/*
* This file is derived from various .h and .c files from the zlib-0.95
* distribution by Jean-loup Gailly and Mark Adler, with some additions
* by Paul Mackerras to aid in implementing Deflate compression and
* decompression for PPP packets. See zlib.h for conditions of
* distribution and use.
*
* Changes that have been made include:
* - changed functions not used outside this file to "local"
* - added minCompression parameter to deflateInit2
* - added Z_PACKET_FLUSH (see zlib.h for details)
* - added inflateIncomp
*
* $Id$
*/
/*+++++*/
/* zutil.h -- internal interface and configuration of the compression library
* Copyright (C) 1995 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/* From: zutil.h,v 1.9 1995/05/03 17:27:12 jloup Exp */
#define _Z_UTIL_H
#include "zlib.h"
#ifdef STDC
# include <string.h>
#endif
#ifndef local
# define local static
#endif
/* compile with -Dlocal if your debugger can't find static symbols */
#define FAR
typedef unsigned char uch;
typedef uch FAR uchf;
typedef unsigned short ush;
typedef ush FAR ushf;
typedef unsigned long ulg;
extern char *z_errmsg[]; /* indexed by 1-zlib_error */
#define ERR_RETURN(strm,err) return (strm->msg=z_errmsg[1-err], err)
/* To be used only when the state is known to be valid */
#ifndef NULL
#define NULL ((void *) 0)
#endif
/* common constants */
#define DEFLATED 8
#ifndef DEF_WBITS
# define DEF_WBITS MAX_WBITS
#endif
/* default windowBits for decompression. MAX_WBITS is for compression only */
#if MAX_MEM_LEVEL >= 8
# define DEF_MEM_LEVEL 8
#else
# define DEF_MEM_LEVEL MAX_MEM_LEVEL
#endif
/* default memLevel */
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
/* The three kinds of block type */
#define MIN_MATCH 3
#define MAX_MATCH 258
/* The minimum and maximum match lengths */
/* functions */
#if defined(STDC) && !defined(HAVE_MEMCPY) && !defined(NO_MEMCPY)
# define HAVE_MEMCPY
#endif
#ifdef HAVE_MEMCPY
# define zmemcpy memcpy
# define zmemzero(dest, len) memset(dest, 0, len)
#else
# define zmemcpy(d, s, n) bcopy((s), (d), (n))
# define zmemzero bzero
#endif
/* Diagnostic functions */
#ifdef DEBUG_ZLIB
# include <stdio.h>
# ifndef verbose
# define verbose 0
# endif
# define Assert(cond,msg) {if(!(cond)) z_error(msg);}
# define Trace(x) fprintf x
# define Tracev(x) {if (verbose) fprintf x ;}
# define Tracevv(x) {if (verbose>1) fprintf x ;}
# define Tracec(c,x) {if (verbose && (c)) fprintf x ;}
# define Tracecv(c,x) {if (verbose>1 && (c)) fprintf x ;}
#else
# define Assert(cond,msg)
# define Trace(x)
# define Tracev(x)
# define Tracevv(x)
# define Tracec(c,x)
# define Tracecv(c,x)
#endif
typedef uLong (*check_func) OF((uLong check, Bytef *buf, uInt len));
/* voidpf zcalloc OF((voidpf opaque, unsigned items, unsigned size)); */
/* void zcfree OF((voidpf opaque, voidpf ptr)); */
#define ZALLOC(strm, items, size) \
(*((strm)->zalloc))((strm)->opaque, (items), (size))
#define ZFREE(strm, addr, size) \
(*((strm)->zfree))((strm)->opaque, (voidpf)(addr), (size))
#define TRY_FREE(s, p, n) {if (p) ZFREE(s, p, n);}
/* deflate.h -- internal compression state
* Copyright (C) 1995 Jean-loup Gailly
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
/*+++++*/
/* From: deflate.h,v 1.5 1995/05/03 17:27:09 jloup Exp */
/* ===========================================================================
* Internal compression state.
*/
/* Data type */
#define BINARY 0
#define ASCII 1
#define UNKNOWN 2
#define LENGTH_CODES 29
/* number of length codes, not counting the special END_BLOCK code */
#define LITERALS 256
/* number of literal bytes 0..255 */
#define L_CODES (LITERALS+1+LENGTH_CODES)
/* number of Literal or Length codes, including the END_BLOCK code */
#define D_CODES 30
/* number of distance codes */
#define BL_CODES 19
/* number of codes used to transfer the bit lengths */
#define HEAP_SIZE (2*L_CODES+1)
/* maximum heap size */
#define MAX_BITS 15
/* All codes must not exceed MAX_BITS bits */
#define INIT_STATE 42
#define BUSY_STATE 113
#define FLUSH_STATE 124
#define FINISH_STATE 666
/* Stream status */
/* Data structure describing a single value and its code string. */
typedef struct ct_data_s {
union {
ush freq; /* frequency count */
ush code; /* bit string */
} fc;
union {
ush dad; /* father node in Huffman tree */
ush len; /* length of bit string */
} dl;
} FAR ct_data;
#define Freq fc.freq
#define Code fc.code
#define Dad dl.dad
#define Len dl.len
typedef struct static_tree_desc_s static_tree_desc;
typedef struct tree_desc_s {
ct_data *dyn_tree; /* the dynamic tree */
int max_code; /* largest code with non zero frequency */
static_tree_desc *stat_desc; /* the corresponding static tree */
} FAR tree_desc;
typedef ush Pos;
typedef Pos FAR Posf;
typedef unsigned IPos;
/* A Pos is an index in the character window. We use short instead of int to
* save space in the various tables. IPos is used only for parameter passing.
