db = $db; $this->user = $user; $this->cache = $cache; } /** * Returns the teampage position for a given group, if the group exists. * * {@inheritDoc} */ public function get_group_value($group_id) { // The join is required to ensure that the group itself exists $sql = 'SELECT g.group_id, t.teampage_position FROM ' . GROUPS_TABLE . ' g LEFT JOIN ' . TEAMPAGE_TABLE . ' t ON (t.group_id = g.group_id) WHERE g.group_id = ' . (int) $group_id; $result = $this->db->sql_query($sql); $row = $this->db->sql_fetchrow($result); $this->db->sql_freeresult($result); if ($row === false) { // Group not found. throw new \phpbb\groupposition\exception('NO_GROUP'); } return (int) $row['teampage_position']; } /** * Returns the row for a given group, if the group exists. * * @param int $group_id group_id of the group to be selected * @return array Data row of the group */ public function get_group_values($group_id) { // The join is required to ensure that the group itself exists $sql = 'SELECT * FROM ' . GROUPS_TABLE . ' g LEFT JOIN ' . TEAMPAGE_TABLE . ' t ON (t.group_id = g.group_id) WHERE g.group_id = ' . (int) $group_id; $result = $this->db->sql_query($sql); $row = $this->db->sql_fetchrow($result); $this->db->sql_freeresult($result); if ($row === false) { // Group not found. throw new \phpbb\groupposition\exception('NO_GROUP'); } return $row; } /** * Returns the teampage position for a given teampage item, if the item exists. * * @param int $teampage_id Teampage_id of the selected item * @return int Teampage position of the item */ public function get_teampage_value($teampage_id) { $sql = 'SELECT teampage_position FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_id = ' . (int) $teampage_id; $result = $this->db->sql_query($sql); $current_value = $this->db->sql_fetchfield('teampage_position'); $this->db->sql_freeresult($result); if ($current_value === false) { // Group not found. throw new \phpbb\groupposition\exception('NO_GROUP'); } return (int) $current_value; } /** * Returns the teampage row for a given teampage item, if the item exists. * * @param int $teampage_id Teampage_id of the selected item * @return array Teampage row of the item */ public function get_teampage_values($teampage_id) { $sql = 'SELECT teampage_position, teampage_parent FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_id = ' . (int) $teampage_id; $result = $this->db->sql_query($sql); $row = $this->db->sql_fetchrow($result); $this->db->sql_freeresult($result); if ($row === false) { // Group not found. throw new \phpbb\groupposition\exception('NO_GROUP'); } return $row; } /** * Get number of items displayed * * {@inheritDoc} */ public function get_group_count() { $sql = 'SELECT teampage_position FROM ' . TEAMPAGE_TABLE . ' ORDER BY teampage_position DESC'; $result = $this->db->sql_query_limit($sql, 1); $group_count = (int) $this->db->sql_fetchfield('teampage_position'); $this->db->sql_freeresult($result); return $group_count; } /** * Adds a group by group_id * * {@inheritDoc} */ public function add_group($group_id) { return $this->add_group_teampage($group_id, self::NO_PARENT); } /** * Adds a group by group_id * * @param int $group_id group_id of the group to be added * @param int $parent_id Teampage ID of the parent item * @return bool True if the group was added successfully */ public function add_group_teampage($group_id, $parent_id) { $current_value = $this->get_group_value($group_id); if ($current_value == self::GROUP_DISABLED) { if ($parent_id != self::NO_PARENT) { // Check, whether the given parent is a category $sql = 'SELECT teampage_id FROM ' . TEAMPAGE_TABLE . ' WHERE group_id = 0 AND teampage_id = ' . (int) $parent_id; $result = $this->db->sql_query_limit($sql, 1); $parent_is_category = (bool) $this->db->sql_fetchfield('teampage_id'); $this->db->sql_freeresult($result); if ($parent_is_category) { // Get value of last child from this parent and add group there $sql = 'SELECT teampage_position FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_parent = ' . (int) $parent_id . ' OR teampage_id = ' . (int) $parent_id . ' ORDER BY teampage_position DESC'; $result = $this->db->sql_query_limit($sql, 1); $new_position = (int) $this->db->sql_fetchfield('teampage_position'); $this->db->sql_freeresult($result); $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position + 1 WHERE teampage_position > ' . $new_position; $this->db->sql_query($sql); } } else { // Add group at the end $new_position = $this->get_group_count(); } $sql_ary = array( 'group_id' => $group_id, 'teampage_position' => $new_position + 1, 'teampage_parent' => $parent_id, ); $sql = 'INSERT INTO ' . TEAMPAGE_TABLE . ' ' . $this->db->sql_build_array('INSERT', $sql_ary); $this->db->sql_query($sql); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } $this->cache->destroy('sql', TEAMPAGE_TABLE); return false; } /** * Adds a new \category * * @param string $category_name Name of the category to be added * @return bool True if the category was added successfully */ public function add_category_teampage($category_name) { if ($category_name === '') { return false; } $num_entries = $this->get_group_count(); $sql_ary = array( 'group_id' => 0, 'teampage_position' => $num_entries + 1, 'teampage_parent' => 0, 'teampage_name' => truncate_string($category_name, 255, 255), ); $sql = 'INSERT INTO ' . TEAMPAGE_TABLE . ' ' . $this->db->sql_build_array('INSERT', $sql_ary); $this->db->sql_query($sql); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } /** * Deletes a group from the list and closes the gap in the position list. * * {@inheritDoc} */ public function delete_group($group_id, $skip_group = false) { $current_value = $this->get_group_value($group_id); if ($current_value != self::GROUP_DISABLED) { $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position - 1 WHERE teampage_position > ' . $current_value; $this->db->sql_query($sql); $sql = 'DELETE FROM ' . TEAMPAGE_TABLE . ' WHERE group_id = ' . $group_id; $this->db->sql_query($sql); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } $this->cache->destroy('sql', TEAMPAGE_TABLE); return false; } /** * Deletes an item from the list and closes the gap in the position list. * * @param int $teampage_id teampage_id of the item to be deleted * @param bool $skip_group Skip setting the group to GROUP_DISABLED, to save the query, when you need to update it anyway. * @return bool True if the item was deleted successfully */ public function delete_teampage($teampage_id, $skip_group = false) { $current_value = $this->get_teampage_value($teampage_id); if ($current_value != self::GROUP_DISABLED) { $sql = 'DELETE FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_id = ' . $teampage_id . ' OR teampage_parent = ' . $teampage_id; $this->db->sql_query($sql); $delta = (int) $this->db->sql_affectedrows(); $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position - ' . $delta . ' WHERE teampage_position > ' . $current_value; $this->db->sql_query($sql); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } $this->cache->destroy('sql', TEAMPAGE_TABLE); return false; } /** * Moves a group up by group_id * * {@inheritDoc} */ public function move_up($group_id) { return $this->move($group_id, 1); } /** * Moves an item up by teampage_id * * @param int $group_id group_id of the group to be moved * @return bool True if the group was moved successfully */ public function move_up_teampage($teampage_id) { return $this->move_teampage($teampage_id, 1); } /** * Moves a group down by group_id * * {@inheritDoc} */ public function move_down($group_id) { return $this->move($group_id, -1); } /** * Movesan item down by teampage_id * * @param int $group_id group_id of the group to be moved * @return bool True if the group was moved successfully */ public function move_down_teampage($teampage_id) { return $this->move_teampage($teampage_id, -1); } /** * Moves a group up/down * * {@inheritDoc} */ public function move($group_id, $delta) { $delta = (int) $delta; if (!$delta) { return false; } $move_up = ($delta > 0) ? true : false; $data = $this->get_group_values($group_id); $current_value = (int) $data['teampage_position']; if ($current_value != self::GROUP_DISABLED) { $this->db->sql_transaction('begin'); if (!$move_up && $data['teampage_parent'] == self::NO_PARENT) { // If we move items down, we need to grab the one sibling more, // so we do not ignore the children of the previous sibling. // We will remove the additional sibling later on. $delta = abs($delta) + 1; } $sql = 'SELECT teampage_position FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_parent = ' . (int) $data['teampage_parent'] . ' AND teampage_position' . (($move_up) ? ' < ' : ' > ') . $current_value . ' ORDER BY teampage_position' . (($move_up) ? ' DESC' : ' ASC'); $result = $this->db->sql_query_limit($sql, $delta); $sibling_count = 0; $sibling_limit = $delta; // Reset the delta, as we recalculate the new \real delta $delta = 0; while ($row = $this->db->sql_fetchrow($result)) { $sibling_count++; $delta = $current_value - $row['teampage_position']; if (!