&
            smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
            j++;
        }
        /* Exit if v is smaller than both sons */
        if (smaller(tree, v, s->heap[j], s->depth)) break;

        /* Exchange v with the smallest son */
        s->heap[k] = s->heap[j];  k = j;

        /* And continue down the tree, setting j to the left son of k */
        j <<= 1;
    }
    s->heap[k] = v;
}

/* ===========================================================================
 * Compute the optimal bit lengths for a tree and update the total bit length
 * for the current block.
 * IN assertion: the fields freq and dad are set, heap[heap_max] and
 *    above are the tree nodes sorted by increasing frequency.
 * OUT assertions: the field len is set to the optimal bit length, the
 *     array bl_count contains the frequencies for each bit length.
 *     The length opt_len is updated; static_len is also updated if stree is
 *     not null.
 */
local void gen_bitlen(s, desc)
    deflate_state *s;
    tree_desc *desc;    /* the tree descriptor */
{
    ct_data *tree  = desc->dyn_tree;
    int max_code   = desc->max_code;
    ct_data *stree = desc->stat_desc->static_tree;
    intf *extra    = desc->stat_desc->extra_bits;
    int base       = desc->stat_desc->extra_base;
    int max_length = desc->stat_desc->max_length;
    int h;              /* heap index */
    int n, m;           /* iterate over the tree elements */
    int bits;           /* bit length */
    int xbits;          /* extra bits */
    ush f;              /* frequency */
    int overflow = 0;   /* number of elements with bit length too large */

    for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;

    /* In a first pass, compute the optimal bit lengths (which may
     * overflow in the case of the bit length tree).
     */
    tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */

    for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
        n = s->heap[h];
        bits = tree[tree[n].Dad].Len + 1;
        if (bits > max_length) bits = max_length, overflow++;
        tree[n].Len = (ush)bits;
        /* We overwrite tree[n].Dad which is no longer needed */

        if (n > max_code) continue; /* not a leaf node */

        s->bl_count[bits]++;
        xbits = 0;
        if (n >= base) xbits = extra[n-base];
        f = tree[n].Freq;
        s->opt_len += (ulg)f * (bits + xbits);
        if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
    }
    if (overflow == 0) return;

    Trace((stderr,"\nbit length overflow\n"));
    /* This happens for example on obj2 and pic of the Calgary corpus */

    /* Find the first bit length which could increase: */
    do {
        bits = max_length-1;
        while (s->bl_count[bits] == 0) bits--;
        s->bl_count[bits]--;      /* move one leaf down the tree */
        s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
        s->bl_count[max_length]--;
        /* The brother of the overflow item also moves one step up,
         * but this does not affect bl_count[max_length]
         */
        overflow -= 2;
    } while (overflow > 0);

    /* Now recompute all bit lengths, scanning in increasing frequency.
     * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
     * lengths instead of fixing only the wrong ones. This idea is taken
     * from 'ar' written by Haruhiko Okumura.)
     */
    for (bits = max_length; bits != 0; bits--) {
        n = s->bl_count[bits];
        while (n != 0) {
            m = s->heap[--h];
            if (m > max_code) continue;
            if (tree[m].Len != (unsigned) bits) {
                Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
                s->opt_len += ((long)bits - (long)tree[m].Len)
                              *(long)tree[m].Freq;
                tree[m].Len = (ush)bits;
            }
            n--;
        }
    }
}

/* ===========================================================================
 * Generate the codes for a given tree and bit counts (which need not be
 * optimal).
 * IN assertion: the array bl_count contains the bit length statistics for
 * the given tree and the field len is set for all tree elements.
 * OUT assertion: the field code is set for all tree elements of non
 *     zero code length.
 */
local void gen_codes (tree, max_code, bl_count)
    ct_data *tree;             /* the tree to decorate */
    int max_code;              /* largest code with non zero frequency */
    ushf *bl_count;            /* number of codes at each bit length */
{
    ush next_code[MAX_BITS+1]; /* next code value for each bit length */
    ush code = 0;              /* running code value */
    int bits;                  /* bit index */
    int n;                     /* code index */

    /* The distribution counts are first used to generate the code values
     * without bit reversal.
     */
    for (bits = 1; bits <= MAX_BITS; bits++) {
        next_code[bits] = code = (code + bl_count[bits-1]) << 1;
    }
    /* Check that the bit counts in bl_count are consistent. The last code
     * must be all ones.
     */
    Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
            "inconsistent bit counts");
    Tracev((stderr,"\ngen_codes: max_code %d ", max_code));

    for (n = 0;  n <= max_code; n++) {
        int len = tree[n].Len;
        if (len == 0) continue;
        /* Now reverse the bits */
        tree[n].Code = bi_reverse(next_code[len]++, len);

        Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
             n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
    }
}

/* ===========================================================================
 * Construct one Huffman tree and assigns the code bit strings and lengths.
 * Update the total bit length for the current block.
 * IN assertion: the field freq is set for all tree elements.
 * OUT assertions: the fields len and code are set to the optimal bit length
 *     and corresponding code. The length opt_len is updated; static_len is
 *     also updated if stree is not null. The field max_code is set.
 */
local void build_tree(s, desc)
    deflate_state *s;
    tree_desc *desc; /* the tree descriptor */
{
    ct_data *tree   = desc->dyn_tree;
    ct_data *stree  = desc->stat_desc->static_tree;
    int elems       = desc->stat_desc->elems;
    int n, m;          /* iterate over heap elements */
    int max_code = -1; /* largest code with non zero frequency */
    int node;          /* new node being created */

    /* Construct the initial heap, with least frequent element in
     * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
     * heap[0] is not used.
     */
    s->heap_len = 0, s->heap_max = HEAP_SIZE;

    for (n = 0; n < elems; n++) {
        if (tree[n].Freq != 0) {
            s->heap[++(s->heap_len)] = max_code = n;
            s->depth[n] = 0;
        } else {
            tree[n].Len = 0;
        }
    }

    /* The pkzip format requires that at least one distance code exists,
     * and that at least one bit should be sent even if there is only one
     * possible code. So to avoid special checks later on we force at least
     * two codes of non zero frequency.
     */
    while (s->heap_len < 2) {
        node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
        tree[node].Freq = 1;
        s->depth[node] = 0;
        s->opt_len--; if (stree) s->static_len -= stree[node].Len;
        /* node is 0 or 1 so it does not have extra bits */
    }
    desc->max_code = max_code;

    /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
     * establish sub-heaps of increasing lengths:
     */
    for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);

    /* Construct the Huffman tree by repeatedly combining the least two
     * frequent nodes.
     */
    node = elems;              /* next internal node of the tree */
    do {
        pqremove(s, tree, n);  /* n = node of least frequency */
        m = s->heap[SMALLEST]; /* m = node of next least frequency */

        s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
        s->heap[--(s->heap_max)] = m;

        /* Create a new node father of n and m */
        tree[node].Freq = tree[n].Freq + tree[m].Freq;
        s->depth[node] = (uch) (MAX(s->depth[n], s->depth[m]) + 1);
        tree[n].Dad = tree[m].Dad = (ush)node;
#ifdef DUMP_BL_TREE
        if (tree == s->bl_tree) {
            fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
                    node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
        }
#endif
        /* and insert the new node in the heap */
        s->heap[SMALLEST] = node++;
        pqdownheap(s, tree, SMALLEST);

