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+name of display: :93.0
+display: :93 screen: 0
+direct rendering: No
+server glx vendor string: SGI
+server glx version string: 1.2
+server glx extensions:
+ GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
+ GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
+ GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe,
+ GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig
+client glx vendor string: NVIDIA Corporation
+client glx version string: 1.4
+client glx extensions:
+ GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
+ GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
+ GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
+ GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float
+GLX version: 1.2
+GLX extensions:
+ GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
+ GLX_EXT_import_context, GLX_SGIX_fbconfig, GLX_ARB_get_proc_address
+OpenGL vendor string: NVIDIA Corporation
+OpenGL renderer string: Quadro FX 1100/AGP/SSE2
+OpenGL version string: 1.2 (2.0.2 NVIDIA 87.74)
+OpenGL extensions:
+ GL_ARB_depth_texture, GL_ARB_imaging, GL_ARB_multitexture,
+ GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shadow,
+ GL_ARB_texture_border_clamp, GL_ARB_texture_cube_map,
+ GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
+ GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
+ GL_ARB_window_pos, GL_ARB_vertex_program, GL_ARB_fragment_program,
+ GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate,
+ GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_draw_range_elements,
+ GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels,
+ GL_EXT_rescale_normal, GL_EXT_secondary_color,
+ GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
+ GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
+ GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_lod,
+ GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array,
+ GL_HP_occlusion_test, GL_IBM_texture_mirrored_repeat, GL_NV_blend_square,
+ GL_NV_texgen_reflection, GL_NV_texture_rectangle,
+ GL_NV_texture_env_combine4, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
+ GL_SGIX_depth_texture, GL_SGIX_shadow
+glu version: 1.3
+glu extensions:
+ GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
+
+ visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
+ id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
+----------------------------------------------------------------------
+0x2c 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 None
+0x2d 24 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 None
+0x2e 32 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 0 0 Ncon
+0x2f 32 tc 0 32 0 r . . 8 8 8 8 0 0 0 0 0 0 0 0 0 Ncon