From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2013-January/022044.html | 145 ++++++++++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 zarb-ml/mageia-dev/2013-January/022044.html (limited to 'zarb-ml/mageia-dev/2013-January/022044.html') diff --git a/zarb-ml/mageia-dev/2013-January/022044.html b/zarb-ml/mageia-dev/2013-January/022044.html new file mode 100644 index 000000000..7c1e76eef --- /dev/null +++ b/zarb-ml/mageia-dev/2013-January/022044.html @@ -0,0 +1,145 @@ + + + + [Mageia-dev] Status note + + + + + + + + + +

[Mageia-dev] Status note

+ Joseph Wang + joequant at gmail.com +
+ Sat Jan 26 06:58:43 CET 2013 +

+
+ +
I've been avoiding checking anything into the tree so as not to
+interfere with the Mageia 3 release.  But I've been quite busy at
+working on various projects to be checked in as so as Cauldron opens
+up.  Most of them involve somewhat more than packaging since I've been
+sending patches upstream
+
+The things that I've been working on are:
+
+1) Cinnamon environment.  I not only have a cinnamon environment
+working on my local box, but I've also created a set of packages that
+pull in all of the latest cinnamon themes, applets, and desklets.
+
+2) Games: I'm tracking development for raceintospace, golly and
+leocad.  I've also got a local package of freeorion.
+
+3) Astronomy/Visualization: I've created packages for the top
+astronomy programs on sourceforge.  These have either eye candy or are
+professional tools or both.  The things that I've packaged are
+virtualmoonatlas, aladin, ds9 and a ton of astronomy related python
+scripts.  I've also worked on a drop in replacement for pgplot based
+on plplot and a Pypi -> rpm script.  I also have a local package of
+elmerfem working.  I was going to work on paraview, and there are some
+install issues, and I'd like to work on ds9 first.
+
+I also have mesa working so if anyone wants to simulate a star, let me
+know.  The problem with mesa is that theorists work mainly with
+source, so I've been trying to figure out the best way of packaging
+mesa to allow for tweaking.
+
+4) opengl for ATI: I was working a while ago trying to get the open
+source GPU/glamor drivers working on the newest AMD card, but that
+doesn't seem that useful since AMD doesn't seem interesting in this.
+There are some bits and pieces in my dev box that might be useful if
+someone else is working on this.
+
+I'm also interested in taking requests.  If there is some game or
+astronomy related package that you'd like to get packaged let me know.
+ One thing that I'm looking for is some open source wargame engine
+(xconq is too old, lgeneral needs non-freeware files, and opengeneral
+is closed source).  I'm also looking at openbve train simulator
+(getting old, and lots of mono changes needed) and rigsofrods
+(installation from source is complex).  On the astronomy front, I'd
+like to get in IRAF but that's really hard to install.  Also, I'm
+interested in knowing what sort of telescope control tools and tools
+amateurs are using.
+
+If I have a moment, I'll put up some screenshots with these packages
+working on my cinnamon desktop.
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+

+ +
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