From 1be510f9529cb082f802408b472a77d074b394c0 Mon Sep 17 00:00:00 2001 From: Nicolas Vigier Date: Sun, 14 Apr 2013 13:46:12 +0000 Subject: Add zarb MLs html archives --- zarb-ml/mageia-dev/20101009/001056.html | 139 ++++++++++++++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 zarb-ml/mageia-dev/20101009/001056.html (limited to 'zarb-ml/mageia-dev/20101009/001056.html') diff --git a/zarb-ml/mageia-dev/20101009/001056.html b/zarb-ml/mageia-dev/20101009/001056.html new file mode 100644 index 000000000..a589123b7 --- /dev/null +++ b/zarb-ml/mageia-dev/20101009/001056.html @@ -0,0 +1,139 @@ + + + + [Mageia-dev] Release cycle - what is actually POSSIBLE? + + + + + + + + + +

[Mageia-dev] Release cycle - what is actually POSSIBLE?

+ Marc Paré + marc at marcpare.com +
+ Sat Oct 9 10:18:12 CEST 2010 +

+
+ +
Le 2010-10-09 03:57, Margot a écrit :
+> There has been a lengthy debate about users' wishes for the Mageia
+> release cycle, but one important voice has been missing from this
+> debate: the collective voice of the devs who will be responsible
+> for producing the releases.
+>
+> Before we start having polls and surveys, it would be useful to
+> hear from our devs. I'm hoping that they have already been
+> communicating with one another in the background (IRC? private
+> emails?) and working out what can actually be done.
+>
+> As this is supposed to be a community-based distro, why do I think
+> that the devs' opinion is so important?
+>
+> (a) They are the ones with the experience, they know how many
+> person-hours it will take to produce a releasable version of
+> Mageia.
+> (b) They are the ones who know how many hours they each have
+> available to personally commit to Mageia - some may be able to work
+> full-time on Mageia, others will have other work or family
+> commitments, and even those who can work full-time on Mageia will
+> occasionally need to sleep and eat!
+>
+> We have two targets:
+> 1) A cauldron version for experienced users to test, and
+> 2) A stable (as much as possible!) version for less experienced
+> end-users.
+>
+> So, devs, please draw on your experience and your knowledge, and
+> tell us what will actually be possible.
+>
+
+Hi Margot:
+
+Romain suggested this on one of those lenghty threads:
+
+---------------------
+
+It has been posted before but I guess it's a good read for anyone
+willing to push an argument in this debate:
+http://mairin.wordpress.com/2010/09/01/a-story-about-updates-and-people/
+
+It is a nice post explaining the existing different point of views
+(bonus to clever points about updates frequency and presentation).
+
+Now, in the same vein, let's put the discussion at rest a little and
+have each interested person write down an article with arguments for
+the why's and how's. So here is a page for that:
+http://mageia.org/wiki/doku.php?id=rollingdebate
+
+Please write down your point of view, detail it as explained on the
+wiki page, link it and a week from now, everyone involved in the
+discussion can have a look at it for a summary.
+
+That won't trigger a change decision at once (way too soon anyway, we
+have to roll a first release to assess our new build system and
+infrastructure and organisation) but it may at least lay down all
+arguments and allow to have a better view of what everyone understand,
+agree on definitions and see what is really at stake here. For later
+reference, discussion and decision.
+
+Thanks a lot.
+
+Cheers,
+
+Romain
+
+---------------------
+
+Marc
+
+
+
+ + + + + + + + + + + + + + +
+

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