From 98a18b797c63ea9baab31768ed720ad32c0004e8 Mon Sep 17 00:00:00 2001 From: Guillaume Cottenceau Date: Mon, 14 May 2001 21:47:42 +0000 Subject: i can compile slang and newt with dietlibc now --- mdk-stage1/slang/slsmg.c | 1584 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1584 insertions(+) create mode 100644 mdk-stage1/slang/slsmg.c (limited to 'mdk-stage1/slang/slsmg.c') diff --git a/mdk-stage1/slang/slsmg.c b/mdk-stage1/slang/slsmg.c new file mode 100644 index 000000000..088557f27 --- /dev/null +++ b/mdk-stage1/slang/slsmg.c @@ -0,0 +1,1584 @@ +/* SLang Screen management routines */ +/* Copyright (c) 1992, 1999, 2001 John E. Davis + * This file is part of the S-Lang library. + * + * You may distribute under the terms of either the GNU General Public + * License or the Perl Artistic License. + */ + +#include "slinclud.h" + +#include "slang.h" +#include "_slang.h" + +typedef struct Screen_Type + { + int n; /* number of chars written last time */ + int flags; /* line untouched, etc... */ + SLsmg_Char_Type *old, *neew; +#ifndef IBMPC_SYSTEM + unsigned long old_hash, new_hash; +#endif + } +Screen_Type; + +#define TOUCHED 0x1 +#define TRASHED 0x2 +static int Screen_Trashed; + +#if !defined(__MSDOS_16BIT__) +# define MAX_SCREEN_SIZE 256 +#else +# define MAX_SCREEN_SIZE 75 +#endif + +Screen_Type SL_Screen[MAX_SCREEN_SIZE]; +static int Start_Col, Start_Row; +static int Screen_Cols, Screen_Rows; +static int This_Row, This_Col; +static int This_Color; /* only the first 8 bits of this + * are used. The highest bit is used + * to indicate an alternate character + * set. This leaves 127 userdefineable + * color combination. + */ + +#ifndef IBMPC_SYSTEM +#define ALT_CHAR_FLAG 0x80 +#else +#define ALT_CHAR_FLAG 0x00 +#endif + +#if SLTT_HAS_NON_BCE_SUPPORT && !defined(IBMPC_SYSTEM) +#define REQUIRES_NON_BCE_SUPPORT 1 +static int Bce_Color_Offset; +#endif + +int SLsmg_Newline_Behavior = 0; +int SLsmg_Backspace_Moves = 0; +/* Backward compatibility. Not used. */ +/* int SLsmg_Newline_Moves; */ + +static void (*tt_normal_video)(void) = SLtt_normal_video; +static void (*tt_goto_rc)(int, int) = SLtt_goto_rc; +static void (*tt_cls) (void) = SLtt_cls; +static void (*tt_del_eol) (void) = SLtt_del_eol; +static void (*tt_smart_puts) (SLsmg_Char_Type *, SLsmg_Char_Type *, int, int) = SLtt_smart_puts; +static int (*tt_flush_output) (void) = SLtt_flush_output; +static int (*tt_reset_video) (void) = SLtt_reset_video; +static int (*tt_init_video) (void) = SLtt_init_video; +static int *tt_Screen_Rows = &SLtt_Screen_Rows; +static int *tt_Screen_Cols = &SLtt_Screen_Cols; + +#ifndef IBMPC_SYSTEM +static void (*tt_set_scroll_region)(int, int) = SLtt_set_scroll_region; +static void (*tt_reverse_index)(int) = SLtt_reverse_index; +static void (*tt_reset_scroll_region)(void) = SLtt_reset_scroll_region; +static void (*tt_delete_nlines)(int) = SLtt_delete_nlines; +#endif + +#ifndef IBMPC_SYSTEM +static int *tt_Term_Cannot_Scroll = &SLtt_Term_Cannot_Scroll; +static int *tt_Has_Alt_Charset = &SLtt_Has_Alt_Charset; +static char **tt_Graphics_Char_Pairs = &SLtt_Graphics_Char_Pairs; +static int *tt_Use_Blink_For_ACS = &SLtt_Use_Blink_For_ACS; +#endif + +static int Smg_Inited; + +static void blank_line (SLsmg_Char_Type *p, int n, unsigned char ch) +{ + register SLsmg_Char_Type *pmax = p + n; + register SLsmg_Char_Type color_ch; + + color_ch = SLSMG_BUILD_CHAR(ch,This_Color); + + while (p < pmax) + { + *p++ = color_ch; + } +} + +static void clear_region (int row, int n) +{ + int i; + int imax = row + n; + + if (imax > Screen_Rows) imax = Screen_Rows; + for (i = row; i < imax; i++) + { + if (i >= 0) + { + blank_line (SL_Screen[i].neew, Screen_Cols, ' '); + SL_Screen[i].flags |= TOUCHED; + } + } +} + +void SLsmg_erase_eol (void) +{ + int r, c; + + if (Smg_Inited == 0) return; + + c = This_Col - Start_Col; + r = This_Row - Start_Row; + + if ((r < 0) || (r >= Screen_Rows)) return; + if (c < 0) c = 0; else if (c >= Screen_Cols) return; + blank_line (SL_Screen[This_Row].neew + c , Screen_Cols - c, ' '); + SL_Screen[This_Row].flags |= TOUCHED; +} + +static void scroll_up (void) +{ + unsigned int i, imax; + SLsmg_Char_Type *neew; + + neew = SL_Screen[0].neew; + imax = Screen_Rows - 1; + for (i = 0; i < imax; i++) + { + SL_Screen[i].neew = SL_Screen[i + 1].neew; + SL_Screen[i].flags |= TOUCHED; + } + SL_Screen[i].neew = neew; + SL_Screen[i].flags |= TOUCHED; + blank_line (neew, Screen_Cols, ' '); + This_Row--; +} + +void SLsmg_gotorc (int r, int c) +{ + This_Row = r; + This_Col = c; +} + +int SLsmg_get_row (void) +{ + return This_Row; +} + +int SLsmg_get_column (void) +{ + return This_Col; +} + +void SLsmg_erase_eos (void) +{ + if (Smg_Inited == 0) return; + + SLsmg_erase_eol (); + clear_region (This_Row + 1, Screen_Rows); +} + +static int This_Alt_Char; + +void SLsmg_set_char_set (int i) +{ +#ifdef IBMPC_SYSTEM + (void) i; +#else + if ((tt_Use_Blink_For_ACS != NULL) + && (*tt_Use_Blink_For_ACS != 0)) + return;/* alt chars not used and the alt bit + * is used to indicate a blink. + */ + + if (i) This_Alt_Char = ALT_CHAR_FLAG; + else This_Alt_Char = 0; + + This_Color &= 0x7F; + This_Color |= This_Alt_Char; +#endif +} + +void SLsmg_set_color (int color) +{ + if (color < 0) return; +#ifdef REQUIRES_NON_BCE_SUPPORT + color += Bce_Color_Offset; +#endif + This_Color = color | This_Alt_Char; +} + +void SLsmg_reverse_video (void) +{ + SLsmg_set_color (1); +} + +void SLsmg_normal_video (void) +{ + SLsmg_set_color (0); +} + +static int point_visible (int col_too) +{ + return ((This_Row >= Start_Row) && (This_Row < Start_Row + Screen_Rows) + && ((col_too == 0) + || ((This_Col >= Start_Col) + && (This_Col < Start_Col + Screen_Cols)))); +} + +void SLsmg_write_string (char *str) +{ + SLsmg_write_nchars (str, strlen (str)); +} + +void SLsmg_write_nstring (char *str, unsigned int n) +{ + unsigned int width; + char blank = ' '; + + /* Avoid a problem if a user accidently passes a negative value */ + if ((int) n < 0) + return; + + if (str == NULL) width = 0; + else + { + width = strlen (str); + if (width > n) width = n; + SLsmg_write_nchars (str, width); + } + while (width++ < n) SLsmg_write_nchars (&blank, 1); +} + +void SLsmg_write_wrapped_string (char *s, int r, int c, + unsigned int dr, unsigned int dc, + int fill) +{ + register char ch, *p; + int maxc = (int) dc; + + if ((dr == 0) || (dc == 0)) return; + p = s; + dc = 0; + while (1) + { + ch = *p++; + if ((ch == 0) || (ch == '\n')) + { + int diff; + + diff = maxc - (int) dc; + + SLsmg_gotorc (r, c); + SLsmg_write_nchars (s, dc); + if (fill && (diff > 0)) + { + while (diff--) SLsmg_write_char (' '); + } + if ((ch == 0) || (dr == 1)) break; + + r++; + dc = 0; + dr--; + s = p; + } + else if ((int) dc == maxc) + { + SLsmg_gotorc (r, c); + SLsmg_write_nchars (s, dc + 1); + if (dr == 1) break; + + r++; + dc = 0; + dr--; + s = p; + } + else dc++; + } +} + +int SLsmg_Tab_Width = 8; + +/* Minimum value for which eight bit char is displayed as is. */ + +#ifndef IBMPC_SYSTEM +int SLsmg_Display_Eight_Bit = 160; +static unsigned char Alt_Char_Set[129];/* 129th is used as a flag */ +#else +int SLsmg_Display_Eight_Bit = 128; +#endif + +void SLsmg_write_nchars (char *str, unsigned int n) +{ + register SLsmg_Char_Type *p, old, neew, color; + unsigned char ch; + unsigned int flags; + int len, start_len, max_len; + char *str_max; + int newline_flag; +#ifndef IBMPC_SYSTEM + int alt_char_set_flag; + + alt_char_set_flag = ((This_Color & ALT_CHAR_FLAG) + && ((tt_Use_Blink_For_ACS == NULL) + || (*tt_Use_Blink_For_ACS == 0))); +#endif + + if (Smg_Inited == 0) return; + + str_max = str + n; + color = This_Color; + + top: /* get here only on newline */ + + newline_flag = 0; + start_len = Start_Col; + + if (point_visible (0) == 0) return; + + len = This_Col; + max_len = start_len + Screen_Cols; + + p = SL_Screen[This_Row - Start_Row].neew; + if (len > start_len) p += (len - start_len); + + flags = SL_Screen[This_Row - Start_Row].flags; + while ((len < max_len) && (str < str_max)) + { + ch = (unsigned char) *str++; + +#ifndef IBMPC_SYSTEM + if (alt_char_set_flag) + ch = Alt_Char_Set [ch & 0x7F]; +#endif + if (((ch >= ' ') && (ch < 127)) + || (ch >= (unsigned char) SLsmg_Display_Eight_Bit) +#ifndef