From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-March/013118.html | 127 ++++++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-March/013118.html (limited to 'zarb-ml/mageia-dev/2012-March/013118.html') diff --git a/zarb-ml/mageia-dev/2012-March/013118.html b/zarb-ml/mageia-dev/2012-March/013118.html new file mode 100644 index 000000000..9ab9e37ad --- /dev/null +++ b/zarb-ml/mageia-dev/2012-March/013118.html @@ -0,0 +1,127 @@ + + + + [Mageia-dev] [Freeze] please let in xonotic + + + + + + + + + +

[Mageia-dev] [Freeze] please let in xonotic

+ Bertaux Xavier + bertauxx at yahoo.fr +
+ Thu Mar 15 18:24:06 CET 2012 +

+
+ +
Le 15/03/2012 17:39, Shlomi Fish a écrit :
+> Hi all,
+>
+> On Thu, 15 Mar 2012 16:50:33 +0200
+> Anssi Hannula <anssi at mageia.org> wrote:
+>
+>> 14.03.2012 09:26, Maarten Vanraes kirjoitti:
+>>> Op woensdag 14 maart 2012 01:16:23 schreef Juan Luis Baptiste:
+>>>> On Sun, Mar 11, 2012 at 7:21 AM, Michael Scherer <misc at zarb.org> wrote:
+>>>>> Le samedi 10 mars 2012 à 10:26 +0100, Thierry Vignaud a écrit :
+>>>>>> Hi
+>>>>>>
+>>>>>> please let in xonotic-0.6.0
+>>>>>> It's just a game that impacts nothing else.
+>>>>> Niet.
+>>>>>
+>>>>> That's bugfix or security fixes.
+>>>> Well I vote to be updated, why ? global game servers are currently
+>>>> running 0.6.0, and by personal experience over several years (omg how
+>>>> much time wasted on this) these FPS games need to have the same
+>>>> client/server version, in some cases different versions won't work at
+>>>> all (ie. Urban Terror 3.7 -> 4.0 -> 4.1, Warsow 0.5 -> 0.8 etc).
+>>>>
+>>>> I just did the test of running a 0.5.0 client on a 0.6.0 server and it
+>>>> works, but a big and annoying yellow announce floats across the screen
+>>>> remaining you that a new version is available. I also talked with one
+>>>> dev over IRC and he told me that there could be issues when running
+>>>> different client/server versions.
+>>>>
+>>>> So just to be on the safe side this new version should be pushed. If
+>>>> not then probably we will need to do it later as an update if any
+>>>> problems arise. I commit my self to test the new version, I know very
+>>>> well how this game works.
+>>> IINM we have some kind of exception regarding games for their client/server 
+>>> relation regarding updates vs backports? if so, then perhaps we could have the 
+>>> same policy wrt updates to version freeze?
+>> Yes, we do. Version policy (i.e. no-new-versions-in-updates policy) has
+>> an exception for "Software that is version-bound to an online service
+>> (games, virus scanners?) and will only work with the latest version."
+>>
+>> This doesn't 100% fit xonotic, though, as online play doesn't *require*
+>> a specific version. However, as it does impede the online playing
+>> experience and (AFAIU) online-play is a significant part of xonotic, I'd
+>> side on the 'update' verdict here.
+>>
+>> What do other people think regarding this aspect?
+>>
+> If this is the case, then I say that xonotic should be allowed to be updated.
+I'm not about to be okay with that, a version Freeze only accepts
+updates on bug fixes and security warnings, so RC to Release is OK but
+not to revision's change, otherwise that would mean that if fate xonotic
+in version 0.7 just before the Release we should built.
+To me this should be pushed Backport, to limit the update after Release
+
+Cheers
+Xavier
+
+ + + + + + + + + + + + + + + + + + +
+

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