From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-June/016951.html | 185 +++++++++++++++++++++++++++++++ 1 file changed, 185 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-June/016951.html (limited to 'zarb-ml/mageia-dev/2012-June/016951.html') diff --git a/zarb-ml/mageia-dev/2012-June/016951.html b/zarb-ml/mageia-dev/2012-June/016951.html new file mode 100644 index 000000000..103f60326 --- /dev/null +++ b/zarb-ml/mageia-dev/2012-June/016951.html @@ -0,0 +1,185 @@ + + + + [Mageia-dev] UiAbstraction4mcc feature proposal + + + + + + + + + +

[Mageia-dev] UiAbstraction4mcc feature proposal

+ Steven Tucker + tuxta2 at gmail.com +
+ Thu Jun 28 01:38:17 CEST 2012 +

+
+ +
Hi Angelo,
+
+great to see you put your hand up.
+My position at the moment, is to get through this week at work, then 
+starting Monday begin work on this project.
+The first step is to port the relevant libYui and related libraries 
+which is what I had planned to work on next week, but if Matteo is 
+working on this then that will work out great (I am just an apprentice 
+with only 2 packages to date, so perhaps not the best person for that job).
+
+To begin with, I planned to make a basic proof of concept Control 
+Centre, so just simply a copy of the current main window of MCC but 
+without any functionality, just to see it work across the widget sets. 
+Then work on a single module to work out some standards and 
+documentation, how to make it as easy as possible for others to come 
+along and add a module.
+
+I understand the desire to have everything in the one language (and the 
+obvious choice is perl due to inertia), however I am not personally 
+against individual modules being in python/perl/C++, the reason is that 
+there are people who potentially would add a module but don't want to 
+use a language they are not familiar with and would only use for that 
+module and nothing else. So I guess I would like to give options so that 
+entry to contribution is as easy as it can be. This all started for me 
+when I looked into writing a module I wanted but found very little 
+documentation, and realised it would be more work to make my module 
+available in curses as well at gtk.
+
+As far as other contributors, I only have one willing to dive into code, 
+but it is very convenient as we work together (We just finished setting 
+up our new Mageia Cluster and so now are ready for more Mageia goodness 
+:-P  ) so a very small group at the moment, but to be honest, I think 
+that is probably a good thing in the early stages.
+
+As I said, I have to get through this week at work first, a week of 
+deadlines, but then I can start writing some more concrete plans, and 
+start playing with the code.
+
+I'll make contact again in a few days when I am ready to get going.
+
+Cheers
+
+Tuxta
+
+On 28/06/12 08:02, Angelo Naselli wrote:
+> -----BEGIN PGP SIGNED MESSAGE-----
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+>
+> Hi,
+> I'm back to this subject, because, as you probably know, the
+> proposal[1] has been accepted[2] and has to be merged with mine[3]
+> and discussed a bit to understand what we have to do and who can help.
+>
+> Il 13/06/2012 14:35, Steven Tucker ha scritto:
+>> This proposal may be a bit different to the several others you
+>> have seen in that a lot of the heavy lifting has already been done.
+>> The Ui layer is provided by libYui and friends, and the logic is
+>> already there in mcc. With the perl bindings to libYui the effort
+>> is no where near as large as a rewrite, which I imagine the several
+>> other proposals were. I would prefer it all to be written in C++,
+>> but that would be more work than adapting the current perl code, so
+>> you see it's not just pie in the sky, I have actually put some
+>> thought into it.
+> In a first read i understood the idea was to provide a new gui
+> abstraction layer, and you told me the suggested libYui library
+> is written in C++ with some script bindings (one for all perl) and
+> since I'm not a perl programmer and i know C++ and QT (something on GTk
+> also) i could help.
+> So should i assume you want to rewrite all?
+> Steven, can you please point me and other potential contributors
+> to your plans?
+> Planning is also needed to our proposal to be definitely accepted :)
+>
+> I don't have a lot of spare time, but i will help as much as possible.
+>
+> Matteo Pasotti is adding libyui to mageia repository so we could
+> start using it, I do also believe he's going to help us as well :)
+>
+> Let's start this new adventure...
+>
+> Cheers,
+> 	Angelo
+>
+>
+> [1] https://wiki.mageia.org/en/Feature:UiAbstraction4mcc
+> [2] https://wiki.mageia.org/en/FeatureMageia3_Review
+> [3] https://wiki.mageia.org/en/Feature:DrakXtoolsReview
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