    } while (s->heap_len >= 2);

    s->heap[--(s->heap_max)] = s->heap[SMALLEST];

    /* At this point, the fields freq and dad are set. We can now
     * generate the bit lengths.
     */
    gen_bitlen(s, (tree_desc *)desc);

    /* The field len is now set, we can generate the bit codes */
    gen_codes ((ct_data *)tree, max_code, s->bl_count);
}

/* ===========================================================================
 * Scan a literal or distance tree to determine the frequencies of the codes
 * in the bit length tree.
 */
local void scan_tree (s, tree, max_code)
    deflate_state *s;
    ct_data *tree;   /* the tree to be scanned */
    int max_code;    /* and its largest code of non zero frequency */
{
    int n;                     /* iterates over all tree elements */
    int prevlen = -1;          /* last emitted length */
    int curlen;                /* length of current code */
    int nextlen = tree[0].Len; /* length of next code */
    int count = 0;             /* repeat count of the current code */
    int max_count = 7;         /* max repeat count */
    int min_count = 4;         /* min repeat count */

    if (nextlen == 0) max_count = 138, min_count = 3;
    tree[max_code+1].Len = (ush)0xffff; /* guard */

    for (n = 0; n <= max_code; n++) {
        curlen = nextlen; nextlen = tree[n+1].Len;
        if (++count < max_count && curlen == nextlen) {
            continue;
        } else if (count < min_count) {
            s->bl_tree[curlen].Freq += count;
        } else if (curlen != 0) {
            if (curlen != prevlen) s->bl_tree[curlen].Freq++;
            s->bl_tree[REP_3_6].Freq++;
        } else if (count <= 10) {
            s->bl_tree[REPZ_3_10].Freq++;
        } else {
            s->bl_tree[REPZ_11_138].Freq++;
        }
        count = 0; prevlen = curlen;
        if (nextlen == 0) {
            max_count = 138, min_count = 3;
        } else if (curlen == nextlen) {
            max_count = 6, min_count = 3;
        } else {
            max_count = 7, min_count = 4;
        }
    }
}

/* ===========================================================================
 * Send a literal or distance tree in compressed form, using the codes in
 * bl_tree.
 */
local void send_tree (s, tree, max_code)
    deflate_state *s;
    ct_data *tree; /* the tree to be scanned */
    int max_code;       /* and its largest code of non zero frequency */
{
    int n;                     /* iterates over all tree elements */
    int prevlen = -1;          /* last emitted length */
    int curlen;                /* length of current code */
    int nextlen = tree[0].Len; /* length of next code */
    int count = 0;             /* repeat count of the current code */
    int max_count = 7;         /* max repeat count */
    int min_count = 4;         /* min repeat count */

    /* tree[max_code+1].Len = -1; */  /* guard already set */
    if (nextlen == 0) max_count = 138, min_count = 3;

    for (n = 0; n <= max_code; n++) {
        curlen = nextlen; nextlen = tree[n+1].Len;
        if (++count < max_count && curlen == nextlen) {
            continue;
        } else if (count < min_count) {
            do { send_code(s, curlen, s->bl_tree); } while (--count != 0);

        } else if (curlen != 0) {
            if (curlen != prevlen) {
                send_code(s, curlen, s->bl_tree); count--;
            }
            Assert(count >= 3 && count <= 6, " 3_6?");
            send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);

        } else if (count <= 10) {
            send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);

        } else {
            send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
        }
        count = 0; prevlen = curlen;
        if (nextlen == 0) {
            max_count = 138, min_count = 3;
        } else if (curlen == nextlen) {
            max_count = 6, min_count = 3;
        } else {
            max_count = 7, min_count = 4;
        }
    }
}

/* ===========================================================================
 * Construct the Huffman tree for the bit lengths and return the index in
 * bl_order of the last bit length code to send.
 */
local int build_bl_tree(s)
    deflate_state *s;
{
    int max_blindex;  /* index of last bit length code of non zero freq */

    /* Determine the bit length frequencies for literal and distance trees */
    scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
    scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);

    /* Build the bit length tree: */
    build_tree(s, (tree_desc *)(&(s->bl_desc)));
    /* opt_len now includes the length of the tree representations, except
     * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
     */

    /* Determine the number of bit length codes to send. The pkzip format
     * requires that at least 4 bit length codes be sent. (appnote.txt says
     * 3 but the actual value used is 4.)
     */
    for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
        if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
    }
    /* Update opt_len to include the bit length tree and counts */
    s->opt_len += 3*(max_blindex+1) + 5+5+4;
    Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
            s->opt_len, s->static_len));

    return max_blindex;
}

/* ===========================================================================
 * Send the header for a block using dynamic Huffman trees: the counts, the
 * lengths of the bit length codes, the literal tree and the distance tree.
 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 */
local void send_all_trees(s, lcodes, dcodes, blcodes)
    deflate_state *s;
    int lcodes, dcodes, blcodes; /* number of codes for each tree */
{
    int rank;                    /* index in bl_order */

    Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
    Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
            "too many codes");
    Tracev((stderr, "\nbl counts: "));
    send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
    send_bits(s, dcodes-1,   5);
    send_bits(s, blcodes-4,  4); /* not -3 as stated in appnote.txt */
    for (rank = 0; rank < blcodes; rank++) {
        Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
        send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
    }
    Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));

    send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
    Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));

    send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
    Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
}

/* ===========================================================================
 * Send a stored block
 */
void _tr_stored_block(s, buf, stored_len, eof)
    deflate_state *s;
    charf *buf;       /* input block */
    ulg stored_len;   /* length of input block */
    int eof;          /* true if this is the last block for a file */
{
    send_bits(s, (STORED_BLOCK<<1)+eof, 3);  /* send block type */
    s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
    s->compressed_len += (stored_len + 4) << 3;

    copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
}

/* Send just the `stored block' type code without any length bytes or data.
 */
void _tr_stored_type_only(s)
    deflate_state *s;
{
    send_bits(s, (STORED_BLOCK << 1), 3);
    bi_windup(s);
    s->compressed_len = (s->compressed_len + 3) & ~7L;
}


/* ===========================================================================
 * Send one empty static block to give enough lookahead for inflate.
 * This takes 10 bits, of which 7 may remain in the bit buffer.
 * The current inflate code requires 9 bits of lookahead. If the
 * last two codes for the previous block (real code plus EOB) were coded
 * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
 * the last real code. In this case we send two empty static blocks instead
 * of one. (There are no problems if the previous block is stored or fixed.)
 * To simplify the code, we assume the worst case of last real code encoded
 * on one bit only.
 */
void _tr_align(s)
    deflate_state *s;
{
    send_bits(s, STATIC_TREES<<1, 3);
    send_code(s, END_BLOCK, static_ltree);
    s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
    bi_flush(s);
    /* Of the 10 bits for the empty block, we have already sent
     * (10 - bi_valid) bits. The lookahead for the last real code (before
     * the EOB of the previous block) was thus at least one plus the length
     * of the EOB plus what we have just sent of the empty static block.
     */
    if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
        send_bits(s, STATIC_TREES<<1, 3);
        send_code(s, END_BLOCK, static_ltree);
        s->compressed_len += 10L;
        bi_flush(s);
    }
    s->last_eob_len = 7;
}

