From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-March/013356.html | 148 ++++++++++++++++++++++++++++++ 1 file changed, 148 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-March/013356.html (limited to 'zarb-ml/mageia-dev/2012-March/013356.html') diff --git a/zarb-ml/mageia-dev/2012-March/013356.html b/zarb-ml/mageia-dev/2012-March/013356.html new file mode 100644 index 000000000..19dc21c8a --- /dev/null +++ b/zarb-ml/mageia-dev/2012-March/013356.html @@ -0,0 +1,148 @@ + + + + [Mageia-dev] freeze push: mesa + + + + + + + + + +

[Mageia-dev] freeze push: mesa

+ Thierry Vignaud + thierry.vignaud at gmail.com +
+ Thu Mar 22 08:52:18 CET 2012 +

+
+ +
Hi
+
+Please let in mesa-8.0.2.
+It's a pure bug fixes only minor release that fixes support on newer
+intel cards.
+Here's the changelog:
+
+    Bug 38720 - [SNB] Trine triggers a GPU hang
+    Bug 40059 - [SNB] hang in "Amnesia: The Dark Descent" demo
+    Bug 45216 - [SNB] GPU hang in OilRush
+    Bug 46631 - It's really hard to hit the fast path for the fallback
+glReadPixels code
+    Bug 46679 - glReadPixels on a luminance texture returns the wrong values
+    Bug 46311 - Missing support of point size in Mesa core
+    Bug 46665 - [PNV] webgl conformance case max texture fails
+    Bug 45975 - [Gen4 + ILK] render with pointcoord will fail to render
+    Bug 46666 - [PNV] webgl conformance case NPOT case fails with
+TEXTURE_MIN_FILTER set to LINEAR
+
+See you
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+

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