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author | Florent Villard <warly@mandriva.com> | 2003-08-12 08:22:43 +0000 |
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committer | Florent Villard <warly@mandriva.com> | 2003-08-12 08:22:43 +0000 |
commit | 5606f67a26f876bc83e3928a41e7919d9aea2ca8 (patch) | |
tree | bcbffafd8ab4884e363da50c0f8b32751b886ae0 /fbmngplay/mng.c | |
parent | 0bfd2d68ceaa132a57abc8dec8b67edc8e7e37ed (diff) | |
download | bootsplash-5606f67a26f876bc83e3928a41e7919d9aea2ca8.tar bootsplash-5606f67a26f876bc83e3928a41e7919d9aea2ca8.tar.gz bootsplash-5606f67a26f876bc83e3928a41e7919d9aea2ca8.tar.bz2 bootsplash-5606f67a26f876bc83e3928a41e7919d9aea2ca8.tar.xz bootsplash-5606f67a26f876bc83e3928a41e7919d9aea2ca8.zip |
add fbmngplay and fbtruetype
Diffstat (limited to 'fbmngplay/mng.c')
-rw-r--r-- | fbmngplay/mng.c | 421 |
1 files changed, 421 insertions, 0 deletions
diff --git a/fbmngplay/mng.c b/fbmngplay/mng.c new file mode 100644 index 0000000..9728975 --- /dev/null +++ b/fbmngplay/mng.c @@ -0,0 +1,421 @@ +/* + * fbmngplay - fb console MNG player. + * (c) 2001-2002 by Stefan Reinauer, <stepan@suse.de> + * + * This program is based on mngplay, part of libmng, written and (C) by + * Ralph Giles <giles@ashlu.bc.ca> + * + * This program my be redistributed under the terms of the + * GNU General Public Licence, version 2, or at your preference, + * any later version. + */ + +#include <unistd.h> +#include <sys/time.h> + +#include "fbmngplay.h" +#include "console.h" +#include "mng.h" + +mngstuff *mng; +unsigned char *bufferstream; +unsigned long bufferpos = 0, buffersize = 0; + +/* + * callbacks for the mng decoder + */ + +/* memory allocation; data must be zeroed */ +mng_ptr mngalloc(mng_uint32 size) +{ + return (mng_ptr) calloc(1, size); +} + +/* memory deallocation */ +void mngfree(mng_ptr p, mng_uint32 size) +{ + free(p); + return; +} + +mng_bool mngopenstream(mng_handle mng) +{ + mngstuff *mymng; + + /* look up our stream struct */ + mymng = (mngstuff *) mng_get_userdata(mng); + + /* open the file */ + mymng->file = fopen(mymng->filename, "rb"); + if (mymng->file == NULL) { + fprintf(stderr, "unable to open '%s'\n", mymng->filename); + run = 0; + return MNG_FALSE; + } + + if (buffered) { + unsigned long len; + fseek(mymng->file, 0, SEEK_END); + len = ftell(mymng->file); + rewind(mymng->file); + bufferstream = malloc(len); + if (!bufferstream) { + /* Not enough memory for buffers + * -> we go back to unbuffered mode + */ + printf("Reverted to non buffered mode.\n"); + buffered = 0; + return MNG_TRUE; + } + buffersize = len; + fread(bufferstream, 1, len, mymng->file); + bufferpos = 0; + fclose(mymng->file); + mymng->file = NULL; + } + + return MNG_TRUE; +} + +mng_bool mngclosestream(mng_handle mng) +{ + mngstuff *mymng; + + /* look up our stream struct */ + mymng = (mngstuff *) mng_get_userdata(mng); + + /* close the file */ + if (mymng->file) + fclose(mymng->file); + mymng->file = NULL; /* for safety */ + + if (bufferstream) { + free(bufferstream); + bufferstream = 0; + buffersize = 0; + bufferpos = 0; + } + return MNG_TRUE; +} + +/* feed data to the decoder */ +mng_bool mngreadstream(mng_handle mng, mng_ptr buffer, + mng_uint32 size, mng_uint32 * bytesread) +{ + mngstuff *mymng; + + /* look up our stream struct */ + mymng = (mngstuff *) mng_get_userdata(mng); + if (!buffered) { + /* read the requested amount of data from the file */ + *bytesread = fread(buffer, 1, size, mymng->file); + } else { + *bytesread = (buffersize - bufferpos) < + size ? (buffersize - bufferpos) : size; + memcpy(buffer, bufferstream + bufferpos, *bytesread); + bufferpos += (*bytesread); + } + return MNG_TRUE; +} + +mng_bool mnggetbackgroundbuffer(mng_handle mng) +{ + unsigned char *background, *src; + mngstuff *mymng=mng_get_userdata(mng); + mng_uint32 width=mymng->width, height=mymng->height; + int bytes=(mymng->fbbpp >> 3); + + if (mymng->background) + return MNG_TRUE; + + /* If we're not on the right terminal, don't + * initialize background yet. + */ + if (sconly && current_console()!=start_console) + return MNG_FALSE; + + background = (unsigned char *) malloc(width * height * bytes); + if (background == NULL) { + fprintf(stderr, "could not allocate background buffer.\n"); + exit(0); + } + + mymng->background = background; + src = mymng->display + (mymng->fbwidth * mymng->fby + mymng->fbx) * bytes; + + while (height--) { + memcpy(background, src, width * bytes); + background += width * bytes; + src += mymng->fbrow; + } + + return MNG_TRUE; +} + +/* the header's been read. set up the display stuff */ +mng_bool mngprocessheader(mng_handle mng, + mng_uint32 width, mng_uint32 height) +{ + mngstuff *mymng; + unsigned char *copybuffer; + + mymng = (mngstuff *) mng_get_userdata(mng); + mymng->width = width; + mymng->height = height; + + copybuffer = (unsigned char *) malloc(width * height * 4); + if (copybuffer == NULL) { + fprintf(stderr, "could not allocate copy buffer.\n"); + exit(0); + } + mymng->copybuffer = copybuffer; + + /* Try to get background buffer */ + mnggetbackgroundbuffer(mng); + + /* tell the mng decoder about our bit-depth choice */ + /* FIXME: this works on intel. is it correct in general? */ + mng_set_canvasstyle(mng, MNG_CANVAS_BGRA8); + + return MNG_TRUE; +} + +/* return a row pointer for the decoder to fill */ +mng_ptr mnggetcanvasline(mng_handle mng, mng_uint32 line) +{ + mngstuff *mymng; + mng_ptr row; + + /* dereference our structure */ + mymng = (mngstuff *) mng_get_userdata(mng); + + /* we assume any necessary locking has happened + outside, in the frame level code */ + row = mymng->copybuffer + mymng->width * 4 * line; + + return (row); +} + +/* timer */ +mng_uint32 mnggetticks(mng_handle mng) +{ + mng_uint32 ticks; + struct timeval tv; + struct timezone tz; + + gettimeofday(&tv, &tz); + ticks = (tv.tv_sec * 1000) + (tv.tv_usec / 1000); + + return (ticks); +} + +static inline void copyline(unsigned char *dest, unsigned char *src, + unsigned char *background, mngstuff * mymng) +{ + // BGRA8 + unsigned int i = mymng->width; + unsigned int fr, fg, fb, br, bg, bb, r, g, b, a; + unsigned short output, input; + + while (i--) { + fb = *src++; + fg = *src++; + fr = *src++; + + a = *src++; + a = a * mymng->alpha / 100; + switch (mymng->fbbpp) { + case 16: + input = *((unsigned short *) background)++; + + br = (input >> mng->fbredo) << (8-mng->fbredl); + bg = (input >> mng->fbgreeno) << (8-mng->fbgreenl); + bb = (input >> mng->fbblueo) << (8-mng->fbbluel); + br &= 0xf8; + bg &= 0xfc; + bb &= 0xff; +#if 0 + br = (input >> 8) & 0xf8; + bg = (input >> 3) & 0xfc; + bb = input << 3 & 0xff; +#endif + break; + case 24: + bb = *background++; + bg = *background++; + br = *background++; + break; + case 32: + bb = *background++; + bg = *background++; + br = *background++; + background++; + break; + default: + br = 0; + bg = 0; + bb = 0; + printf("depth not supported.