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author | Florent Villard <warly@mandriva.com> | 2003-08-12 08:22:43 +0000 |
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committer | Florent Villard <warly@mandriva.com> | 2003-08-12 08:22:43 +0000 |
commit | 5606f67a26f876bc83e3928a41e7919d9aea2ca8 (patch) | |
tree | bcbffafd8ab4884e363da50c0f8b32751b886ae0 /fbmngplay/README | |
parent | 0bfd2d68ceaa132a57abc8dec8b67edc8e7e37ed (diff) | |
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add fbmngplay and fbtruetype
Diffstat (limited to 'fbmngplay/README')
-rw-r--r-- | fbmngplay/README | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/fbmngplay/README b/fbmngplay/README new file mode 100644 index 0000000..1ffec8f --- /dev/null +++ b/fbmngplay/README @@ -0,0 +1,30 @@ +* fbmngplay * + +a simple fbcon based mng player + +This is a simple example program, using the kernel framebuffer device +to display mng animation decoded by the new libmng implementation. + +This player is based on the SDL version included in the libmng package +from Ralph Giles <giles@ashlu.bc.ca>. The code's fairly rough at this +point, but there was no example player for *nix in the distribution. +Patches welcome, of course. + +On a unix-like system, the build instructions are simple: + +(install and/or build the mng library from libmng.com) +make +make install + +To use the player: + +fbmngplay <filename>.mng <filename>.mng ... + +To stop looping animations, press CTRL C or send a TERM or INT signal. + +See the options with +fbmngplay -h + +--- +Stefan Reinauer, <stepan@suse.de> +$Date$ |