/* ===========================================================================
 * Determine the best encoding for the current block: dynamic trees, static
 * trees or store, and output the encoded block to the zip file. This function
 * returns the total compressed length for the file so far.
 */
ulg _tr_flush_block(s, buf, stored_len, eof)
    deflate_state *s;
    charf *buf;       /* input block, or NULL if too old */
    ulg stored_len;   /* length of input block */
    int eof;          /* true if this is the last block for a file */
{
    ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
    int max_blindex = 0;  /* index of last bit length code of non zero freq */

    /* Build the Huffman trees unless a stored block is forced */
    if (s->level > 0) {

	 /* Check if the file is ascii or binary */
	if (s->data_type == Z_UNKNOWN) set_data_type(s);

	/* Construct the literal and distance trees */
	build_tree(s, (tree_desc *)(&(s->l_desc)));
	Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
		s->static_len));

	build_tree(s, (tree_desc *)(&(s->d_desc)));
	Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
		s->static_len));
	/* At this point, opt_len and static_len are the total bit lengths of
	 * the compressed block data, excluding the tree representations.
	 */

	/* Build the bit length tree for the above two trees, and get the index
	 * in bl_order of the last bit length code to send.
	 */
	max_blindex = build_bl_tree(s);

	/* Determine the best encoding. Compute first the block length in bytes*/
	opt_lenb = (s->opt_len+3+7)>>3;
	static_lenb = (s->static_len+3+7)>>3;

	Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
		opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
		s->last_lit));

	if (static_lenb <= opt_lenb) opt_lenb = static_lenb;

    } else {
        Assert(buf != (char*)0, "lost buf");
	opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
    }

    /* If compression failed and this is the first and last block,
     * and if the .zip file can be seeked (to rewrite the local header),
     * the whole file is transformed into a stored file:
     */
#ifdef STORED_FILE_OK
#  ifdef FORCE_STORED_FILE
    if (eof && s->compressed_len == 0L) { /* force stored file */
#  else
    if (stored_len <= opt_lenb && eof && s->compressed_len==0L && seekable()) {
#  endif
        /* Since LIT_BUFSIZE <= 2*WSIZE, the input data must be there: */
        if (buf == (charf*)0) error ("block vanished");

        copy_block(s, buf, (unsigned)stored_len, 0); /* without header */
        s->compressed_len = stored_len << 3;
        s->method = STORED;
    } else
#endif /* STORED_FILE_OK */

#ifdef FORCE_STORED
    if (buf != (char*)0) { /* force stored block */
#else
    if (stored_len+4 <= opt_lenb && buf != (char*)0) {
                       /* 4: two words for the lengths */
#endif
        /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
         * Otherwise we can't have processed more than WSIZE input bytes since
         * the last block flush, because compression would have been
         * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
         * transform a block into a stored block.
         */
        _tr_stored_block(s, buf, stored_len, eof);

#ifdef FORCE_STATIC
    } else if (static_lenb >= 0) { /* force static trees */
#else
    } else if (static_lenb == opt_lenb) {
#endif
        send_bits(s, (STATIC_TREES<<1)+eof, 3);
        compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
        s->compressed_len += 3 + s->static_len;
    } else {
        send_bits(s, (DYN_TREES<<1)+eof, 3);
        send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
                       max_blindex+1);
        compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
        s->compressed_len += 3 + s->opt_len;
    }
    Assert (s->compressed_len == s->bits_sent, "bad compressed size");
    init_block(s);

    if (eof) {
        bi_windup(s);
        s->compressed_len += 7;  /* align on byte boundary */
    }
    Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
           s->compressed_len-7*eof));

    return s->compressed_len >> 3;
}

/* ===========================================================================
 * Save the match info and tally the frequency counts. Return true if
 * the current block must be flushed.
 */
int _tr_tally (s, dist, lc)
    deflate_state *s;
    unsigned dist;  /* distance of matched string */
    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
{
    s->d_buf[s->last_lit] = (ush)dist;
    s->l_buf[s->last_lit++] = (uch)lc;
    if (dist == 0) {
        /* lc is the unmatched char */
        s->dyn_ltree[lc].Freq++;
    } else {
        s->matches++;
        /* Here, lc is the match length - MIN_MATCH */
        dist--;             /* dist = match distance - 1 */
        Assert((ush)dist < (ush)MAX_DIST(s) &&
               (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
               (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");

        s->dyn_ltree[length_code[lc]+LITERALS+1].Freq++;
        s->dyn_dtree[d_code(dist)].Freq++;
    }

    /* Try to guess if it is profitable to stop the current block here */
    if (s->level > 2 && (s->last_lit & 0xfff) == 0) {
        /* Compute an upper bound for the compressed length */
        ulg out_length = (ulg)s->last_lit*8L;
        ulg in_length = (ulg)((long)s->strstart - s->block_start);
        int dcode;
        for (dcode = 0; dcode < D_CODES; dcode++) {
            out_length += (ulg)s->dyn_dtree[dcode].Freq *
                (5L+extra_dbits[dcode]);
        }
        out_length >>= 3;
        Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
               s->last_lit, in_length, out_length,
               100L - out_length*100L/in_length));
        if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
    }
    return (s->last_lit == s->lit_bufsize-1);
    /* We avoid equality with lit_bufsize because of wraparound at 64K
     * on 16 bit machines and because stored blocks are restricted to
     * 64K-1 bytes.
     */
}

/* ===========================================================================
 * Send the block data compressed using the given Huffman trees
 */
local void compress_block(s, ltree, dtree)
    deflate_state *s;
    ct_data *ltree; /* literal tree */
    ct_data *dtree; /* distance tree */
{
    unsigned dist;      /* distance of matched string */
    int lc;             /* match length or unmatched char (if dist == 0) */
    unsigned lx = 0;    /* running index in l_buf */
    unsigned code;      /* the code to send */
    int extra;          /* number of extra bits to send */

    if (s->last_lit != 0) do {
        dist = s->d_buf[lx];
        lc = s->l_buf[lx++];
        if (dist == 0) {
            send_code(s, lc, ltree); /* send a literal byte */
            Tracecv(isgraph(lc), (stderr," '%c' ", lc));
        } else {
            /* Here, lc is the match length - MIN_MATCH */
            code = length_code[lc];
            send_code(s, code+LITERALS+1, ltree); /* send the length code */
            extra = extra_lbits[code];
            if (extra != 0) {
                lc -= base_length[code];
                send_bits(s, lc, extra);       /* send the extra length bits */
            }
            dist--; /* dist is now the match distance - 1 */
            code = d_code(dist);
            Assert (code < D_CODES, "bad d_code");

            send_code(s, code, dtree);       /* send the distance code */
            extra = extra_dbits[code];
            if (extra != 0) {
                dist -= base_dist[code];
                send_bits(s, dist, extra);   /* send the extra distance bits */
            }
        } /* literal or match pair ? */

        /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
        Assert(s->pending < s->lit_bufsize + 2*lx, "pendingBuf overflow");

