From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2012-April/013963.html | 111 ++++++++++++++++++++++++++++++ 1 file changed, 111 insertions(+) create mode 100644 zarb-ml/mageia-dev/2012-April/013963.html (limited to 'zarb-ml/mageia-dev/2012-April/013963.html') diff --git a/zarb-ml/mageia-dev/2012-April/013963.html b/zarb-ml/mageia-dev/2012-April/013963.html new file mode 100644 index 000000000..5d2442ec5 --- /dev/null +++ b/zarb-ml/mageia-dev/2012-April/013963.html @@ -0,0 +1,111 @@ + + + + [Mageia-dev] Release_blocker bugs + + + + + + + + + +

[Mageia-dev] Release_blocker bugs

+ Thomas Backlund + tmb at mageia.org +
+ Fri Apr 6 19:38:45 CEST 2012 +

+
+ +
06.04.2012 19:19, Colin Guthrie skrev:
+> 'Twas brillig, and Maarten Vanraes at 06/04/12 16:43 did gyre and gimble:
+>> Op vrijdag 06 april 2012 13:17:46 schreef Anne nicolas:
+>> [...]
+>>> Does not seem to be release_blocker
+>>> ===========================
+>>> 4301	bugsquad at mageia.org	Migration of module-init-tools to kmod lib in
+>>> Mageia 2 - specifications
+>>> => 4802
+>> [...]
+>>
+>> i may understand this wrong, but iinm, module-init-tools doesn't work with 
+>> current kernel anymore, and kmod is now required => doublecheck with tmb
+> 
+> I'm not sure what the specifications specifically meant in this regard,
+> but we did used to have a lib made from module-init-tools which was then
+> used elsewhere. We've not dropped that lib, and now use libkmod directly
+> everywhere it's needed.
+> 
+> The only thing we've not done is to actually use the kmod binaries for
+> modprobe, insmod, rmmod, lsmod, etc.
+> 
+> That said, it's a simple switch in the kmod spec to turn it on (and
+> obsolite module-init-tools). I've mentioned this before, but no one
+> really picked up on it. It's very late in the day to do this switch
+> (although I have personally be running it for a while without any issues).
+> 
+> There was one issue regarding the kernel *bin depmods files and dracut
+> that someone reported as being due to that dracut was using kmod but the
+> kernel's *.bin files were created with m-i-t... I forget the details, so
+> not sure if it's an issue or not.
+> 
+
+Since everything else uses kmod, even if it's late in the game I think
+we should do the switch now for the userland tools too before we release
+beta3.
+
+That way the tools would be unified, and we still would have time to
+revert for RC if needed...
+
+Any objections ?
+
+--
+Thomas
+
+ + + + + + + + + + + + + + +
+

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