*/
typedef struct deflate_state {
z_stream *strm; /* pointer back to this zlib stream */
int status; /* as the name implies */
Bytef *pending_buf; /* output still pending */
Bytef *pending_out; /* next pending byte to output to the stream */
int pending; /* nb of bytes in the pending buffer */
uLong adler; /* adler32 of uncompressed data */
int noheader; /* suppress zlib header and adler32 */
Byte data_type; /* UNKNOWN, BINARY or ASCII */
Byte method; /* STORED (for zip only) or DEFLATED */
int minCompr; /* min size decrease for Z_FLUSH_NOSTORE */
/* used by deflate.c: */
uInt w_size; /* LZ77 window size (32K by default) */
uInt w_bits; /* log2(w_size) (8..16) */
uInt w_mask; /* w_size - 1 */
Bytef *window;
/* Sliding window. Input bytes are read into the second half of the window,
* and move to the first half later to keep a dictionary of at least wSize
* bytes. With this organization, matches are limited to a distance of
* wSize-MAX_MATCH bytes, but this ensures that IO is always
* performed with a length multiple of the block size. Also, it limits
* the window size to 64K, which is quite useful on MSDOS.
* To do: use the user input buffer as sliding window.
*/
ulg window_size;
/* Actual size of window: 2*wSize, except when the user input buffer
* is directly used as sliding window.
*/
Posf *prev;
/* Link to older string with same hash index. To limit the size of this
* array to 64K, this link is maintained only for the last 32K strings.
* An index in this array is thus a window index modulo 32K.
*/
Posf *head; /* Heads of the hash chains or NIL. */
uInt ins_h; /* hash index of string to be inserted */
uInt hash_size; /* number of elements in hash table */
uInt hash_bits; /* log2(hash_size) */
uInt hash_mask; /* hash_size-1 */
uInt hash_shift;
/* Number of bits by which ins_h must be shifted at each input
* step. It must be such that after MIN_MATCH steps, the oldest
* byte no longer takes part in the hash key, that is:
* hash_shift * MIN_MATCH >= hash_bits
*/
long block_start;
/* Window position at the beginning of the current output block. Gets
* negative when the window is moved backwards.
*/
uInt match_length; /* length of best match */
IPos prev_match; /* previous match */
int match_available; /* set if previous match exists */
uInt strstart; /* start of string to insert */
uInt match_start; /* start of matching string */
uInt lookahead; /* number of valid bytes ahead in window */
uInt prev_length;
/* Length of the best match at previous step. Matches not greater than this
* are discarded. This is used in the lazy match evaluation.
*/
uInt max_chain_length;
/* To speed up deflation, hash chains are never searched beyond this
* length. A higher limit improves compression ratio but degrades the
* speed.
*/
uInt max_lazy_match;
/* Attempt to find a better match only when the current match is strictly
* smaller than this value. This mechanism is used only for compression
* levels >= 4.
*/
# define max_insert_length max_lazy_match
/* Insert new strings in the hash table only if the match length is not
* greater than this length. This saves time but degrades compression.
* max_insert_length is used only for compression levels <= 3.
*/
int level; /* compression level (1..9) */
int strategy; /* favor or force Huffman coding*/
uInt good_match;
/* Use a faster search when the previous match is longer than this */
int nice_match; /* Stop searching when current match exceeds this */
/* used by trees.c: */
/* Didn't use ct_data typedef below to supress compiler warning */
struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
struct tree_desc_s l_desc; /* desc. for literal tree */
struct tree_desc_s d_desc; /* desc. for distance tree */
struct tree_desc_s bl_desc; /* desc. for bit length tree */
ush bl_count[MAX_BITS+1];
/* number of codes at each bit length for an optimal tree */
int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
int heap_len; /* number of elements in the heap */
int heap_max; /* element of largest frequency */
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
* The same heap array is used to build all trees.
*/
uch depth[2*L_CODES+1];
/* Depth of each subtree used as tie breaker for trees of equal frequency
*/
uchf *l_buf; /* buffer for literals or lengths */
uInt lit_bufsize;
/* Size of match buffer for literals/lengths. There are 4 reasons for
* limiting lit_bufsize to 64K:
* - frequencies can be kept in 16 bit counters
* - if compression is not successful for the first block, all input
* data is still in the window so we can still emit a stored block even
* when input comes from standard input. (This can also be done for
* all blocks if lit_bufsize is not greater than 32K.)