IBMPC_SYSTEM + || alt_char_set_flag +#endif + ) + { + len += 1; + if (len > start_len) + { + old = *p; + neew = SLSMG_BUILD_CHAR(ch,color); + if (old != neew) + { + flags |= TOUCHED; + *p = neew; + } + p++; + } + } + + else if ((ch == '\t') && (SLsmg_Tab_Width > 0)) + { + n = len; + n += SLsmg_Tab_Width; + n = SLsmg_Tab_Width - (n % SLsmg_Tab_Width); + if ((unsigned int) len + n > (unsigned int) max_len) + n = (unsigned int) (max_len - len); + neew = SLSMG_BUILD_CHAR(' ',color); + while (n--) + { + len += 1; + if (len > start_len) + { + if (*p != neew) + { + flags |= TOUCHED; + *p = neew; + } + p++; + } + } + } + else if ((ch == '\n') + && (SLsmg_Newline_Behavior != SLSMG_NEWLINE_PRINTABLE)) + { + newline_flag = 1; + break; + } + else if ((ch == 0x8) && SLsmg_Backspace_Moves) + { + if (len != 0) len--; + } + else + { + if (ch & 0x80) + { + neew = SLSMG_BUILD_CHAR('~',color); + len += 1; + if (len > start_len) + { + if (*p != neew) + { + *p = neew; + flags |= TOUCHED; + } + p++; + if (len == max_len) break; + ch &= 0x7F; + } + } + + len += 1; + if (len > start_len) + { + neew = SLSMG_BUILD_CHAR('^',color); + if (*p != neew) + { + *p = neew; + flags |= TOUCHED; + } + p++; + if (len == max_len) break; + } + + if (ch == 127) ch = '?'; else ch = ch + '@'; + len++; + if (len > start_len) + { + neew = SLSMG_BUILD_CHAR(ch,color); + if (*p != neew) + { + *p = neew; + flags |= TOUCHED; + } + p++; + } + } + } + + SL_Screen[This_Row - Start_Row].flags = flags; + This_Col = len; + + if (SLsmg_Newline_Behavior == 0) + return; + + if (newline_flag == 0) + { + while (str < str_max) + { + if (*str == '\n') break; + str++; + } + if (str == str_max) return; + str++; + } + + This_Row++; + This_Col = 0; + if (This_Row == Start_Row + Screen_Rows) + { + if (SLsmg_Newline_Behavior == SLSMG_NEWLINE_SCROLLS) scroll_up (); + } + goto top; +} + +void SLsmg_write_char (char ch) +{ + SLsmg_write_nchars (&ch, 1); +} + +static int Cls_Flag; + +void SLsmg_cls (void) +{ + int tac; + if (Smg_Inited == 0) return; + + tac = This_Alt_Char; This_Alt_Char = 0; + SLsmg_set_color (0); + clear_region (0, Screen_Rows); + This_Alt_Char = tac; + SLsmg_set_color (0); + Cls_Flag = 1; +} +#if 0 +static void do_copy (SLsmg_Char_Type *a, SLsmg_Char_Type *b) +{ + SLsmg_Char_Type *amax = a + Screen_Cols; + + while (a < amax) *a++ = *b++; +} +#endif + +#ifndef IBMPC_SYSTEM +int SLsmg_Scroll_Hash_Border = 0; +static unsigned long compute_hash (SLsmg_Char_Type *s, int n) +{ + register unsigned long h = 0, g; + register unsigned long sum = 0; + register SLsmg_Char_Type *smax, ch; + int is_blank = 2; + + s += SLsmg_Scroll_Hash_Border; + smax = s + (n - SLsmg_Scroll_Hash_Border); + while (s < smax) + { + ch = *s++; + if (is_blank && (SLSMG_EXTRACT_CHAR(ch) != 32)) is_blank--; + + sum += ch; + + h = sum + (h << 3); + if ((g = h & 0xE0000000UL) != 0) + { + h = h ^ (g >> 24); + h = h ^ g; + } + } + if (is_blank) return 0; + return h; +} + +static unsigned long Blank_Hash; + +static int try_scroll_down (int rmin, int rmax) +{ + int i, r1, r2, di, j; + unsigned long hash; + int did_scroll; + int color; + SLsmg_Char_Type *tmp; + int ignore; + + did_scroll = 0; + for (i = rmax; i > rmin; i--) + { + hash = SL_Screen[i].new_hash; + if (hash == Blank_Hash) continue; + + if ((hash == SL_Screen[i].old_hash) +#if 0 + || ((i + 1 < Screen_Rows) && (hash == SL_Screen[i + 1].old_hash)) + || ((i - 1 > rmin) && (SL_Screen[i].old_hash == SL_Screen[i - 1].new_hash)) +#endif + ) + continue; + + for (j = i - 1; j >= rmin; j--) + { + if (hash == SL_Screen[j].old_hash) break; + } + if (j < rmin) continue; + + r2 = i; /* end scroll region */ + + di = i - j; + j--; + ignore = 0; + while ((j >= rmin) && (SL_Screen[j].old_hash == SL_Screen[j + di].new_hash)) + { + if (SL_Screen[j].old_hash == Blank_Hash) ignore++; + j--; + } + r1 = j + 1; + + /* If this scroll only scrolls this line into place, don't do it. + */ + if ((di > 1) && (r1 + di + ignore == r2)) continue; + + /* If there is anything in the scrolling region that is ok, abort the + * scroll. + */ + + for (j = r1; j <= r2; j++) + { + if ((SL_Screen[j].old_hash != Blank_Hash) + && (SL_Screen[j].old_hash == SL_Screen[j].new_hash)) + { + /* See if the scroll is happens to scroll this one into place. */ + if ((j + di > r2) || (SL_Screen[j].old_hash != SL_Screen[j + di].new_hash)) + break; + } + } + if (j <= r2) continue; + + color = This_Color; This_Color = 0; + did_scroll = 1; + (*tt_normal_video) (); + (*tt_set_scroll_region) (r1, r2); + (*tt_goto_rc) (0, 0); + (*tt_reverse_index) (di); + (*tt_reset_scroll_region) (); + /* Now we have a hole in the screen. + * Make the virtual screen look like it. + * + * Note that if the terminal does not support BCE, then we have + * no idea what color the hole is. So, for this case, we do not + * want to add Bce_Color_Offset to This_Color since if Bce_Color_Offset + * is non-zero, then This_Color = 0 does not match any valid color + * obtained by adding Bce_Color_Offset. + */ + for (j = r1; j <= r2; j++) SL_Screen[j].flags = TOUCHED; + + while (di--) + { + tmp = SL_Screen[r2].old; + for (j = r2; j > r1; j--) + { + SL_Screen[j].old = SL_Screen[j - 1].old; + SL_Screen[j].old_hash = SL_Screen[j - 1].old_hash; + } + SL_Screen[r1].old = tmp; + blank_line (SL_Screen[r1].old, Screen_Cols, ' '); + SL_Screen[r1].old_hash = Blank_Hash; + r1++; + } + This_Color = color; + } + + return did_scroll; +} + +static int try_scroll_up (int rmin, int rmax) +{ + int i, r1, r2, di, j; + unsigned long hash; + int did_scroll; + int color; + SLsmg_Char_Type *tmp; + int ignore; + + did_scroll = 0; + for (i = rmin; i < rmax; i++) + { + hash = SL_Screen[i].new_hash; + if (hash == Blank_Hash) continue; + if (hash == SL_Screen[i].old_hash) + continue; + /* find a match further down screen */ + for (j = i + 1; j <= rmax; j++) + { + if (hash == SL_Screen[j].old_hash) break; + } + if (j > rmax) continue; + + r1 = i; /* beg scroll region */ + di = j - i; /* number of lines to scroll */ + j++; /* since we know this is a match */ + + /* find end of scroll region */ + ignore = 0; + while ((j <= rmax) && (SL_Screen[j].old_hash == SL_Screen[j - di].new_hash)) + { + if (SL_Screen[j].old_hash == Blank_Hash) ignore++; + j++; + } + r2 = j - 1; /* end of scroll region */ + + /* If this scroll only scrolls this line into place, don't do it. + */ + if ((di > 1) && (r1 + di + ignore == r2)) continue; + + /* If there is anything in the scrolling region that is ok, abort the + * scroll. + */ + + for (j = r1; j <= r2; j++) + { + if ((SL_Screen[j].old_hash != Blank_Hash) + && (SL_Screen[j].old_hash == SL_Screen[j].new_hash)) + { + if ((j - di < r1) || (SL_Screen[j].old_hash != SL_Screen[j - di].new_hash)) + break; + } + + } + if (j <= r2) continue; + + did_scroll = 1; + + /* See the above comments about BCE */ + color = This_Color; This_Color = 0; + (*tt_normal_video) (); + (*tt_set_scroll_region) (r1, r2); + (*tt_goto_rc) (0, 0); /* relative to scroll region */ + (*tt_delete_nlines) (di); + (*tt_reset_scroll_region) (); + /* Now we have a hole in the screen. Make the virtual screen look + * like it. + */ + for (j = r1; j <= r2; j++) SL_Screen[j].flags = TOUCHED; + + while (di--) + { + tmp = SL_Screen[r1].old; + for (j = r1; j < r2; j++) + { + SL_Screen[j].old = SL_Screen[j + 1].old; + SL_Screen[j].old_hash = SL_Screen[j + 1].old_hash; + } + SL_Screen[r2].old = tmp; + blank_line (SL_Screen[r2].old, Screen_Cols, ' '); + SL_Screen[r2].old_hash = Blank_Hash; + r2--; + } + This_Color = color; + } + return did_scroll; +} + +static void try_scroll (void) +{ + int r1, rmin, rmax; + int num_up, num_down; + /* find region limits. */ + + for (rmax = Screen_Rows - 1; rmax > 0; rmax--) + { + if (SL_Screen[rmax].new_hash != SL_Screen[rmax].old_hash) + { + r1 = rmax - 1; + if ((r1 == 0) + || (SL_Screen[r1].new_hash != SL_Screen[r1].old_hash)) + break; + + rmax = r1; + } + } + + for (rmin = 0; rmin < rmax; rmin++) + { + if (SL_Screen[rmin].new_hash != SL_Screen[rmin].old_hash) + { + r1 = rmin + 1; + if ((r1 == rmax) + || (SL_Screen[r1].new_hash != SL_Screen[r1].old_hash)) + break; + + rmin = r1; + } + } + + /* Below, we have two scrolling algorithms. The first has the effect of + * scrolling lines down. This is usually appropriate