\n"); + run = 0; + break; + } + + r = ((fr * a) + (br * (0x100 - a))) >> 8; + g = ((fg * a) + (bg * (0x100 - a))) >> 8; + b = ((fb * a) + (bb * (0x100 - a))) >> 8; + + switch (mymng->fbbpp) { + case 16: + // dumb 24->16 bit conversion. + r >>= (8-mng->fbredl); + g >>= (8-mng->fbgreenl); + b >>= (8-mng->fbbluel); + + output = (r << mng->fbredo) | (g << mng->fbgreeno) | (b << mng->fbblueo); + + *((unsigned short *) dest)++ = output; + break; + case 24: + *dest++ = b; + *dest++ = g; + *dest++ = r; + break; + case 32: + *dest++ = b; + *dest++ = g; + *dest++ = r; + dest++; + break; + default: + break; + } + } +} + +mng_bool mngrefresh(mng_handle mng, mng_uint32 x, mng_uint32 y, + mng_uint32 w, mng_uint32 h) +{ + mngstuff *mymng=mng_get_userdata(mng); + unsigned char *background; + unsigned char *dest, *src; + int bytes=(mymng->fbbpp >> 3); + + if (sconly && current_console()!=start_console) + return MNG_TRUE; + + /* When we read the header, we might still + * have been on a different console + */ + + if (!(mymng->background)) + mnggetbackgroundbuffer(mng); + + background = mymng->background; + + dest = mymng->display+(mymng->fby*mymng->fbwidth + mymng->fbx)*bytes; + src = mymng->copybuffer; + + /* refresh the screen with the new frame */ + while (h-- > 0) { + copyline(dest, src, background, mymng); + + dest += mymng->fbrow; + background += mymng->width * bytes; + /* 4 bytes per pixel due to RGBA */ + src += 4 * mymng->width; + } + + /* remove traces in alpha transparent pictures. */ + memset(mymng->copybuffer, 0, 4 * mymng->width * mymng->height); + + return MNG_TRUE; +} + +/* interframe delay callback */ +mng_bool mngsettimer(mng_handle mng, mng_uint32 msecs) +{ + mngstuff *mymng; + + /* look up our stream struct */ + mymng = (mngstuff *) mng_get_userdata(mng); + + /* set the timer for when the decoder wants to be woken */ + mymng->delay = msecs; + + return MNG_TRUE; +} + +mng_bool mngerror(mng_handle mng, mng_int32 code, mng_int8 severity, + mng_chunkid chunktype, mng_uint32 chunkseq, + mng_int32 extra1, mng_int32 extra2, mng_pchar text) +{ + mngstuff *mymng; + char chunk[5]; + + /* dereference our data so we can get the filename */ + mymng = (mngstuff *) mng_get_userdata(mng); + /* pull out the chuck type as a string */ + // FIXME: does this assume unsigned char? + chunk[0] = (char) ((chunktype >> 24) & 0xFF); + chunk[1] = (char) ((chunktype >> 16) & 0xFF); + chunk[2] = (char) ((chunktype >> 8) & 0xFF); + chunk[3] = (char) ((chunktype) & 0xFF); + chunk[4] = '\0'; + + /* output the error */ + fprintf(stderr, "error playing '%s' chunk %s (%d):\n", + mymng->filename, chunk, chunkseq); + fprintf(stderr, "%s\n", text); + + return 0; +} + +int mngquit(mng_handle mng) +{ + mngstuff *mymng; + + /* dereference our data so we can free it */ + mymng = (mngstuff *) mng_get_userdata(mng); + + /* cleanup. this will call mymngclosestream */ + mng_cleanup(&mng); + + /* free our data */ + free(mymng); + + exit(0); +} + +void cleanup(void) +{ + mngquit(mng->mng); + exit(0); +} + +void restore_area(void) +{ + int height, width; + unsigned char *dest, *background; + + if (sconly && current_console()!=start_console) + return; + + /* when we didn't manage to get a background until + * now, we don't have anything to restore anyways. + */ + + if (!(mng->background)) + return; + + background = mng->background; + height = mng->height; + width = mng->width; + dest = mng->display + (( mng->fbwidth*mng->fby + mng->fbx) * + (mng->fbbpp>>3)); + + while (height--) { + memcpy(dest, background, width * (mng->fbbpp >> 3)); + background += width * (mng->fbbpp >> 3); + dest += mng->fbrow; + } +} |