    } while (lx < s->last_lit);

    send_code(s, END_BLOCK, ltree);
    s->last_eob_len = ltree[END_BLOCK].Len;
}

/* ===========================================================================
 * Set the data type to ASCII or BINARY, using a crude approximation:
 * binary if more than 20% of the bytes are <= 6 or >= 128, ascii otherwise.
 * IN assertion: the fields freq of dyn_ltree are set and the total of all
 * frequencies does not exceed 64K (to fit in an int on 16 bit machines).
 */
local void set_data_type(s)
    deflate_state *s;
{
    int n = 0;
    unsigned ascii_freq = 0;
    unsigned bin_freq = 0;
    while (n < 7)        bin_freq += s->dyn_ltree[n++].Freq;
    while (n < 128)    ascii_freq += s->dyn_ltree[n++].Freq;
    while (n < LITERALS) bin_freq += s->dyn_ltree[n++].Freq;
    s->data_type = (Byte)(bin_freq > (ascii_freq >> 2) ? Z_BINARY : Z_ASCII);
}

/* ===========================================================================
 * Reverse the first len bits of a code, using straightforward code (a faster
 * method would use a table)
 * IN assertion: 1 <= len <= 15
 */
local unsigned bi_reverse(code, len)
    unsigned code; /* the value to invert */
    int len;       /* its bit length */
{
    register unsigned res = 0;
    do {
        res |= code & 1;
        code >>= 1, res <<= 1;
    } while (--len > 0);
    return res >> 1;
}

/* ===========================================================================
 * Flush the bit buffer, keeping at most 7 bits in it.
 */
local void bi_flush(s)
    deflate_state *s;
{
    if (s->bi_valid == 16) {
        put_short(s, s->bi_buf);
        s->bi_buf = 0;
        s->bi_valid = 0;
    } else if (s->bi_valid >= 8) {
        put_byte(s, (Byte)s->bi_buf);
        s->bi_buf >>= 8;
        s->bi_valid -= 8;
    }
}

/* ===========================================================================
 * Flush the bit buffer and align the output on a byte boundary
 */
local void bi_windup(s)
    deflate_state *s;
{
    if (s->bi_valid > 8) {
        put_short(s, s->bi_buf);
    } else if (s->bi_valid > 0) {
        put_byte(s, (Byte)s->bi_buf);
    }
    s->bi_buf = 0;
    s->bi_valid = 0;
#ifdef DEBUG_ZLIB
    s->bits_sent = (s->bits_sent+7) & ~7;
#endif
}

/* ===========================================================================
 * Copy a stored block, storing first the length and its
 * one's complement if requested.
 */
local void copy_block(s, buf, len, header)
    deflate_state *s;
    charf    *buf;    /* the input data */
    unsigned len;     /* its length */
    int      header;  /* true if block header must be written */
{
    bi_windup(s);        /* align on byte boundary */
    s->last_eob_len = 8; /* enough lookahead for inflate */

    if (header) {
        put_short(s, (ush)len);   
        put_short(s, (ush)~len);
#ifdef DEBUG_ZLIB
        s->bits_sent += 2*16;
#endif
    }
#ifdef DEBUG_ZLIB
    s->bits_sent += (ulg)len<<3;
#endif
    /* bundle up the put_byte(s, *buf++) calls */
    zmemcpy(&s->pending_buf[s->pending], buf, len);
    s->pending += len;
}
/* --- trees.c */

/* +++ inflate.c */
/* inflate.c -- zlib interface to inflate modules
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* #include "zutil.h" */

/* +++ infblock.h */
/* infblock.h -- header to use infblock.c
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

struct inflate_blocks_state;
typedef struct inflate_blocks_state FAR inflate_blocks_statef;

extern inflate_blocks_statef * inflate_blocks_new OF((
    z_streamp z,
    check_func c,               /* check function */
    uInt w));                   /* window size */

extern int inflate_blocks OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));                      /* initial return code */

extern void inflate_blocks_reset OF((
    inflate_blocks_statef *,
    z_streamp ,
    uLongf *));                  /* check value on output */

extern int inflate_blocks_free OF((
    inflate_blocks_statef *,
    z_streamp ,
    uLongf *));                  /* check value on output */

extern void inflate_set_dictionary OF((
    inflate_blocks_statef *s,
    const Bytef *d,  /* dictionary */
    uInt  n));       /* dictionary length */

extern int inflate_addhistory OF((
    inflate_blocks_statef *,
    z_streamp));

extern int inflate_packet_flush OF((
    inflate_blocks_statef *));
/* --- infblock.h */

#ifndef NO_DUMMY_DECL
struct inflate_blocks_state {int dummy;}; /* for buggy compilers */
#endif

/* inflate private state */
struct internal_state {

  /* mode */
  enum {
      METHOD,   /* waiting for method byte */
      FLAG,     /* waiting for flag byte */
      DICT4,    /* four dictionary check bytes to go */
      DICT3,    /* three dictionary check bytes to go */
      DICT2,    /* two dictionary check bytes to go */
      DICT1,    /* one dictionary check byte to go */
      DICT0,    /* waiting for inflateSetDictionary */
      BLOCKS,   /* decompressing blocks */
      CHECK4,   /* four check bytes to go */
      CHECK3,   /* three check bytes to go */
      CHECK2,   /* two check bytes to go */
      CHECK1,   /* one check byte to go */
      DONE,     /* finished check, done */
      BAD}      /* got an error--stay here */
    mode;               /* current inflate mode */

  /* mode dependent information */
  union {
    uInt method;        /* if FLAGS, method byte */
    struct {
      uLong was;                /* computed check value */
      uLong need;               /* stream check value */
    } check;            /* if CHECK, check values to compare */
    uInt marker;        /* if BAD, inflateSync's marker bytes count */
  } sub;        /* submode */

  /* mode independent information */
  int  nowrap;          /* flag for no wrapper */
  uInt wbits;           /* log2(window size)  (8..15, defaults to 15) */
  inflate_blocks_statef 
    *blocks;            /* current inflate_blocks state */

};


int inflateReset(z)
z_streamp z;
{
  uLong c;

  if (z == Z_NULL || z->state == Z_NULL)
    return Z_STREAM_ERROR;
  z->total_in = z->total_out = 0;
  z->msg = Z_NULL;
  z->state->mode = z->state->nowrap ? BLOCKS : METHOD;
  inflate_blocks_reset(z->state->blocks, z, &c);
  Trace((stderr, "inflate: reset\n"));
  return Z_OK;
}


int inflateEnd(z)
z_streamp z;
{
  uLong c;

  if (z == Z_NULL || z->state == Z_NULL || z->zfree == Z_NULL)
    return Z_STREAM_ERROR;
  if (z->state->blocks != Z_NULL)
    inflate_blocks_free(z->state->blocks, z, &c);
  ZFREE(z, z->state);
  z->state = Z_NULL;
  Trace((stderr, "inflate: end\n"));
  return Z_OK;
}


int inflateInit2_(z, w, version, stream_size)
z_streamp z;
int w;
const char *version;
int stream_size;
{
  if (version == Z_NULL || version[0] != ZLIB_VERSION[0] ||
      stream_size != sizeof(z_stream))
      return Z_VERSION_ERROR;