when one moves + * up the display, e.g., with the UP arrow. The second algorithm is + * appropriate for going the other way. It is important to choose the + * correct one. + */ + + num_up = 0; + for (r1 = rmin; r1 < rmax; r1++) + { + if (SL_Screen[r1].new_hash == SL_Screen[r1 + 1].old_hash) + num_up++; + } + + num_down = 0; + for (r1 = rmax; r1 > rmin; r1--) + { + if (SL_Screen[r1 - 1].old_hash == SL_Screen[r1].new_hash) + num_down++; + } + + if (num_up > num_down) + { + if (try_scroll_up (rmin, rmax)) + return; + + (void) try_scroll_down (rmin, rmax); + } + else + { + if (try_scroll_down (rmin, rmax)) + return; + + (void) try_scroll_up (rmin, rmax); + } +} +#endif /* NOT IBMPC_SYSTEM */ + + +#ifdef REQUIRES_NON_BCE_SUPPORT +static void adjust_colors (void) +{ + int bce; + int i; + + bce = Bce_Color_Offset; + Bce_Color_Offset = _SLtt_get_bce_color_offset (); + if (bce == Bce_Color_Offset) + return; + + if ((tt_Use_Blink_For_ACS != NULL) + && (*tt_Use_Blink_For_ACS != 0)) + return; /* this mode does not support non-BCE + * terminals. + */ + + for (i = 0; i < Screen_Rows; i++) + { + SLsmg_Char_Type *s, *smax; + + SL_Screen[i].flags |= TRASHED; + s = SL_Screen[i].neew; + smax = s + Screen_Cols; + + while (s < smax) + { + int color = (int) SLSMG_EXTRACT_COLOR(*s); + int acs; + + if (color < 0) + { + s++; + continue; + } + + acs = color & 0x80; + color = (color & 0x7F) - bce; + color += Bce_Color_Offset; + if (color >= 0) + { + unsigned char ch = SLSMG_EXTRACT_CHAR(*s); + *s = SLSMG_BUILD_CHAR(ch, ((color&0x7F)|acs)); + } + s++; + } + } +} +#endif + +void SLsmg_refresh (void) +{ + int i; +#ifndef IBMPC_SYSTEM + int trashed = 0; +#endif + + if (Smg_Inited == 0) return; + + if (Screen_Trashed) + { + Cls_Flag = 1; + for (i = 0; i < Screen_Rows; i++) + SL_Screen[i].flags |= TRASHED; +#ifdef REQUIRES_NON_BCE_SUPPORT + adjust_colors (); +#endif + } + +#ifndef IBMPC_SYSTEM + for (i = 0; i < Screen_Rows; i++) + { + if (SL_Screen[i].flags == 0) continue; + SL_Screen[i].new_hash = compute_hash (SL_Screen[i].neew, Screen_Cols); + trashed = 1; + } +#endif + + if (Cls_Flag) + { + (*tt_normal_video) (); (*tt_cls) (); + } +#ifndef IBMPC_SYSTEM + else if (trashed && (*tt_Term_Cannot_Scroll == 0)) try_scroll (); +#endif + + for (i = 0; i < Screen_Rows; i++) + { + if (SL_Screen[i].flags == 0) continue; + + if (Cls_Flag || SL_Screen[i].flags & TRASHED) + { + int color = This_Color; + + if (Cls_Flag == 0) + { + (*tt_goto_rc) (i, 0); + (*tt_del_eol) (); + } + This_Color = 0; + blank_line (SL_Screen[i].old, Screen_Cols, ' '); + This_Color = color; + } + + SL_Screen[i].old[Screen_Cols] = 0; + SL_Screen[i].neew[Screen_Cols] = 0; + + (*tt_smart_puts) (SL_Screen[i].neew, SL_Screen[i].old, Screen_Cols, i); + + SLMEMCPY ((char *) SL_Screen[i].old, (char *) SL_Screen[i].neew, + Screen_Cols * sizeof (SLsmg_Char_Type)); + + SL_Screen[i].flags = 0; +#ifndef IBMPC_SYSTEM + SL_Screen[i].old_hash = SL_Screen[i].new_hash; +#endif + } + + if (point_visible (1)) (*tt_goto_rc) (This_Row - Start_Row, This_Col - Start_Col); + (*tt_flush_output) (); + Cls_Flag = 0; + Screen_Trashed = 0; +} + +static int compute_clip (int row, int n, int box_start, int box_end, + int *rmin, int *rmax) +{ + int row_max; + + if (n < 0) return 0; + if (row >= box_end) return 0; + row_max = row + n; + if (row_max <= box_start) return 0; + + if (row < box_start) row = box_start; + if (row_max >= box_end) row_max = box_end; + *rmin = row; + *rmax = row_max; + return 1; +} + +void SLsmg_touch_lines (int row, unsigned int n) +{ + int i; + int r1, r2; + + /* Allow this function to be called even when we are not initialied. + * Calling this function is useful after calling SLtt_set_color + * to force the display to be redrawn + */ + + if (Smg_Inited == 0) + return; + + if (0 == compute_clip (row, (int) n, Start_Row, Start_Row + Screen_Rows, &r1, &r2)) + return; + + r1 -= Start_Row; + r2 -= Start_Row; + for (i = r1; i < r2; i++) + { + SL_Screen[i].flags |= TRASHED; + } +} + +void SLsmg_touch_screen (void) +{ + Screen_Trashed = 1; +} + + +#ifndef IBMPC_SYSTEM +static char Fake_Alt_Char_Pairs [] = "a:j+k+l+m+q-t+u+v+w+x|n+`+f\\g#~o,<+>.v-^h#0#"; + +static void init_alt_char_set (void) +{ + int i; + unsigned char *p, *pmax, ch; + + if (Alt_Char_Set[128] == 128) return; + + i = 32; + memset ((char *)Alt_Char_Set, ' ', i); + while (i <= 128) + { + Alt_Char_Set [i] = i; + i++; + } + + /* Map to VT100 */ + if (*tt_Has_Alt_Charset) + { + if (tt_Graphics_Char_Pairs == NULL) p = NULL; + else p = (unsigned char *) *tt_Graphics_Char_Pairs; + if (p == NULL) return; + } + else p = (unsigned char *) Fake_Alt_Char_Pairs; + pmax = p + strlen ((char *) p); + + /* Some systems have messed up entries for this */ + while (p < pmax) + { + ch = *p++; + ch &= 0x7F; /* should be unnecessary */ + Alt_Char_Set [ch] = *p; + p++; + } +} +#endif + +#ifndef IBMPC_SYSTEM +# define BLOCK_SIGNALS SLsig_block_signals () +# define UNBLOCK_SIGNALS SLsig_unblock_signals () +#else +# define BLOCK_SIGNALS (void)0 +# define UNBLOCK_SIGNALS (void)0 +#endif + +static int Smg_Suspended; +int SLsmg_suspend_smg (void) +{ + BLOCK_SIGNALS; + + if (Smg_Suspended == 0) + { + (*tt_reset_video) (); + Smg_Suspended = 1; + } + + UNBLOCK_SIGNALS; + return 0; +} + +int SLsmg_resume_smg (void) +{ + BLOCK_SIGNALS; + + if (Smg_Suspended == 0) + { + UNBLOCK_SIGNALS; + return 0; + } + + Smg_Suspended = 0; + + if (-1 == (*tt_init_video) ()) + { + UNBLOCK_SIGNALS; + return -1; + } + + Cls_Flag = 1; + SLsmg_touch_screen (); + SLsmg_refresh (); + + UNBLOCK_SIGNALS; + return 0; +} + + +static void reset_smg (void) +{ + int i; + if (Smg_Inited == 0) + return; + + for (i = 0; i < Screen_Rows; i++) + { + SLfree ((char *)SL_Screen[i].old); + SLfree ((char *)SL_Screen[i].neew); + SL_Screen[i].old = SL_Screen[i].neew = NULL; + } + This_Alt_Char = This_Color = 0; + Smg_Inited = 0; +} + + +static int init_smg (void) +{ + int i, len; + SLsmg_Char_Type *old, *neew; + + Smg_Inited = 0; + +#ifdef REQUIRES_NON_BCE_SUPPORT + Bce_Color_Offset = _SLtt_get_bce_color_offset (); +#endif + + Screen_Rows = *tt_Screen_Rows; + if (Screen_Rows > MAX_SCREEN_SIZE) + Screen_Rows = MAX_SCREEN_SIZE; + + Screen_Cols = *tt_Screen_Cols; + + This_Col = This_Row = Start_Col = Start_Row = 0; + + This_Alt_Char = 0; + SLsmg_set_color (0); + Cls_Flag = 1; +#ifndef IBMPC_SYSTEM + init_alt_char_set (); +#endif + len = Screen_Cols + 3; + for (i = 0; i < Screen_Rows; i++) + { + if ((NULL == (old = (SLsmg_Char_Type *) SLmalloc (sizeof(SLsmg_Char_Type) * len))) + || ((NULL == (neew = (SLsmg_Char_Type *) SLmalloc (sizeof(SLsmg_Char_Type) * len))))) + { + SLfree ((char *) old); + return -1; + } + blank_line (old, len, ' '); + blank_line (neew, len, ' '); + SL_Screen[i].old = old; + SL_Screen[i].neew = neew; + SL_Screen[i].flags = 0; +#ifndef IBMPC_SYSTEM + Blank_Hash = compute_hash (old, Screen_Cols); + SL_Screen[i].new_hash = SL_Screen[i].old_hash = Blank_Hash; +#endif + } + + _SLtt_color_changed_hook = SLsmg_touch_screen; + Screen_Trashed = 1; + Smg_Inited = 1; + return 0; +} + + +int SLsmg_init_smg (void) +{ + int ret; + + BLOCK_SIGNALS; + + if (Smg_Inited) + SLsmg_reset_smg (); + + if (-1 == (*tt_init_video) ()) + { + UNBLOCK_SIGNALS; + return -1; + } + + if (-1 == (ret = init_smg ())) + (void) (*tt_reset_video)(); + + UNBLOCK_SIGNALS; + return ret; +} + +int SLsmg_reinit_smg (void) +{ + int ret; + + if (Smg_Inited == 0) + return SLsmg_init_smg (); + + BLOCK_SIGNALS; + reset_smg (); + ret = init_smg (); + UNBLOCK_SIGNALS; + return ret; +} + +void SLsmg_reset_smg (void) +{ + if (Smg_Inited == 0) + return; + + BLOCK_SIGNALS; + + reset_smg (); + (*tt_reset_video)(); + + UNBLOCK_SIGNALS; +} + +SLsmg_Char_Type SLsmg_char_at (void) +{ + if (Smg_Inited == 0) return 0; + + if (point_visible (1)) + { + return SL_Screen[This_Row - Start_Row].neew[This_Col - Start_Col]; + } + return 0; +} + +void SLsmg_vprintf (char *fmt, va_list ap) +{ + char buf[1024]; + + if (Smg_Inited == 0) return; + + (void) _SLvsnprintf (buf, sizeof (buf), fmt, ap); + SLsmg_write_string (buf); +} + +void SLsmg_printf (char *fmt, ...) +{ + va_list ap; + unsigned int len; + char *f; + + if (Smg_Inited == 0) return; + + va_start(ap, fmt); + + f = fmt; + while (*f && (*f != '%')) + f++; + len = (unsigned int) (f - fmt); + if (len) SLsmg_write_nchars (fmt, len); + + if (*f != 0) + SLsmg_vprintf (f, ap); + + va_end (ap); +} + +void SLsmg_set_screen_start (int *r, int *c) +{ + int orow = Start_Row, oc = Start_Col; + + if (Smg_Inited == 0) return; + + if (c == NULL) Start_Col = 0; + else + { + Start_Col = *c; + *c = oc; + } + if (r == NULL) Start_Row = 0; + else + { + Start_Row = *r; + *r = orow; + } +} + +void SLsmg_draw_object (int r, int c, unsigned char object) +{ + This_Row = r; This_Col = c; + + if (Smg_Inited == 0) return; + + if (point_visible (1)) + { + int color = This_Color; + This_Color |= ALT_CHAR_FLAG; + SLsmg_write_char (object); + This_Color = color; + } + + This_Col = c + 1; +} + +void SLsmg_draw_hline (unsigned int n) +{ + static unsigned char hbuf[16]; + int count; + int cmin, cmax; + int final_col = This_Col + (int) n; + int save_color; + + if (Smg_Inited == 0) return; + + if ((This_Row < Start_Row) || (This_Row >= Start_Row + Screen_Rows) + || (0 == compute_clip (This_Col, n, Start_Col, Start_Col + Screen_Cols, + &cmin, &cmax))) + { + This_Col = final_col; + return; + } + + if (hbuf[0] == 0) + { + SLMEMSET ((char *) hbuf, SLSMG_HLINE_CHAR, 16); + } + + n = (unsigned int)(cmax - cmin); + count = n / 16; + + save_color = This_Color; + This_Color |= ALT_CHAR_FLAG; + This_Col = cmin; + + SLsmg_write_nchars ((char *) hbuf, n % 16); + while (count-- > 0) + { + SLsmg_write_nchars ((char *) hbuf, 16); + } + + This_Color = save_color; + This_Col = final_col; +} + +void SLsmg_draw_vline (int n) +{ + unsigned char ch = SLSMG_VLINE_CHAR; + int c = This_Col, rmin, rmax; + int final_row = This_Row + n; + int save_color; + + if (Smg_Inited == 0) return; + + if (((c < Start_Col) || (c >= Start_Col + Screen_Cols)) || + (0 == compute_clip (This_Row, n, Start_Row, Start_Row + Screen_Rows, + &rmin, &rmax))) + { + This_Row = final_row; + return; + } + + save_color = This_Color; + This_Color |= ALT_CHAR_FLAG; + + for (This_Row = rmin; This_Row < rmax; This_Row++) + { + This_Col = c; + SLsmg_write_nchars ((char *) &ch, 1); + } + + This_Col = c; This_Row = final_row; + This_Color = save_color; +} + +void SLsmg_draw_box (int r, int c, unsigned int dr, unsigned int dc) +{ + if (Smg_Inited == 0) return; + + if (!dr || !dc) return; + This_Row = r; This_Col = c; + dr--; dc--; + SLsmg_draw_hline (dc); + SLsmg_draw_vline (dr); + This_Row = r; This_Col = c; + SLsmg_draw_vline (dr); + SLsmg_draw_hline (dc); + SLsmg_draw_object (r, c, SLSMG_ULCORN_CHAR); + SLsmg_draw_object (r, c + (int) dc, SLSMG_URCORN_CHAR); + SLsmg_draw_object (r + (int) dr, c, SLSMG_LLCORN_CHAR); + SLsmg_draw_object (r + (int) dr, c + (int) dc, SLSMG_LRCORN_CHAR); + This_Row = r; This_Col = c; +} + +void SLsmg_fill_region (int r, int c, unsigned int dr, unsigned int dc, unsigned char ch) +{ + static unsigned char hbuf[16]; + int count; + int dcmax, rmax; + + if (Smg_Inited == 0) return; + + SLsmg_gotorc (r, c); + r = This_Row; c = This_Col; + + dcmax = Screen_Cols - This_Col; + if (dcmax < 0) + return; + + if (dc > (unsigned int) dcmax) dc = (unsigned int) dcmax; + + rmax = This_Row + dr; + if (rmax > Screen_Rows) rmax = Screen_Rows; + +#if 0 + ch = Alt_Char_Set[ch]; +#endif + if (ch != hbuf[0]) SLMEMSET ((char *) hbuf, (char) ch, 16); + + for (This_Row = r; This_Row < rmax; This_Row++) + { + This_Col = c; + count = dc / 16; + SLsmg_write_nchars ((char *) hbuf, dc % 16); + while (count-- > 0) + { + SLsmg_write_nchars ((char *) hbuf, 16); + } + } + + This_Row = r; +} + +void SLsmg_forward (int n) +{ + This_Col += n; +} + +void SLsmg_write_color_chars (SLsmg_Char_Type *s, unsigned int len) +{ + SLsmg_Char_Type *smax, sh; + char buf[32], *b, *bmax; + int color, save_color; + + if (Smg_Inited == 0) return; + + smax = s + len; + b = buf; + bmax = b + sizeof (buf); + + save_color = This_Color; + + while (s < smax) + { + sh = *s++; + + color = SLSMG_EXTRACT_COLOR(sh); + +#if REQUIRES_NON_BCE_SUPPORT + if (Bce_Color_Offset) + { + if (color & 0x80) + color = ((color & 0x7F) + Bce_Color_Offset) | 0x80; + else + color = ((color & 0x7F) + Bce_Color_Offset) & 0x7F; + } +#endif + + if ((color != This_Color) || (b == bmax)) + { + if (b != buf) + { + SLsmg_write_nchars (buf, (int) (b - buf)); + b = buf; + } + This_Color = color; + } + *b++ = (char) SLSMG_EXTRACT_CHAR(sh); + } + + if (b != buf) + SLsmg_write_nchars (buf, (unsigned int) (b - buf)); + + This_Color = save_color; +} + +unsigned int SLsmg_read_raw (SLsmg_Char_Type *buf, unsigned int len) +{ + unsigned int r, c; + + if (Smg_Inited == 0) return 0; + + if (0 == point_visible (1)) return 0; + + r = (unsigned int) (This_Row - Start_Row); + c = (unsigned int) (This_Col - Start_Col); + + if (c + len > (unsigned int) Screen_Cols) + len = (unsigned int) Screen_Cols - c; + + memcpy ((char *) buf, (char *) (SL_Screen[r].neew + c), len * sizeof (SLsmg_Char_Type)); + return len; +} + +unsigned int SLsmg_write_raw (SLsmg_Char_Type *buf, unsigned int len) +{ + unsigned int r, c; + SLsmg_Char_Type *dest; + + if (Smg_Inited == 0) return 0; + + if (0 == point_visible (1)) return 0; + + r = (unsigned int) (This_Row - Start_Row); + c = (unsigned int) (This_Col - Start_Col); + + if (c + len > (unsigned int) Screen_Cols) + len = (unsigned int) Screen_Cols - c; + + dest = SL_Screen[r].neew + c; + + if (0 != memcmp ((char *) dest, (char *) buf, len * sizeof (SLsmg_Char_Type))) + { + memcpy ((char *) dest, (char *) buf, len * sizeof (SLsmg_Char_Type)); + SL_Screen[r].flags |= TOUCHED; + } + return len; +} + +void +SLsmg_set_color_in_region (int color, int r, int c, unsigned int dr, unsigned int dc) +{ + int cmax, rmax; + SLsmg_Char_Type char_mask; + + if (Smg_Inited == 0) return; + + c -= Start_Col; + r -= Start_Row; + + cmax = c + (int) dc; + rmax = r + (int) dr; + + if (cmax > Screen_Cols) cmax = Screen_Cols; + if (rmax > Screen_Rows) rmax = Screen_Rows; + + if (c < 0) c = 0; + if (r < 0) r = 0; + +#if REQUIRES_NON_BCE_SUPPORT + if (Bce_Color_Offset) + { + if (color & 0x80) + color = ((color & 0x7F) + Bce_Color_Offset) | 0x80; + else + color = ((color & 0x7F) + Bce_Color_Offset) & 0x7F; + } +#endif + color = color << 8; + + char_mask = 0xFF; + +#ifndef IBMPC_SYSTEM + if ((tt_Use_Blink_For_ACS == NULL) + || (0 == *tt_Use_Blink_For_ACS)) + char_mask = 0x80FF; +#endif + + while (r < rmax) + { + SLsmg_Char_Type *s, *smax; + + SL_Screen[r].flags |= TOUCHED; + s = SL_Screen[r].neew; + smax = s + cmax; + s += c; + + while (s < smax) + { + *s = (*s & char_mask) | color; + s++; + } + r++; + } +} + +void SLsmg_set_terminal_info (SLsmg_Term_Type *tt) +{ + if (tt == NULL) /* use default */ + return; + + if ((tt->tt_normal_video == NULL) + || (tt->tt_goto_rc == NULL) + || (tt->tt_cls == NULL) + || (tt->tt_del_eol == NULL) + || (tt->tt_smart_puts == NULL) + || (tt->tt_flush_output == NULL) + || (tt->tt_reset_video == NULL) + || (tt->tt_init_video == NULL) +#ifndef IBMPC_SYSTEM + || (tt->tt_set_scroll_region == NULL) + || (tt->tt_reverse_index == NULL) + || (tt->tt_reset_scroll_region == NULL) + || (tt->tt_delete_nlines == NULL) + /* Variables */ + || (tt->tt_term_cannot_scroll == NULL) + || (tt->tt_has_alt_charset == NULL) +#if 0 /* These can be NULL */ + || (tt->tt_use_blink_for_acs == NULL) + || (tt->tt_graphic_char_pairs == NULL) +#endif + || (tt->tt_screen_cols == NULL) + || (tt->tt_screen_rows == NULL) +#endif + ) + SLang_exit_error ("Terminal not powerful enough for SLsmg"); + + tt_normal_video = tt->tt_normal_video; + tt_goto_rc = tt->tt_goto_rc; + tt_cls = tt->tt_cls; + tt_del_eol = tt->tt_del_eol; + tt_smart_puts = tt->tt_smart_puts; + tt_flush_output = tt->tt_flush_output; + tt_reset_video = tt->tt_reset_video; + tt_init_video = tt->tt_init_video; + +#ifndef IBMPC_SYSTEM + tt_set_scroll_region = tt->tt_set_scroll_region; + tt_reverse_index = tt->tt_reverse_index; + tt_reset_scroll_region = tt->tt_reset_scroll_region; + tt_delete_nlines = tt->tt_delete_nlines; + + tt_Term_Cannot_Scroll = tt->tt_term_cannot_scroll; + tt_Has_Alt_Charset = tt->tt_has_alt_charset; + tt_Use_Blink_For_ACS = tt->tt_use_blink_for_acs; + tt_Graphics_Char_Pairs = tt->tt_graphic_char_pairs; +#endif + + tt_Screen_Cols = tt->tt_screen_cols; + tt_Screen_Rows = tt->tt_screen_rows; +} + -- cgit v1.2.1