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   <H1>[Mageia-dev] unity on mageia</H1>
    <B>Olav Vitters</B> 
    <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20unity%20on%20mageia&In-Reply-To=%3C20120916184832.GA2563%40bkor.dhs.org%3E"
       TITLE="[Mageia-dev] unity on mageia">olav at vitters.nl
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    <I>Sun Sep 16 20:48:32 CEST 2012</I>
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<PRE>On Fri, Sep 14, 2012 at 10:03:35PM +0300, Damian Ivanov wrote:
&gt;<i> There actually only the unity packages needed to be compile against it
</I>&gt;<i> (which is no problem compile only these programs
</I>&gt;<i> against this patched gtk3 with a separate OBS project for unity :) )
</I>
Pretty sure you have that incorrect. All programs still need to use the
modified gtk, as that exports the hacky/old way to get the menu.

Instead of that, GMenu was developed.

-- 
Regards,
Olav
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