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authorAngelo Naselli <anaselli@linux.it>2015-03-16 19:20:40 +0100
committerAngelo Naselli <anaselli@linux.it>2015-03-16 19:20:40 +0100
commitb4e446c21e299af0441ec44db7a86334980b77c2 (patch)
treeea17c359431cb9e10aeed60346cb7b5a2c7af19d /lib/AdminPanel/Category.pm
parentfc9772f1f03684e8dab50ff77d2c46c5e0309c7b (diff)
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Moved the tree accordingly
Diffstat (limited to 'lib/AdminPanel/Category.pm')
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diff --git a/lib/AdminPanel/Category.pm b/lib/AdminPanel/Category.pm
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-# vim: set et ts=4 sw=4:
-# Copyright 2012 Steven Tucker
-#
-# This file is part of ManaTools
-#
-# ManaTools is free software: you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation, either version 2 of the License, or
-# (at your option) any later version.
-#
-# ManaTools is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with ManaTools. If not, see <http://www.gnu.org/licenses/>.
-
-
-#Class Category
-package ManaTools::Category;
-
-use strict;
-use warnings;
-use diagnostics;
-use yui;
-
-## Can only add the config file data at constructor
-## The Gui elements are added in setupGui inside MainDisplay
-#=============================================================
-
-=head2 new
-
-=head3 INPUT
-
- $newName: new category name
- $newIcon: new category icon
-
-=head3 OUTPUT
-
- $self: this object
-
-=head3 DESCRIPTION
-
- Constructor: creates a new category named Name
-
-=cut
-
-#=============================================================
-
-sub new {
- my ($class, $newName, $newIcon) = @_;
- my $self = {
- name => 0,
- button => 0,
- icon => 0,
- modules => [],
- };
- bless $self, 'ManaTools::Category';
-
- $self->{name} = $newName;
- $self->{icon} = $newIcon;
-
- return $self;
-}
-
-## Add a new module to the list
-#=============================================================
-
-=head2 loadModule
-
-=head3 INPUT
-
- $self: this object
- $module: module to add
-
-=head3 OUTPUT
-
- 1: if the module has been added
- 0: otherwise
-
-=head3 DESCRIPTION
-
- This method adds a module to the loaded
- modules if it is not already in.
-
-=cut
-
-#=============================================================
-sub loadModule {
- my ($self, $module) = @_;
-
- if (!$self->moduleLoaded($module->{name})) {
- push ( @{$self->{modules}}, $module );
-
- return 1;
- }
- return 0;
-}
-
-#=============================================================
-
-=head2 moduleLoaded
-
-=head3 INPUT
-
- $self: this object
- $module_name or -CLASS => name : module/CLASS name to look for
-
-=head3 OUTPUT
-
- $present: module present or not
-
-=head3 DESCRIPTION
-
- This method looks for the given module and if already in
- returns true.
-=cut
-
-#=============================================================
-sub moduleLoaded {
- my $self = shift;
- my ($module_name) = @_;
- my %params = ();
- if ($module_name eq '-CLASS') {
- (%params) = @_;
- }
-
- my $present = 0;
-
- if (!$module_name || ! $self->{modules}) {
- return $present;
- }
-
- foreach my $mod (@{$self->{modules}}) {
- if (exists $params{-CLASS} && ref($mod) eq $params{-CLASS}) {
- $present = 1;
- last;
- }
- elsif ($mod->{name} eq $module_name) {
- $present = 1;
- last;
- }
- }
-
- return $present;
-}
-
-#=============================================================
-
-=head2 addButtons
-
-=head3 INPUT
-
- $self: this object
- $panel: parent panel layout in which to create buttons
- $factory: yui factory
-
-=head3 DESCRIPTION
-
- Creates and adds buttons for each module_name
-
-=cut
-
-#=============================================================
-sub addButtons {
- my($self, $panel, $factory) = @_;
- my $tmpButton;
- my $currLayout = 0;
- my %weights = ();
- my $curr;
- my $count = 0;
- foreach my $mod (@{$self->{modules}}) {
- if(($count % 2) != 1) {
- $factory->createVSpacing($panel, 0.5);
- $currLayout = $factory->createHBox($panel);
- $factory->createHSpacing($currLayout, 1);
- $currLayout->setWeight($yui::YD_VERT, 10);
- }
-
- $tmpButton = $factory->createPushButton(
- $currLayout,
- $mod->name
- );
- $count++;
- if (($count < scalar @{$self->{modules}}) || (($count >= scalar @{$self->{modules}}) && ($count % 2) == 0)) {
- $tmpButton->setWeight($yui::YD_HORIZ, 20);
- }
- $factory->createHSpacing($currLayout, 1);
- $mod->setButton($tmpButton);
- $tmpButton->setLabel($mod->name);
- $tmpButton->setIcon($mod->icon);
- }
-}
-
-#=============================================================
-
-=head2 removeButtons
-
-=head3 INPUT
-
- $self: this object
-
-=head3 DESCRIPTION
-
- Delete the module buttons
-
-=cut
-
-#=============================================================
-sub removeButtons {
- my($self) = @_;
-
- for(@{$self->{modules}}) {
- $_->removeButton();
- }
-}
-
-#=============================================================
-
-=head2 setIcon
-
-=head3 INPUT
-
- $self: this object
-
-=head3 DESCRIPTION
-
- set the button icon
-
-=cut
-
-#=============================================================
-sub setIcon {
- my($self) = @_;
-
- $self->{button}->setIcon($self->{icon});
-}
-
-1;
-__END__
-
-=pod
-
-=head1 NAME
-
- Category - add new category to window
-
-=head1 SYNOPSIS
-
- $category = new Category('Category Name');
-
-
-=head1 USAGE
-
- This class is used by MainDisplay internally and should not
- be used outside, since MainDisplay::setupGui use it to
- build GUI layout.
-
-=head1 FUNCTIONS
-
-=cut