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author | Martin Whitaker <mageia@martin-whitaker.me.uk> | 2017-12-23 10:56:51 +0000 |
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committer | Martin Whitaker <mageia@martin-whitaker.me.uk> | 2017-12-23 10:56:51 +0000 |
commit | 4a059bf55989f4993060082b0d6bd6a20a86fc9f (patch) | |
tree | 74fc86e6fd77afafa29ed33cc546b511c413dbe7 /bootloader/make-kbd-info | |
parent | 828b81547e606dd7dfeb6516df75db903d559c60 (diff) | |
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Import bootloader files from draklive user/martinw/use-grub2 branch.
Diffstat (limited to 'bootloader/make-kbd-info')
-rwxr-xr-x | bootloader/make-kbd-info | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/bootloader/make-kbd-info b/bootloader/make-kbd-info new file mode 100755 index 0000000..d36fde8 --- /dev/null +++ b/bootloader/make-kbd-info @@ -0,0 +1,115 @@ +#!/usr/bin/perl + +# Copyright (C) 2017 Mageia +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2, or (at your option) +# any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +# SYNOPSIS +# +# This program gets the list of supported keyboards from libDrakX and +# generates a grub2 keyboard mapping file for each keyboard in the list. +# It then generates the keyboard names file and the language to keyboard +# mapping file that are used when generating the bootloader menus for +# the Mageia ISOs. +# +# The grub2 keyboard mapping files are generated using the grub2-kbdcomp +# program. The X11 keyboard layout and variant names are obtained from +# libDrakX. The files (*.gkb) are stored in the 'layouts' subdirectory +# of the current working directory. +# +# The keyboard names file consists of a list of paired identifier and +# description strings. The identifier is the keyboard identifier used +# in libDrakX. The description is the canonical keyboard description +# provided by libDrakX. The file (kbd-names.txt) is stored in the +# current working directory. +# +# The language to keyboard mapping file consists of a map of language +# identifier to keyboard identifier strings. The language identifier +# is the standard language/country code used for specifying a locale +# (e.g. en_US). The keyboard identifier is the default keyboard for +# that language, as provided by libDrakX. The file (lang-kbds.txt) is +# stored in the current working directory. +# +# The list of supported languages is read from the language names file +# (lang-names.txt) that is used when generating the bootloader menus. +# This file is expected to be found in the current working directory. + +use lib qw(/usr/lib/libDrakX); + +use strict; + +use Cwd qw(getcwd); +use Data::Dumper; +use MDK::Common; +use common; +use keyboard; +use run_program; + +# Make sure we get the canonical description for the keyboard. +$ENV{LANGUAGE} = 'C'; + +# Make sure the 'layouts' subdirectory exists. +my $kbd_dir = getcwd() . '/layouts'; +mkdir_p($kbd_dir); + +# Generate the grub2 keyboard mapping files and collect the keyboard +# descriptions. For keyboards with multiple layouts, only use the first +# layout. If we fail to generate a keyboard mapping, don't include that +# keyboard in the lists. +my %names; +my @keyboards = map { { KEYBOARD => $_ } } keyboard::KEYBOARDs(); +foreach (@keyboards) { + my $id = $_->{KEYBOARD}; + my $xkb = keyboard::keyboard2full_xkb($_); + my @model = split(',', $xkb->{XkbModel}); + my @layout = split(',', $xkb->{XkbLayout}); + my @variant = split(',', $xkb->{XkbVariant}); + my $kbd_file = $kbd_dir . '/' . $id . '.gkb'; + if (-e $kbd_file || run_program::run('grub2-kbdcomp', '-o', $kbd_file, '-model', $model[0], $layout[0], $variant[0])) { + $names{$id} = translate(keyboard::keyboard2text($_)); + } else { + rm_rf($kbd_file); + } +} + +# Generate the keyboard names file. +my $filename = getcwd() . '/kbd-names.txt'; +open(my $f, '>' . $filename) or die "couldn't open $filename"; +print $f "(\n"; +foreach my $id (sort keys %names) { + my $name = $names{$id}; + printf $f " '$id'%s => '$name',\n", ' ' x (16 - length($id)); +} +print $f ")\n"; +close($f); + +# Read the list of supported languages. +my $lang_names = getcwd() . '/lang-names.txt'; +-e $lang_names or die "cannot find language names file $lang_names\n"; +my @langs = group_by2(eval(cat_($lang_names))) + or die "error in language names file $lang_names\n"; + +# Generate the language to keyboard mapping file. +$filename = getcwd() . '/lang-kbds.txt'; +open($f, '>' . $filename) or die "couldn't open $filename"; +print $f "{\n"; +foreach (@langs) { + my ($lang) = @$_; + my $kbd = keyboard::lang2keyboard($lang)->{KEYBOARD}; + $kbd = '' if !$names{$kbd}; + printf $f " '$lang' => '$kbd',\n"; +} +print $f "}\n"; +close($f); |