From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- .../20111201/5b61ddc3/attachment-0001.html | 32 ++++++++++++++++++++++ .../attachments/20111201/5b61ddc3/attachment.html | 32 ++++++++++++++++++++++ 2 files changed, 64 insertions(+) create mode 100644 zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment-0001.html create mode 100644 zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment.html (limited to 'zarb-ml/mageia-dev/attachments/20111201/5b61ddc3') diff --git a/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment-0001.html b/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment-0001.html new file mode 100644 index 000000000..af2646357 --- /dev/null +++ b/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment-0001.html @@ -0,0 +1,32 @@ +

What if packages being installed from console?

+
在 2011-11-30 下午10:23,"Juan Luis Baptiste" <juancho@mageia.org>写道:
+On Wed, Nov 30, 2011 at 3:58 AM, zezinho <lists.jjorge@free.fr> wrote:
+> Le lundi 28 novembre 2011 05:47:19, Juan Luis Baptiste a écrit :
+>
+> Please go on. Some ideas :
+>
+> 1.Will the download have a nice window? I mean download speed/time till end,
+> stop button, etc. Because this are big downloads, not like flash-player-plugin.
+>
+
+Yes, that's how it currently works. A GTK window shows up at first run
+displaying the game's license and upon confirmation it will show
+another window for the game data download, with a progress bar,
+download speeds etc and an option to switch mirrors (haven't tried it
+yet).
+
+> 2. As user, I would expect the download to happen at install time, rather than
+> first run. It could be run in the post?
+
+Well as Pascal said in another email I'm not sure it is a good idea, I
+think there's nothing wrong with doing the download at first run. Also
+if we move the download to %pre or %post then we can't use the graphic
+window which would be a loss in user friendliness IMO.
+
+I'm almost set to commit my modifications tonight, I have been working
+on the download and install scripts for Smokin' Guns but the need more
+testing.
+
+--
+Juancho
+
diff --git a/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment.html b/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment.html new file mode 100644 index 000000000..af2646357 --- /dev/null +++ b/zarb-ml/mageia-dev/attachments/20111201/5b61ddc3/attachment.html @@ -0,0 +1,32 @@ +

What if packages being installed from console?

+
在 2011-11-30 下午10:23,"Juan Luis Baptiste" <juancho@mageia.org>写道:
+On Wed, Nov 30, 2011 at 3:58 AM, zezinho <lists.jjorge@free.fr> wrote:
+> Le lundi 28 novembre 2011 05:47:19, Juan Luis Baptiste a écrit :
+>
+> Please go on. Some ideas :
+>
+> 1.Will the download have a nice window? I mean download speed/time till end,
+> stop button, etc. Because this are big downloads, not like flash-player-plugin.
+>
+
+Yes, that's how it currently works. A GTK window shows up at first run
+displaying the game's license and upon confirmation it will show
+another window for the game data download, with a progress bar,
+download speeds etc and an option to switch mirrors (haven't tried it
+yet).
+
+> 2. As user, I would expect the download to happen at install time, rather than
+> first run. It could be run in the post?
+
+Well as Pascal said in another email I'm not sure it is a good idea, I
+think there's nothing wrong with doing the download at first run. Also
+if we move the download to %pre or %post then we can't use the graphic
+window which would be a loss in user friendliness IMO.
+
+I'm almost set to commit my modifications tonight, I have been working
+on the download and install scripts for Smokin' Guns but the need more
+testing.
+
+--
+Juancho
+
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