  /* initialize state */
  if (z == Z_NULL)
    return Z_STREAM_ERROR;
  z->msg = Z_NULL;
#ifndef NO_ZCFUNCS
  if (z->zalloc == Z_NULL)
  {
    z->zalloc = zcalloc;
    z->opaque = (voidpf)0;
  }
  if (z->zfree == Z_NULL) z->zfree = zcfree;
#endif
  if ((z->state = (struct internal_state FAR *)
       ZALLOC(z,1,sizeof(struct internal_state))) == Z_NULL)
    return Z_MEM_ERROR;
  z->state->blocks = Z_NULL;

  /* handle undocumented nowrap option (no zlib header or check) */
  z->state->nowrap = 0;
  if (w < 0)
  {
    w = - w;
    z->state->nowrap = 1;
  }

  /* set window size */
  if (w < 8 || w > 15)
  {
    inflateEnd(z);
    return Z_STREAM_ERROR;
  }
  z->state->wbits = (uInt)w;

  /* create inflate_blocks state */
  if ((z->state->blocks =
      inflate_blocks_new(z, z->state->nowrap ? Z_NULL : adler32, (uInt)1 << w))
      == Z_NULL)
  {
    inflateEnd(z);
    return Z_MEM_ERROR;
  }
  Trace((stderr, "inflate: allocated\n"));

  /* reset state */
  inflateReset(z);
  return Z_OK;
}


int inflateInit_(z, version, stream_size)
z_streamp z;
const char *version;
int stream_size;
{
  return inflateInit2_(z, DEF_WBITS, version, stream_size);
}


#define NEEDBYTE {if(z->avail_in==0)goto empty;r=Z_OK;}
#define NEXTBYTE (z->avail_in--,z->total_in++,*z->next_in++)

int inflate(z, f)
z_streamp z;
int f;
{
  int r;
  uInt b;

  if (z == Z_NULL || z->state == Z_NULL || z->next_in == Z_NULL || f < 0)
    return Z_STREAM_ERROR;
  r = Z_BUF_ERROR;
  while (1) switch (z->state->mode)
  {
    case METHOD:
      NEEDBYTE
      if (((z->state->sub.method = NEXTBYTE) & 0xf) != Z_DEFLATED)
      {
        z->state->mode = BAD;
        z->msg = (char*)"unknown compression method";
        z->state->sub.marker = 5;       /* can't try inflateSync */
        break;
      }
      if ((z->state->sub.method >> 4) + 8 > z->state->wbits)
      {
        z->state->mode = BAD;
        z->msg = (char*)"invalid window size";
        z->state->sub.marker = 5;       /* can't try inflateSync */
        break;
      }
      z->state->mode = FLAG;
    case FLAG:
      NEEDBYTE
      b = NEXTBYTE;
      if (((z->state->sub.method << 8) + b) % 31)
      {
        z->state->mode = BAD;
        z->msg = (char*)"incorrect header check";
        z->state->sub.marker = 5;       /* can't try inflateSync */
        break;
      }
      Trace((stderr, "inflate: zlib header ok\n"));
      if (!(b & PRESET_DICT))
      {
        z->state->mode = BLOCKS;
	break;
      }
      z->state->mode = DICT4;
    case DICT4:
      NEEDBYTE
      z->state->sub.check.need = (uLong)NEXTBYTE << 24;
      z->state->mode = DICT3;
    case DICT3:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE << 16;
      z->state->mode = DICT2;
    case DICT2:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE << 8;
      z->state->mode = DICT1;
    case DICT1:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE;
      z->adler = z->state->sub.check.need;
      z->state->mode = DICT0;
      return Z_NEED_DICT;
    case DICT0:
      z->state->mode = BAD;
      z->msg = (char*)"need dictionary";
      z->state->sub.marker = 0;       /* can try inflateSync */
      return Z_STREAM_ERROR;
    case BLOCKS:
      r = inflate_blocks(z->state->blocks, z, r);
      if (f == Z_PACKET_FLUSH && z->avail_in == 0 && z->avail_out != 0)
	  r = inflate_packet_flush(z->state->blocks);
      if (r == Z_DATA_ERROR)
      {
        z->state->mode = BAD;
        z->state->sub.marker = 0;       /* can try inflateSync */
        break;
      }
      if (r != Z_STREAM_END)
        return r;
      r = Z_OK;
      inflate_blocks_reset(z->state->blocks, z, &z->state->sub.check.was);
      if (z->state->nowrap)
      {
        z->state->mode = DONE;
        break;
      }
      z->state->mode = CHECK4;
    case CHECK4:
      NEEDBYTE
      z->state->sub.check.need = (uLong)NEXTBYTE << 24;
      z->state->mode = CHECK3;
    case CHECK3:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE << 16;
      z->state->mode = CHECK2;
    case CHECK2:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE << 8;
      z->state->mode = CHECK1;
    case CHECK1:
      NEEDBYTE
      z->state->sub.check.need += (uLong)NEXTBYTE;

      if (z->state->sub.check.was != z->state->sub.check.need)
      {
        z->state->mode = BAD;
        z->msg = (char*)"incorrect data check";
        z->state->sub.marker = 5;       /* can't try inflateSync */
        break;
      }
      Trace((stderr, "inflate: zlib check ok\n"));
      z->state->mode = DONE;
    case DONE:
      return Z_STREAM_END;
    case BAD:
      return Z_DATA_ERROR;
    default:
      return Z_STREAM_ERROR;
  }

 empty:
  if (f != Z_PACKET_FLUSH)
    return r;
  z->state->mode = BAD;
  z->msg = (char *)"need more for packet flush";
  z->state->sub.marker = 0;       /* can try inflateSync */
  return Z_DATA_ERROR;
}


int inflateSetDictionary(z, dictionary, dictLength)
z_streamp z;
const Bytef *dictionary;
uInt  dictLength;
{
  uInt length = dictLength;

  if (z == Z_NULL || z->state == Z_NULL || z->state->mode != DICT0)
    return Z_STREAM_ERROR;

  if (adler32(1L, dictionary, dictLength) != z->adler) return Z_DATA_ERROR;
  z->adler = 1L;

  if (length >= ((uInt)1<<z->state->wbits))
  {
    length = (1<<z->state->wbits)-1;
    dictionary += dictLength - length;
  }
  inflate_set_dictionary(z->state->blocks, dictionary, length);
  z->state->mode = BLOCKS;
  return Z_OK;
}

/*
 * This subroutine adds the data at next_in/avail_in to the output history
 * without performing any output.  The output buffer must be "caught up";
 * i.e. no pending output (hence s->read equals s->write), and the state must
 * be BLOCKS (i.e. we should be willing to see the start of a series of
 * BLOCKS).  On exit, the output will also be caught up, and the checksum
 * will have been updated if need be.
 */

int inflateIncomp(z)
z_stream *z;
{
    if (z->state->mode != BLOCKS)
	return Z_DATA_ERROR;
    return inflate_addhistory(z->state->blocks, z);
}


int inflateSync(z)
z_streamp z;
{
  uInt n;       /* number of bytes to look at */
  Bytef *p;     /* pointer to bytes */
  uInt m;       /* number of marker bytes found in a row */
  uLong r, w;   /* temporaries to save total_in and total_out */