$move_up && $data['teampage_parent'] == self::NO_PARENT && $sibling_count == $sibling_limit) { // Remove the additional sibling we added previously $delta++; } } $this->db->sql_freeresult($result); if ($delta) { // First we move all items between our current value and the target value up/down 1, // so we have a gap for our item to move. $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position' . (($move_up) ? ' + 1' : ' - 1') . ' WHERE teampage_position' . (($move_up) ? ' >= ' : ' <= ') . ($current_value - $delta) . ' AND teampage_position' . (($move_up) ? ' < ' : ' > ') . $current_value; $this->db->sql_query($sql); // And now finally, when we moved some other items and built a gap, // we can move the desired item to it. $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position ' . (($move_up) ? ' - ' : ' + ') . abs($delta) . ' WHERE group_id = ' . (int) $group_id; $this->db->sql_query($sql); $this->db->sql_transaction('commit'); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } $this->db->sql_transaction('commit'); } $this->cache->destroy('sql', TEAMPAGE_TABLE); return false; } /** * Moves an item up/down * * @param int $teampage_id teampage_id of the item to be moved * @param int $delta number of steps: * - positive = move up * - negative = move down * @return bool True if the group was moved successfully */ public function move_teampage($teampage_id, $delta) { $delta = (int) $delta; if (!$delta) { return false; } $move_up = ($delta > 0) ? true : false; $data = $this->get_teampage_values($teampage_id); $current_value = (int) $data['teampage_position']; if ($current_value != self::GROUP_DISABLED) { $this->db->sql_transaction('begin'); if (!$move_up && $data['teampage_parent'] == self::NO_PARENT) { // If we move items down, we need to grab the one sibling more, // so we do not ignore the children of the previous sibling. // We will remove the additional sibling later on. $delta = abs($delta) + 1; } $sql = 'SELECT teampage_id, teampage_position FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_parent = ' . (int) $data['teampage_parent'] . ' AND teampage_position' . (($move_up) ? ' < ' : ' > ') . $current_value . ' ORDER BY teampage_position' . (($move_up) ? ' DESC' : ' ASC'); $result = $this->db->sql_query_limit($sql, $delta); $sibling_count = 0; $sibling_limit = $delta; // Reset the delta, as we recalculate the new \real delta $delta = 0; while ($row = $this->db->sql_fetchrow($result)) { $sibling_count++; $delta = $current_value - $row['teampage_position']; // Remove the additional sibling we added previously // But only, if we included it, this is not be the case // when we reached the end of our list if (!$move_up && $data['teampage_parent'] == self::NO_PARENT && $sibling_count == $sibling_limit) { $delta++; } } $this->db->sql_freeresult($result); if ($delta) { $sql = 'SELECT COUNT(teampage_id) as num_items FROM ' . TEAMPAGE_TABLE . ' WHERE teampage_id = ' . (int) $teampage_id . ' OR teampage_parent = ' . (int) $teampage_id; $result = $this->db->sql_query($sql); $num_items = (int) $this->db->sql_fetchfield('num_items'); $this->db->sql_freeresult($result); // First we move all items between our current value and the target value up/down 1, // so we have a gap for our item to move. $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position' . (($move_up) ? ' + ' : ' - ') . $num_items . ' WHERE teampage_position' . (($move_up) ? ' >= ' : ' <= ') . ($current_value - $delta) . ' AND teampage_position' . (($move_up) ? ' < ' : ' > ') . $current_value . ' AND NOT (teampage_id = ' . (int) $teampage_id . ' OR teampage_parent = ' . (int) $teampage_id . ')'; $this->db->sql_query($sql); $delta = (!$move_up && $data['teampage_parent'] == self::NO_PARENT) ? (abs($delta) - ($num_items - 1)) : abs($delta); // And now finally, when we moved some other items and built a gap, // we can move the desired item to it. $sql = 'UPDATE ' . TEAMPAGE_TABLE . ' SET teampage_position = teampage_position ' . (($move_up) ? ' - ' : ' + ') . $delta . ' WHERE teampage_id = ' . (int) $teampage_id . ' OR teampage_parent = ' . (int) $teampage_id; $this->db->sql_query($sql); $this->db->sql_transaction('commit'); $this->cache->destroy('sql', TEAMPAGE_TABLE); return true; } $this->db->sql_transaction('commit'); } $this->cache->destroy('sql', TEAMPAGE_TABLE); return false; } /** * Get group type language var * * @param int $group_type group_type from the groups-table * @return string name of the language variable for the given group-type. */ static public function group_type_language($group_type) { switch ($group_type) { case GROUP_OPEN: return 'GROUP_REQUEST'; case GROUP_CLOSED: return 'GROUP_CLOSED'; case GROUP_HIDDEN: return 'GROUP_HIDDEN'; case GROUP_SPECIAL: return 'GROUP_SPECIAL'; case GROUP_FREE: return 'GROUP_OPEN'; } } }