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+ <H1>[Mageia-artwork] Design for Mageia 2</H1>
+ <B>Oliver Burger</B>
+ <A HREF="mailto:mageia-artwork%40mageia.org?Subject=Re%3A%20%5BMageia-artwork%5D%20Design%20for%20Mageia%202&In-Reply-To=%3C4F79BEAF.1080005%40googlemail.com%3E"
+ TITLE="[Mageia-artwork] Design for Mageia 2">oliver.bgr at googlemail.com
+ </A><BR>
+ <I>Mon Apr 2 16:58:55 CEST 2012</I>
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+<PRE>Am 02.04.2012 16:36, schrieb Max Quarterpleen:
+&gt;<i> Are we or are we not allowed to change the colors of the logo?
+</I>&gt;<i> If so, to what colors can we change it?
+</I>&gt;<i> Here we are, after having been chastised for manipulating the logo in
+</I>&gt;<i> the installer screens trying to do our damnedest not to manipulate the
+</I>&gt;<i> logo for the background and still make it look good. And then you come
+</I>&gt;<i> in and say &quot;oh, but what about *this*?&quot;
+</I>You are right, that whole process should be better defined. There
+definitely was a big problems with the communication but - as much as I
+like TeaAge - it was at least partly his failure, because he more or
+less disappeared and didn't see to it, that his deputy could fully take
+over.
+Another lesson learned for the future. We must find a way to get the
+deputies more involved, so the absence of a team leader does not disrupt
+the whole team.
+
+&gt;<i> I wish that this were better defined, and that the council members had
+</I>&gt;<i> gotten involve earlier in the process.
+</I>&gt;<i> Same deal with the installer screens. You can't sit there silently
+</I>&gt;<i> throughout the whole creative process, and then come in at the deadline
+</I>&gt;<i> and say &quot;no, we can't do that&quot;.
+</I>&gt;<i> That hurts, a lot.
+</I>I do understand your feelings. But please keep in mind, we are all human
+and thus we do make mistakes. The only way to get rid of that is to get
+rid of humans and I don't think that is a good idea.
+So we must learn to communicate better here as well.
+
+&gt;<i> It means that all of the work we have been doing until now isn't good
+</I>&gt;<i> enough. And when I do take initiative and reach out to council members
+</I>&gt;<i> asking &quot;*this* is what we want to do, is that OK with you?&quot; I get
+</I>&gt;<i> volumes of silence. But then, a week before everything needs to be
+</I>&gt;<i> finished you guys come in and say &quot;Oh, what's been going on? This? no,
+</I>&gt;<i> that's not good enough&quot;.
+</I>&gt;<i> It's enough to make one resentful.
+</I>Well, the work isn't lost, let's keep it, refine it and use it for Mga3.
+Because after the release is before the release...
+About the silence you got back sometimes, I have to admit, it's - at
+least partly - my fault as well. In the past few weeks, I have not
+really read the artwork ml due to serious time limitations.
+
+Oliver
+&gt;<i>
+</I>
+--
+Oliver Burger
+
+Mageia contributor
+</PRE>
+
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