  /* set up */
  if (z == Z_NULL || z->state == Z_NULL)
    return Z_STREAM_ERROR;
  if (z->state->mode != BAD)
  {
    z->state->mode = BAD;
    z->state->sub.marker = 0;
  }
  if ((n = z->avail_in) == 0)
    return Z_BUF_ERROR;
  p = z->next_in;
  m = z->state->sub.marker;

  /* search */
  while (n && m < 4)
  {
    if (*p == (Byte)(m < 2 ? 0 : 0xff))
      m++;
    else if (*p)
      m = 0;
    else
      m = 4 - m;
    p++, n--;
  }

  /* restore */
  z->total_in += p - z->next_in;
  z->next_in = p;
  z->avail_in = n;
  z->state->sub.marker = m;

  /* return no joy or set up to restart on a new block */
  if (m != 4)
    return Z_DATA_ERROR;
  r = z->total_in;  w = z->total_out;
  inflateReset(z);
  z->total_in = r;  z->total_out = w;
  z->state->mode = BLOCKS;
  return Z_OK;
}

#undef NEEDBYTE
#undef NEXTBYTE
/* --- inflate.c */

/* +++ infblock.c */
/* infblock.c -- interpret and process block types to last block
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* #include "zutil.h" */
/* #include "infblock.h" */

/* +++ inftrees.h */
/* inftrees.h -- header to use inftrees.c
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

/* Huffman code lookup table entry--this entry is four bytes for machines
   that have 16-bit pointers (e.g. PC's in the small or medium model). */

typedef struct inflate_huft_s FAR inflate_huft;

struct inflate_huft_s {
  union {
    struct {
      Byte Exop;        /* number of extra bits or operation */
      Byte Bits;        /* number of bits in this code or subcode */
    } what;
    Bytef *pad;         /* pad structure to a power of 2 (4 bytes for */
  } word;               /*  16-bit, 8 bytes for 32-bit machines) */
  union {
    uInt Base;          /* literal, length base, or distance base */
    inflate_huft *Next; /* pointer to next level of table */
  } more;
};

#ifdef DEBUG_ZLIB
  extern uInt inflate_hufts;
#endif

extern int inflate_trees_bits OF((
    uIntf *,                    /* 19 code lengths */
    uIntf *,                    /* bits tree desired/actual depth */
    inflate_huft * FAR *,       /* bits tree result */
    z_streamp ));               /* for zalloc, zfree functions */

extern int inflate_trees_dynamic OF((
    uInt,                       /* number of literal/length codes */
    uInt,                       /* number of distance codes */
    uIntf *,                    /* that many (total) code lengths */
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *,       /* distance tree result */
    z_streamp ));               /* for zalloc, zfree functions */

extern int inflate_trees_fixed OF((
    uIntf *,                    /* literal desired/actual bit depth */
    uIntf *,                    /* distance desired/actual bit depth */
    inflate_huft * FAR *,       /* literal/length tree result */
    inflate_huft * FAR *));     /* distance tree result */

extern int inflate_trees_free OF((
    inflate_huft *,             /* tables to free */
    z_streamp ));               /* for zfree function */

/* --- inftrees.h */

/* +++ infcodes.h */
/* infcodes.h -- header to use infcodes.c
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

struct inflate_codes_state;
typedef struct inflate_codes_state FAR inflate_codes_statef;

extern inflate_codes_statef *inflate_codes_new OF((
    uInt, uInt,
    inflate_huft *, inflate_huft *,
    z_streamp ));

extern int inflate_codes OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));

extern void inflate_codes_free OF((
    inflate_codes_statef *,
    z_streamp ));

/* --- infcodes.h */

/* +++ infutil.h */
/* infutil.h -- types and macros common to blocks and codes
 * Copyright (C) 1995-1996 Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h 
 */

/* WARNING: this file should *not* be used by applications. It is
   part of the implementation of the compression library and is
   subject to change. Applications should only use zlib.h.
 */

#ifndef _INFUTIL_H
#define _INFUTIL_H

typedef enum {
      TYPE,     /* get type bits (3, including end bit) */
      LENS,     /* get lengths for stored */
      STORED,   /* processing stored block */
      TABLE,    /* get table lengths */
      BTREE,    /* get bit lengths tree for a dynamic block */
      DTREE,    /* get length, distance trees for a dynamic block */
      CODES,    /* processing fixed or dynamic block */
      DRY,      /* output remaining window bytes */
      DONEB,    /* finished last block, done */
      BADB}     /* got a data error--stuck here */
inflate_block_mode;

/* inflate blocks semi-private state */
struct inflate_blocks_state {

  /* mode */
  inflate_block_mode  mode;     /* current inflate_block mode */

  /* mode dependent information */
  union {
    uInt left;          /* if STORED, bytes left to copy */
    struct {
      uInt table;               /* table lengths (14 bits) */
      uInt index;               /* index into blens (or border) */
      uIntf *blens;             /* bit lengths of codes */
      uInt bb;                  /* bit length tree depth */
      inflate_huft *tb;         /* bit length decoding tree */
    } trees;            /* if DTREE, decoding info for trees */
    struct {
      inflate_huft *tl;
      inflate_huft *td;         /* trees to free */
      inflate_codes_statef 
         *codes;
    } decode;           /* if CODES, current state */
  } sub;                /* submode */
  uInt last;            /* true if this block is the last block */

  /* mode independent information */
  uInt bitk;            /* bits in bit buffer */
  uLong bitb;           /* bit buffer */
  Bytef *window;        /* sliding window */
  Bytef *end;           /* one byte after sliding window */
  Bytef *read;          /* window read pointer */
  Bytef *write;         /* window write pointer */
  check_func checkfn;   /* check function */
  uLong check;          /* check on output */

};


/* defines for inflate input/output */
/*   update pointers and return */
#define UPDBITS {s->bitb=b;s->bitk=k;}
#define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
#define UPDOUT {s->write=q;}
#define UPDATE {UPDBITS UPDIN UPDOUT}
#define LEAVE {UPDATE return inflate_flush(s,z,r);}
/*   get bytes and bits */
#define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
#define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
#define NEXTBYTE (n--,*p++)
#define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
#define DUMPBITS(j) {b>>=(j);k-=(j);}
/*   output bytes */
#define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
#define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
#define WWRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
#define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
#define NEEDOUT {if(m==0){WWRAP if(m==0){FLUSH WWRAP if(m==0) LEAVE}}r=Z_OK;}
#define OUTBYTE(a) {*q++=(Byte)(a);m--;}
/*   load local pointers */
#define LOAD {LOADIN LOADOUT}

/* masks for lower bits (size given to avoid silly warnings with Visual C++) */
extern uInt inflate_mask[17];

/* copy as much as possible from the sliding window to the output area */
extern int inflate_flush OF((
    inflate_blocks_statef *,
    z_streamp ,
    int));

#ifndef NO_DUMMY_DECL
struct internal_state      {int dummy;}; /* for buggy compilers */
#endif

#endif
/* --- infutil.h */

#ifndef NO_DUMMY_DECL
struct inflate_codes_state {int dummy;}; /* for buggy compilers */
#endif

/* Table for deflate from PKZIP's appnote.txt. */
local const uInt border[] = { /* Order of the bit length code lengths */
        16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};

/*
   Notes beyond the 1.93a appnote.txt:

