From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/20110114/002149.html | 77 +++++++++++++++++++++++++++++++++ 1 file changed, 77 insertions(+) create mode 100644 zarb-ml/mageia-dev/20110114/002149.html (limited to 'zarb-ml/mageia-dev/20110114/002149.html') diff --git a/zarb-ml/mageia-dev/20110114/002149.html b/zarb-ml/mageia-dev/20110114/002149.html new file mode 100644 index 000000000..adaeadf37 --- /dev/null +++ b/zarb-ml/mageia-dev/20110114/002149.html @@ -0,0 +1,77 @@ + + + + [Mageia-dev] large proprietary applications (was: Re: questions) + + + + + + + + + +

[Mageia-dev] large proprietary applications (was: Re: questions)

+ Anssi Hannula + anssi.hannula at iki.fi +
+ Fri Jan 14 18:55:13 CET 2011 +

+
+ +
On 10.01.2011 22:50, Maarten Vanraes wrote:
+> Op maandag 10 januari 2011 21:05:54 schreef Thomas Backlund:
+>> Maarten Vanraes skrev 10.1.2011 21:47:
+>>> i noticed (in commits) that there is a sizelimit on the binrepos upload.
+>>>
+>>> what if i have a binary file that is larger than that limit?
+>>
+>> It hasn't triggered for me yet, and I've imported kernels with big
+>> tarballs...
+> 
+> I am maintaining a non-free game that has a >400MB binary ..
+
+I wonder if we should have some size limit for such non-free stuff...
+
+I don't have a strong opinion on this one, though, what do other people
+think?
+
+-- 
+Anssi Hannula
+
+ + + + + +
+

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