summaryrefslogtreecommitdiffstats
path: root/zarb-ml/mageia-artwork/2012-May/001393.html
diff options
context:
space:
mode:
Diffstat (limited to 'zarb-ml/mageia-artwork/2012-May/001393.html')
-rw-r--r--zarb-ml/mageia-artwork/2012-May/001393.html73
1 files changed, 73 insertions, 0 deletions
diff --git a/zarb-ml/mageia-artwork/2012-May/001393.html b/zarb-ml/mageia-artwork/2012-May/001393.html
new file mode 100644
index 000000000..c619460b1
--- /dev/null
+++ b/zarb-ml/mageia-artwork/2012-May/001393.html
@@ -0,0 +1,73 @@
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
+<HTML>
+ <HEAD>
+ <TITLE> [Mageia-artwork] Meeting tomorrow
+ </TITLE>
+ <LINK REL="Index" HREF="index.html" >
+ <LINK REL="made" HREF="mailto:mageia-artwork%40mageia.org?Subject=Re%3A%20%5BMageia-artwork%5D%20Meeting%20tomorrow&In-Reply-To=%3C4FA05B87.3050304%40gmx.com%3E">
+ <META NAME="robots" CONTENT="index,nofollow">
+ <META http-equiv="Content-Type" content="text/html; charset=us-ascii">
+ <LINK REL="Previous" HREF="001391.html">
+ <LINK REL="Next" HREF="001394.html">
+ </HEAD>
+ <BODY BGCOLOR="#ffffff">
+ <H1>[Mageia-artwork] Meeting tomorrow</H1>
+ <B>Sebastian</B>
+ <A HREF="mailto:mageia-artwork%40mageia.org?Subject=Re%3A%20%5BMageia-artwork%5D%20Meeting%20tomorrow&In-Reply-To=%3C4FA05B87.3050304%40gmx.com%3E"
+ TITLE="[Mageia-artwork] Meeting tomorrow">sebsebseb_mageia at gmx.com
+ </A><BR>
+ <I>Tue May 1 23:54:15 CEST 2012</I>
+ <P><UL>
+ <LI>Previous message: <A HREF="001391.html">[Mageia-artwork] Meeting tomorrow
+</A></li>
+ <LI>Next message: <A HREF="001394.html">[Mageia-artwork] Meeting tomorrow
+</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#1393">[ date ]</a>
+ <a href="thread.html#1393">[ thread ]</a>
+ <a href="subject.html#1393">[ subject ]</a>
+ <a href="author.html#1393">[ author ]</a>
+ </LI>
+ </UL>
+ <HR>
+<!--beginarticle-->
+<PRE>Yep probably not that much point having a meeting tomorrow. I mean
+artwork-wise the main thing is to make sure all of the correct artwork
+goes into the release candidate I assume, and that artwork then also
+goes into the final, and so artwork-wise that would be it really for
+this release cycle? Well I guess there may be two exceptions to this.
+1. some artwork may say release candidate on it I assume. 2. I wonder
+what the progress of the installer sideshow screenshots graphics are, I
+mean the ones that were going to be used instead.
+
+iamoverrated/Steven has been making nice Mageia artwork. Ok so it won't
+end up in Mageia 2, but can still be used by people. Donald just like if
+your friend finnishes the sound scheme it can be used by people, even if
+it doesn't go into the repos and isn't by default in Mageia 2. Hopefuly
+can get it into Mageia 3 by default if it's good enough though :). Also
+I am still interested in hearing a sound scheme sample :).
+
+Sebastian (sebsebseb)
+</PRE>
+
+
+<!--endarticle-->
+ <HR>
+ <P><UL>
+ <!--threads-->
+ <LI>Previous message: <A HREF="001391.html">[Mageia-artwork] Meeting tomorrow
+</A></li>
+ <LI>Next message: <A HREF="001394.html">[Mageia-artwork] Meeting tomorrow
+</A></li>
+ <LI> <B>Messages sorted by:</B>
+ <a href="date.html#1393">[ date ]</a>
+ <a href="thread.html#1393">[ thread ]</a>
+ <a href="subject.html#1393">[ subject ]</a>
+ <a href="author.html#1393">[ author ]</a>
+ </LI>
+ </UL>
+
+<hr>
+<a href="https://www.mageia.org/mailman/listinfo/mageia-artwork">More information about the Mageia-artwork
+mailing list</a><br>
+</body></html>