   1. Distance pointers never point before the beginning of the output
      stream.
   2. Distance pointers can point back across blocks, up to 32k away.
   3. There is an implied maximum of 7 bits for the bit length table and
      15 bits for the actual data.
   4. If only one code exists, then it is encoded using one bit.  (Zero
      would be more efficient, but perhaps a little confusing.)  If two
      codes exist, they are coded using one bit each (0 and 1).
   5. There is no way of sending zero distance codes--a dummy must be
      sent if there are none.  (History: a pre 2.0 version of PKZIP would
      store blocks with no distance codes, but this was discovered to be
      too harsh a criterion.)  Valid only for 1.93a.  2.04c does allow
      zero distance codes, which is sent as one code of zero bits in
      length.
   6. There are up to 286 literal/length codes.  Code 256 represents the
      end-of-block.  Note however that the static length tree defines
      288 codes just to fill out the Huffman codes.  Codes 286 and 287
      cannot be used though, since there is no length base or extra bits
      defined for them.  Similarily, there are up to 30 distance codes.
      However, static trees define 32 codes (all 5 bits) to fill out the
      Huffman codes, but the last two had better not show up in the data.
   7. Unzip can check dynamic Huffman blocks for complete code sets.
      The exception is that a single code would not be complete (see #4).
   8. The five bits following the block type is really the number of
      literal codes sent minus 257.
   9. Length codes 8,16,16 are interpreted as 13 length codes of 8 bits
      (1+6+6).  Therefore, to output three times the length, you output
      three codes (1+1+1), whereas to output four times the same length,
      you only need two codes (1+3).  Hmm.
  10. In the tree reconstruction algorithm, Code = Code + Increment
      only if BitLength(i) is not zero.  (Pretty obvious.)
  11. Correction: 4 Bits: # of Bit Length codes - 4     (4 - 19)
  12. Note: length code 284 can represent 227-258, but length code 285
      really is 258.  The last length deserves its own, short code
      since it gets used a lot in very redundant files.  The length
      258 is special since 258 - 3 (the min match length) is 255.
  13. The literal/length and distance code bit lengths are read as a
      single stream of lengths.  It is possible (and advantageous) for
      a repeat code (16, 17, or 18) to go across the boundary between
      the two sets of lengths.
 */


void inflate_blocks_reset(s, z, c)
inflate_blocks_statef *s;
z_streamp z;
uLongf *c;
{
  if (s->checkfn != Z_NULL)
    *c = s->check;
  if (s->mode == BTREE || s->mode == DTREE)
    ZFREE(z, s->sub.trees.blens);
  if (s->mode == CODES)
  {
    inflate_codes_free(s->sub.decode.codes, z);
    inflate_trees_free(s->sub.decode.td, z);
    inflate_trees_free(s->sub.decode.tl, z);
  }
  s->mode = TYPE;
  s->bitk = 0;
  s->bitb = 0;
  s->read = s->write = s->window;
  if (s->checkfn != Z_NULL)
    z->adler = s->check = (*s->checkfn)(0L, Z_NULL, 0);
  Trace((stderr, "inflate:   blocks reset\n"));
}


inflate_blocks_statef *inflate_blocks_new(z, c, w)
z_streamp z;
check_func c;
uInt w;
{
  inflate_blocks_statef *s;

  if ((s = (inflate_blocks_statef *)ZALLOC
       (z,1,sizeof(struct inflate_blocks_state))) == Z_NULL)
    return s;
  if ((s->window = (Bytef *)ZALLOC(z, 1, w)) == Z_NULL)
  {
    ZFREE(z, s);
    return Z_NULL;
  }
  s->end = s->window + w;
  s->checkfn = c;
  s->mode = TYPE;
  Trace((stderr, "inflate:   blocks allocated\n"));
  inflate_blocks_reset(s, z, &s->check);
  return s;
}


#ifdef DEBUG_ZLIB
  extern uInt inflate_hufts;
#endif
int inflate_blocks(s, z, r)
inflate_blocks_statef *s;
z_streamp z;
int r;
{
  uInt t;               /* temporary storage */
  uLong b;              /* bit buffer */
  uInt k;               /* bits in bit buffer */
  Bytef *p;             /* input data pointer */
  uInt n;               /* bytes available there */
  Bytef *q;             /* output window write pointer */
  uInt m;               /* bytes to end of window or read pointer */

  /* copy input/output information to locals (UPDATE macro restores) */
  LOAD

  /* process input based on current state */
  while (1) switch (s->mode)
  {
    case TYPE:
      NEEDBITS(3)
      t = (uInt)b & 7;
      s->last = t & 1;
      switch (t >> 1)
      {
        case 0:                         /* stored */
          Trace((stderr, "inflate:     stored block%s\n",
                 s->last ? " (last)" : ""));
          DUMPBITS(3)
          t = k & 7;                    /* go to byte boundary */
          DUMPBITS(t)
          s->mode = LENS;               /* get length of stored block */
          break;
        case 1:                         /* fixed */
          Trace((stderr, "inflate:     fixed codes block%s\n",
                 s->last ? " (last)" : ""));
          {
            uInt bl, bd;
            inflate_huft *tl, *td;

            inflate_trees_fixed(&bl, &bd, &tl, &td);
            s->sub.decode.codes = inflate_codes_new(bl, bd, tl, td, z);
            if (s->sub.decode.codes == Z_NULL)
            {
              r = Z_MEM_ERROR;
              LEAVE
            }
            s->sub.decode.tl = Z_NULL;  /* don't try to free these */
            s->sub.decode.td = Z_NULL;
          }
          DUMPBITS(3)
          s->mode = CODES;
          break;
        case 2:                         /* dynamic */
          Trace((stderr, "inflate:     dynamic codes block%s\n",
                 s->last ? " (last)" : ""));
          DUMPBITS(3)
          s->mode = TABLE;
          break;
        case 3:                         /* illegal */
          DUMPBITS(3)
          s->mode = BADB;
          z->msg = (char*)"invalid block type";
          r = Z_DATA_ERROR;
          LEAVE
      }
      break;
    case LENS:
      NEEDBITS(32)
      if ((((~b) >> 16) & 0xffff) != (b & 0xffff))
      {
        s->mode = BADB;
        z->msg = (char*)"invalid stored block lengths";
        r = Z_DATA_ERROR;
        LEAVE
      }
      s->sub.left = (uInt)b & 0xffff;
      b = k = 0;                      /* dump bits */
      Tracev((stderr, "inflate:       stored length %u\n", s->sub.left));
      s->mode = s->sub.left ? STORED : (s->last ? DRY : TYPE);
      break;
    case STORED:
      if (n == 0)
        LEAVE
      NEEDOUT
      t = s->sub.left;
      if (t > n) t = n;
      if (t > m) t = m;
      zmemcpy(q, p, t);
      p += t;  n -= t;
      q += t;  m -= t;
      if ((s->sub.left -= t) != 0)
        break;
      Tracev((stderr, "inflate:       stored end, %lu total out\n",
              z->total_out + (q >= s->read ? q - s->read :
              (s->end - s->read) + (q - s->window))));
      s->mode = s->last ? DRY : TYPE;
      break;
    case TABLE:
      NEEDBITS(14)
      s->sub.trees.table = t = (uInt)b & 0x3fff;
#ifndef PKZIP_BUG_WORKAROUND
      if ((t & 0x1f) > 29 || ((t >> 5) & 0x1f) > 29)
      {
        s->mode = BADB;
        z->msg = (char*)"too many length or distance symbols";
        r = Z_DATA_ERROR;
        LEAVE
      }
#endif
      t = 258 + (t & 0x1f) + ((t >> 5) & 0x1f);
      if (t < 19)
        t = 19;
      if ((s->sub.trees.blens = (uIntf*)ZALLOC(z, t, sizeof(uInt))) == Z_NULL)
      {
        r = Z_MEM_ERROR;
        LEAVE
      }
      DUMPBITS(14)
      s->sub.trees.index = 0;
      Tracev((stderr, "inflate:       table sizes ok\n"));
      s->mode = BTREE;
    case BTREE:
      while (s->sub.trees.index < 4 + (s->sub.trees.table >> 10))
      {
        NEEDBITS(3)
        s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7;
        DUMPBITS(3)
      }
      while (s->sub.trees.index < 19)
        s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
      s->sub.trees.bb = 7;
      t = inflate_trees_bits(s->sub.trees.blens, &s->sub.trees.bb,
                             &s->sub.trees.tb, z);
      if (t != Z_OK)
      {
        ZFREE(z, s->sub.trees.blens);
        r = t;
        if (r == Z_DATA_ERROR)
          s->mode = BADB;
        LEAVE
      }
      s->sub.trees.index = 0;
      Tracev((stderr, "inflate:       bits tree ok\n"));
      s->mode = DTREE;
    case DTREE:
      while (t = s->sub.trees.table,
             s->sub.trees.index < 258 + (t & 0x1f) + ((t >> 5) & 0x1f))
      {
        inflate_huft *h;
        uInt i, j, c;

