diff options
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | common/plymouth/mga.script | 68 |
2 files changed, 41 insertions, 29 deletions
@@ -1,6 +1,6 @@ NAME=mageia-theme PACKAGE=mageia-theme -VERSION=1.5.0.17 +VERSION=1.5.0.18 THEMES=Mageia-Default diff --git a/common/plymouth/mga.script b/common/plymouth/mga.script index 27dae2b..dd6bf12 100644 --- a/common/plymouth/mga.script +++ b/common/plymouth/mga.script @@ -48,64 +48,76 @@ else { } } +scalewidth = Window.GetMaxWidth() / background.original_image.GetWidth(); +scaleheight = Window.GetMaxHeight() / background.original_image.GetHeight(); +logo.image = logo.original_image.Scale(logo.original_image.GetWidth() * scalewidth, logo.original_image.GetHeight() * scaleheight); logo.sprite = SpriteNew(); -logo.sprite.SetImage(logo.original_image); +logo.sprite.SetImage(logo.image); logo.opacity_angle = 0; logo.sprite.SetY(Window.GetHeight() * 0.7 - logo.original_image.GetHeight() / 2); -progressbar1 = ImageNew("progress-bar1.png"); +progressbar1.original_image = ImageNew("progress-bar1.png"); +progressbar1.image = progressbar1.original_image.Scale(progressbar1.original_image.GetWidth() * scalewidth, progressbar1.original_image.GetHeight() * scaleheight); progressbar1.sprite = SpriteNew(); -progressbar1.sprite.SetImage(progressbar1); +progressbar1.sprite.SetImage(progressbar1.image); progressbar1.opacity_angle = 0; -progressbar1.sprite.SetY(Window.GetHeight() * 0.7 - progressbar1.GetHeight() / 2); +progressbar1.sprite.SetY(Window.GetHeight() * 0.7 - progressbar1.original_image.GetHeight() / 2); -progressbar2 = ImageNew("progress-bar2.png"); +progressbar2.original_image = ImageNew("progress-bar2.png"); +progressbar2.image = progressbar2.original_image.Scale(progressbar2.original_image.GetWidth() * scalewidth, progressbar2.original_image.GetHeight() * scaleheight); progressbar2.sprite = SpriteNew(); -progressbar2.sprite.SetImage(progressbar2); +progressbar2.sprite.SetImage(progressbar2.image); progressbar2.opacity_angle = 0; -progressbar2.sprite.SetY(Window.GetHeight() * 0.7 - progressbar2.GetHeight() / 2); +progressbar2.sprite.SetY(Window.GetHeight() * 0.7 - progressbar2.original_image.GetHeight() / 2); -progressbar3 = ImageNew("progress-bar3.png"); +progressbar3.original_image = ImageNew("progress-bar3.png"); +progressbar3.image = progressbar3.original_image.Scale(progressbar3.original_image.GetWidth() * scalewidth, progressbar3.original_image.GetHeight() * scaleheight); progressbar3.sprite = SpriteNew(); -progressbar3.sprite.SetImage(progressbar3); +progressbar3.sprite.SetImage(progressbar3.image); progressbar3.opacity_angle = 0; -progressbar3.sprite.SetY(Window.GetHeight() * 0.7 - progressbar3.GetHeight() / 2); +progressbar3.sprite.SetY(Window.GetHeight() * 0.7 - progressbar3.original_image.GetHeight() / 2); -progressbar4 = ImageNew("progress-bar4.png"); +progressbar4.original_image = ImageNew("progress-bar4.png"); +progressbar4.image = progressbar4.original_image.Scale(progressbar4.original_image.GetWidth() * scalewidth, progressbar4.original_image.GetHeight() * scaleheight); progressbar4.sprite = SpriteNew(); -progressbar4.sprite.SetImage(progressbar4); +progressbar4.sprite.SetImage(progressbar4.image); progressbar4.opacity_angle = 0; -progressbar4.sprite.SetY(Window.GetHeight() * 0.7 - progressbar4.GetHeight() / 2); +progressbar4.sprite.SetY(Window.GetHeight() * 0.7 - progressbar4.original_image.GetHeight() / 2); -progressbar5 = ImageNew("progress-bar5.png"); +progressbar5.original_image = ImageNew("progress-bar5.png"); +progressbar5.image = progressbar5.original_image.Scale(progressbar5.original_image.GetWidth() * scalewidth, progressbar5.original_image.GetHeight() * scaleheight); progressbar5.sprite = SpriteNew(); -progressbar5.sprite.SetImage(progressbar5); +progressbar5.sprite.SetImage(progressbar5.image); progressbar5.opacity_angle = 0; -progressbar5.sprite.SetY(Window.GetHeight() * 0.7 - progressbar5.GetHeight() / 2); +progressbar5.sprite.SetY(Window.GetHeight() * 0.7 - progressbar5.original_image.GetHeight() / 2); -progressbar6 = ImageNew("progress-bar6.png"); +progressbar6.original_image = ImageNew("progress-bar6.png"); +progressbar6.image = progressbar6.original_image.Scale(progressbar6.original_image.GetWidth() * scalewidth, progressbar6.original_image.GetHeight() * scaleheight); progressbar6.sprite = SpriteNew(); -progressbar6.sprite.SetImage(progressbar6); +progressbar6.sprite.SetImage(progressbar6.image); progressbar6.opacity_angle = 0; -progressbar6.sprite.SetY(Window.GetHeight() * 0.7 - progressbar6.GetHeight() / 2); +progressbar6.sprite.SetY(Window.GetHeight() * 0.7 - progressbar6.original_image.GetHeight() / 2); -progressbar7 = ImageNew("progress-bar7.png"); +progressbar7.original_image = ImageNew("progress-bar7.png"); +progressbar7.image = progressbar7.original_image.Scale(progressbar7.original_image.GetWidth() * scalewidth, progressbar7.original_image.GetHeight() * scaleheight); progressbar7.sprite = SpriteNew(); -progressbar7.sprite.SetImage(progressbar7); +progressbar7.sprite.SetImage(progressbar7.image); progressbar7.opacity_angle = 0; -progressbar7.sprite.SetY(Window.GetHeight() * 0.7 - progressbar7.GetHeight() / 2); +progressbar7.sprite.SetY(Window.GetHeight() * 0.7 - progressbar7.original_image.GetHeight() / 2); -progressbar8 = ImageNew("progress-bar8.png"); +progressbar8.original_image = ImageNew("progress-bar8.png"); +progressbar8.image = progressbar8.original_image.Scale(progressbar8.original_image.GetWidth() * scalewidth, progressbar8.original_image.GetHeight() * scaleheight); progressbar8.sprite = SpriteNew(); -progressbar8.sprite.SetImage(progressbar8); +progressbar8.sprite.SetImage(progressbar8.image); progressbar8.opacity_angle = 0; -progressbar8.sprite.SetY(Window.GetHeight() * 0.7 - progressbar8.GetHeight() / 2); +progressbar8.sprite.SetY(Window.GetHeight() * 0.7 - progressbar8.original_image.GetHeight() / 2); -progressbar9 = ImageNew("progress-bar9.png"); +progressbar9.original_image = ImageNew("progress-bar9.png"); +progressbar9.image = progressbar9.original_image.Scale(progressbar9.original_image.GetWidth() * scalewidth, progressbar9.original_image.GetHeight() * scaleheight); progressbar9.sprite = SpriteNew(); -progressbar9.sprite.SetImage(progressbar9); +progressbar9.sprite.SetImage(progressbar9.image); progressbar9.opacity_angle = 0; -progressbar9.sprite.SetY(Window.GetHeight() * 0.7 - progressbar9.GetHeight() / 2); +progressbar9.sprite.SetY(Window.GetHeight() * 0.7 - progressbar9.original_image.GetHeight() / 2); if (Plymouth.GetMode() == "shutdown") { progressbar9.sprite.SetOpacity(1); |