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diff --git a/docs/advocacy b/docs/advocacy new file mode 100644 index 000000000..9e7f00b6b --- /dev/null +++ b/docs/advocacy @@ -0,0 +1,87 @@ +a little DrakX history: + +june 1999: + i start rewriting redhat's install in perl, partly for the fun of it. I'm + still working for the army + +5 july 1999: + i start full time job at mandrakesoft. But we don't have many computers and i + must share the accounting computer with Merieme who is working half-time. No + test machine (i test on others box, and destroyed Jacques partitions once), + guess how it slows things down? + +august 1999: + at last computers, even test one + first DrakX version which can install things, very very rough + +september 1999: + a friend of mine help me 2 weeks on DrakX relayed by Francois + +november 1999: + first released version of DrakX (goldpack). Not really stable yet. + +january 2000: + 7.0 is out, with a DrakX quite stable + +july 2000: + dams starts working on draknet + +mid-october -> mid-january 2000: + gc rewrites the stage1 to win every kb we can + -> size divided by 7 (!) for cdrom + + +The DrakX team is also doing a lot of other things: +- drakxtools +- urpmi, early MandrakeUpdate, early rpmdrake... +- Mandrake Control Center (new DrakConf) +- packages maintenance/enhancing (esp. ghostscript, 3D-wrappers, lilo) +- fixing core packages to make them installable +- scoring packages, sorting them, flagging them... (compssList, rpmsrate) +- reading/answering cooker and other MLs +- helping non-perl gurus :) + +That doesn't give much. Me being the one more working on plain DrakX. It gives 2 +people working for 1.5 years. IMO it isn't ``spending an enormous amount of +resources''. +And what do you mean by ``compared to the code base size''??? DrakX is currently +around 28K lines, which is big IMO. You can compare it with linuxconf which is +170K lines. I think the achievement of DrakX is comparable (a 6 times code size +win from dumb C++ to expressive perl is normal imo). + + +Also it seems like we don't have the same understanding of the word +"maintenance". +DrakX functionalities have evolved *a lot* since the beginning: + +- hardware detection, configuration, debugging, work-arounding (multi-kernel installs...) +- making things prettier + - more bitmaps + - "advanced" button + - syslinux graphical boot +- making it work with latest versions of software (eg: switching to rpm4) +- finding out the best way to use rpmlib +- multi-cd +- draknet: configuring every piece of stupid protocols +- diskdrake: raid, loopback, LVM, resizing, checking stupid users entry +- XFdrake: multi-mice, multi-heads, 3D-accel +- porting to axp/sparc/ppc (with Stew's help) +- always more i18n +- keeping things small + - .cz format + - moving to .png + - getFile on demand from mdkinst for ramdisk installs + +[...] + +> You don't believe the books ? Count yourself; see the man/months spent +> in 'pure' developoment in drakX, and the resources put in mantainance +> of the code base; as far as i know, your count should confirm what the +> books says; more probabily, you will discover that our numbers are +> even worse. + +if you count enhancements, adding features... in maintenance, i confirm the +numbers, and find them quite normal. + +if you only count bug fixing, the time would be much shorter (around 30%). + |