From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/2011-November/009998.html | 72 ++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+) create mode 100644 zarb-ml/mageia-dev/2011-November/009998.html (limited to 'zarb-ml/mageia-dev/2011-November/009998.html') diff --git a/zarb-ml/mageia-dev/2011-November/009998.html b/zarb-ml/mageia-dev/2011-November/009998.html new file mode 100644 index 000000000..b2b141301 --- /dev/null +++ b/zarb-ml/mageia-dev/2011-November/009998.html @@ -0,0 +1,72 @@ + + + + [Mageia-dev] RFC: Improvements for ioquake3 package and related games + + + + + + + + + +

[Mageia-dev] RFC: Improvements for ioquake3 package and related games

+ Pascal Terjan + pterjan at gmail.com +
+ Wed Nov 30 10:14:54 CET 2011 +

+
+ +
On Wed, Nov 30, 2011 at 08:58, zezinho <lists.jjorge at free.fr> wrote:
+>
+> 1.Will the download have a nice window? I mean download speed/time till end,
+> stop button, etc. Because this are big downloads, not like flash-player-plugin.
+>
+> 2. As user, I would expect the download to happen at install time, rather than
+> first run. It could be run in the post?
+
+But what happens if the download fails in %post?
+You will end up with the package installed and the game not usable
+
+At least in %pre it will prevent the package from installing, but this
+will fail all the transaction
+
+ + + + + + +
+

+ +
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