From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-January/011458.html | 103 ++++++++++++++++++++++++++++ 1 file changed, 103 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-January/011458.html (limited to 'zarb-ml/mageia-dev/2012-January/011458.html') diff --git a/zarb-ml/mageia-dev/2012-January/011458.html b/zarb-ml/mageia-dev/2012-January/011458.html new file mode 100644 index 000000000..39f12876d --- /dev/null +++ b/zarb-ml/mageia-dev/2012-January/011458.html @@ -0,0 +1,103 @@ + + + + [Mageia-dev] Adding a new license to rpmlint + + + + + + + + + +

[Mageia-dev] Adding a new license to rpmlint

+ Anssi Hannula + anssi at mageia.org +
+ Fri Jan 20 08:23:24 CET 2012 +

+
+ +
On 20.01.2012 08:07, Juan Luis Baptiste wrote:
+> Hi,
+> 
+> I have packaged Warsow[1], which it's engine is open source but as
+> with other games I have packaged, the data files are licensed with a
+> non-free license called "Warsow Content License" [2], which allows
+> unmodified distribution of the data files in different formats like
+> rpm, deb, etc (clause 3). I have imported the warsow and warsow-data
+> packages to subversion but I haven't pushed them to the BS (to
+> nonfree/release of course) because the data package will be rejected
+> because of the license. It's feasible to add this license to rpmlint
+> checks ? the other solution would be to make the game use
+> autodownloader for the data files as I did for other games.
+> 
+> Thanks,
+> 
+> [1] http://www.warsow.net/
+> [2] http://www.calculate-linux.org/packages/licenses/warsow
+> 
+
+It is a non-free redistributable license and should thus use the
+"Freeware" license tag, see:
+https://wiki.mageia.org/en/Licensing_policy
+
+-- 
+Anssi Hannula
+
+ + + + + + + + + + + + + + + + + + + + + + + + +
+

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