        t = s->sub.trees.bb;
        NEEDBITS(t)
        h = s->sub.trees.tb + ((uInt)b & inflate_mask[t]);
        t = h->word.what.Bits;
        c = h->more.Base;
        if (c < 16)
        {
          DUMPBITS(t)
          s->sub.trees.blens[s->sub.trees.index++] = c;
        }
        else /* c == 16..18 */
        {
          i = c == 18 ? 7 : c - 14;
          j = c == 18 ? 11 : 3;
          NEEDBITS(t + i)
          DUMPBITS(t)
          j += (uInt)b & inflate_mask[i];
          DUMPBITS(i)
          i = s->sub.trees.index;
          t = s->sub.trees.table;
          if (i + j > 258 + (t & 0x1f) + ((t >> 5) & 0x1f) ||
              (c == 16 && i < 1))
          {
            inflate_trees_free(s->sub.trees.tb, z);
            ZFREE(z, s->sub.trees.blens);
            s->mode = BADB;
            z->msg = (char*)"invalid bit length repeat";
            r = Z_DATA_ERROR;
            LEAVE
          }
          c = c == 16 ? s->sub.trees.blens[i - 1] : 0;
          do {
            s->sub.trees.blens[i++] = c;
          } while (--j);
          s->sub.trees.index = i;
        }
      }
      inflate_trees_free(s->sub.trees.tb, z);
      s->sub.trees.tb = Z_NULL;
      {
        uInt bl, bd;
        inflate_huft *tl, *td;
        inflate_codes_statef *c;

        bl = 9;         /* must be <= 9 for lookahead assumptions */
        bd = 6;         /* must be <= 9 for lookahead assumptions */
        t = s->sub.trees.table;
#ifdef DEBUG_ZLIB
      inflate_hufts = 0;
#endif
        t = inflate_trees_dynamic(257 + (t & 0x1f), 1 + ((t >> 5) & 0x1f),
                                  s->sub.trees.blens, &bl, &bd, &tl, &td, z);
        ZFREE(z, s->sub.trees.blens);
        if (t != Z_OK)
        {
          if (t == (uInt)Z_DATA_ERROR)
            s->mode = BADB;
          r = t;
          LEAVE
        }
        Tracev((stderr, "inflate:       trees ok, %d * %d bytes used\n",
              inflate_hufts, sizeof(inflate_huft)));
        if ((c = inflate_codes_new(bl, bd, tl, td, z)) == Z_NULL)
        {
          inflate_trees_free(td, z);
          inflate_trees_free(tl, z);
          r = Z_MEM_ERROR;
          LEAVE
        }
        s->sub.decode.codes = c;
        s->sub.decode.tl = tl;
        s->sub.decode.td = td;
      }
      s->mode = CODES;
    case CODES:
      UPDATE
      if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
        return inflate_flush(s, z, r);
      r = Z_OK;
      inflate_codes_free(s->sub.decode.codes, z);
      inflate_trees_free(s->sub.decode.td, z);
      inflate_trees_free(s->sub.decode.tl, z);
      LOAD
      Tracev((stderr, "inflate:       codes end, %lu total out\n",
              z->total_out + (q >= s->read ? q - s->read :
              (s->end - s->read) + (q - s->window))));
      if (!s->last)
      {
        s->mode = TYPE;
        break;
      }
      if (k > 7)              /* return unused byte, if any */
      {
        Assert(k < 16, "inflate_codes grabbed too many bytes")
        k -= 8;
        n++;
        p--;                    /* can always return one */
      }
      s->mode = DRY;
    case DRY:
      FLUSH
      if (s->read != s->write)
        LEAVE
      s->mode = DONEB;
    case DONEB:
      r = Z_STREAM_END;
      LEAVE
    case BADB:
      r = Z_DATA_ERROR;
      LEAVE
    default:
      r = Z_STREAM_ERROR;
      LEAVE
  }
}


int inflate_blocks_free(s, z, c)
inflate_blocks_statef *s;
z_streamp z;
uLongf *c;
{
  inflate_blocks_reset(s, z, c);
  ZFREE(z, s->window);
  ZFREE(z, s);
  Trace((stderr, "inflate:   blocks freed\n"));
  return Z_OK;
}


void inflate_set_dictionary(s, d, n)
inflate_blocks_statef *s;
const Bytef *d;
uInt  n;
{
  zmemcpy((charf *)s->window, d, n);
  s->read = s->write = s->window + n;
}

/*
 * This subroutine adds the data at next_in/avail_in to the output history
 * without performing any output.  The output buffer must be "caught up";
 * i.e. no pending output (hence s->read equals s->write), and the state must
 * be BLOCKS (i.e. we should be willing to see the start of a series of
 * BLOCKS).  On exit, the output will also be caught up, and the checksum
 * will have been updated if need be.
 */
int inflate_addhistory(s, z)
inflate_blocks_statef *s;
z_stream *z;
{
    uLong b;              /* bit buffer */  /* NOT USED HERE */
    uInt k;               /* bits in bit buffer */ /* NOT USED HERE */
    uInt t;               /* temporary storage */
    Bytef *p;             /* input data pointer */
    uInt n;               /* bytes available there */
    Bytef *q;             /* output window write pointer */
    uInt m;               /* bytes to end of window or read pointer */

    if (s->read != s->write)
	return Z_STREAM_ERROR;
    if (s->mode != TYPE)
	return Z_DATA_ERROR;

    /* we're ready to rock */
    LOAD
    /* while there is input ready, copy to output buffer, moving
     * pointers as needed.
     */