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+ <H1>[Mageia-dev] [changelog] [RPM] cauldron core/release sauerbraten-2010_07_28-1.mga2</H1>
+ <B>Maarten Vanraes</B>
+ <A HREF="mailto:mageia-dev%40mageia.org?Subject=Re%3A%20%5BMageia-dev%5D%20%5Bchangelog%5D%20%5BRPM%5D%20cauldron%20core/release%0A%09sauerbraten-2010_07_28-1.mga2&In-Reply-To=%3C201112051642.06699.alien%40rmail.be%3E"
+ TITLE="[Mageia-dev] [changelog] [RPM] cauldron core/release sauerbraten-2010_07_28-1.mga2">alien at rmail.be
+ </A><BR>
+ <I>Mon Dec 5 16:42:06 CET 2011</I>
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+<PRE>Op maandag 05 december 2011 16:01:14 schreef Samuel Verschelde:
+&gt;<i> Le lundi 5 d&#233;cembre 2011 11:10:00, Samuel Verschelde a &#233;crit :
+</I>&gt;<i> &gt; Le mardi 15 novembre 2011 14:23:00, Johnny A. Solbu a &#233;crit :
+</I>&gt;<i> &gt; &gt; On Tuesday 15 November 2011 11:26, Samuel Verschelde wrote:
+</I>&gt;<i> &gt; &gt; &gt; I don't know if it's still true, but according to the fedora games
+</I>&gt;<i> &gt; &gt; &gt; SIG group sauerbraten will not be packaged there because there are
+</I>&gt;<i> &gt; &gt; &gt; (were?) &quot;Various non commercial use clauses in the data.&quot;
+</I>&gt;<i> &gt; &gt;
+</I>&gt;<i> &gt; &gt; According to their homepage, the data (they call it media) is not Free
+</I>&gt;<i> &gt; &gt; Software. <A HREF="http://sauerbraten.org/README.html#license">http://sauerbraten.org/README.html#license</A>
+</I>&gt;<i> &gt;
+</I>&gt;<i> &gt; So it must be removed from core and submitted to non-free.
+</I>&gt;<i>
+</I>&gt;<i> In fact I'm even not sure we can distribute it at all, for the same reasons
+</I>&gt;<i> as Fedora's:
+</I>&gt;<i> - media have various licenses, depending on the contributor (lots of them)
+</I>&gt;<i> - according to the above readme, some media may even have no license at all
+</I>&gt;<i> - according to Fedora, some of those licenses restrict commercial use, and
+</I>&gt;<i> our policy does not allow non-free software with redistribution
+</I>&gt;<i> restrictions.
+</I>&gt;<i>
+</I>&gt;<i> So unless someone digs into the media files, looks at the licences, removes
+</I>&gt;<i> media files with unclear or too restrictive licenses (and that the game
+</I>&gt;<i> still works after that), then we must drop it. Otherwise it must go to
+</I>&gt;<i> non-free.
+</I>&gt;<i>
+</I>&gt;<i> Best regards
+</I>&gt;<i>
+</I>&gt;<i> Samuel Verschelde
+</I>
+you have a point there...
+
+otoh, if it comes to that, you can let the user get their &quot;media&quot; themselves,
+and still package the engine only. (it's what i do for eduke32)
+</PRE>
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