* - if compression is not successful for a file smaller than 64K, we can
* even emit a stored file instead of a stored block (saving 5 bytes).
* This is applicable only for zip (not gzip or zlib).
* - creating new Huffman trees less frequently may not provide fast
* adaptation to changes in the input data statistics. (Take for
* example a binary file with poorly compressible code followed by
* a highly compressible string table.) Smaller buffer sizes give
* fast adaptation but have of course the overhead of transmitting
* trees more frequently.
* - I can't count above 4
*/
uInt last_lit; /* running index in l_buf */
ushf *d_buf;
/* Buffer for distances. To simplify the code, d_buf and l_buf have
* the same number of elements. To use different lengths, an extra flag
* array would be necessary.
*/
ulg opt_len; /* bit length of current block with optimal trees */
ulg static_len; /* bit length of current block with static trees */
ulg compressed_len; /* total bit length of compressed file */
uInt matches; /* number of string matches in current block */
int last_eob_len; /* bit length of EOB code for last block */
#ifdef DEBUG_ZLIB
ulg bits_sent; /* bit length of the compressed data */
#endif
ush bi_buf;
/* Output buffer. bits are inserted starting at the bottom (least
* significant bits).
*/
int bi_valid;
/* Number of valid bits in bi_buf. All bits above the last valid bit
* are always zero.
*/
uInt blocks_in_packet;
/* Number of blocks produced since the last time Z_PACKET_FLUSH
* was used.
*/
} FAR deflate_state;
/* Output a byte on the stream.
* IN assertion: there is enough room in pending_buf.
*/
#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
/* In order to simplify the code, particularly on 16 bit machines, match
* distances are limited to MAX_DIST instead of WSIZE.
*/
/* in trees.c */
local void ct_init OF((deflate_state *s));
local int ct_tally OF((deflate_state *s, int dist, int lc));
local ulg ct_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
int flush));
local void ct_align OF((deflate_state *s));
local void ct_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
int eof));
local void ct_stored_type_only OF((deflate_state *s));
/*+++++*/
/* deflate.c -- compress data using the deflation algorithm
* Copyright (C) 1995 Jean-loup Gailly.
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/*
* ALGORITHM
*
* The "deflation" process depends on being able to identify portions
* of the input text which are identical to earlier input (within a
* sliding window trailing behind the input currently being processed).
*
* The most straightforward technique turns out to be the fastest for
* most input files: try all possible matches and select the longest.
* The key feature of this algorithm is that insertions into the string
* dictionary are very simple and thus fast, and deletions are avoided
* completely. Insertions are performed at each input character, whereas
* string matches are performed only when the previous match ends. So it
* is preferable to spend more time in matches to allow very fast string
* insertions and avoid deletions. The matching algorithm for small
* strings is inspired from that of Rabin & Karp. A brute force approach
* is used to find longer strings when a small match has been found.
* A similar algorithm is used in comic (by Jan-Mark Wams) and freeze
* (by Leonid Broukhis).
* A previous version of this file used a more sophisticated algorithm
* (by Fiala and Greene) which is guaranteed to run in linear amortized
* time, but has a larger average cost, uses more memory and is patented.
* However the F&G algorithm may be faster for some highly redundant
* files if the parameter max_chain_length (described below) is too large.
*
* ACKNOWLEDGEMENTS
*
* The idea of lazy evaluation of matches is due to Jan-Mark Wams, and
* I found it in 'freeze' written by Leonid Broukhis.
* Thanks to many people for bug reports and testing.
*
* REFERENCES
*
* Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
* Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
*
* A description of the Rabin and Karp algorithm is given in the book
* "Algorithms" by R. Sedgewick, Addison-Wesley, p252.
*
* Fiala,E.R., and Greene,D.H.
* Data Compression with Finite Windows, Comm.ACM, 32,4 (1989) 490-595
*
*/
/* From: deflate.c,v 1.8 1995/05/03 17:27:08 jloup Exp */
local char zlib_copyright[] = " deflate Copyright 1995 Jean-loup Gailly ";
/*
If you use the zlib library in a product, an acknowledgment is welcome
in the documentation of your product. If for some reason you cannot
include such an acknowledgment, I would appreciate that you keep this
copyright string in the executable of your product.
*/
#define NIL 0
/* Tail of hash chains */
#ifndef TOO_FAR
# define TOO_FAR 4096
#endif
/* Matches of length 3 are discarded if their distance exceeds TOO_FAR */
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
/* Minimum amount of lookahead, except at the end of the input file.
* See deflate.c for comments about the MIN_MATCH+1.
*/
/* Values for max_lazy_match, good_match and max_chain_length, depending on
* the desired pack level (0..9). The values given below have been tuned to
* exclude worst case performance for pathological files. Better values may be
* found for specific files.
*/
typedef struct config_s {
ush good_length; /* reduce lazy search above this match length */
ush max_lazy; /* do not perform lazy search above this match length */
ush nice_length; /* quit search above this match length */
ush max_chain;
} config;
local config configuration_table[10] = {
/* good lazy nice chain */
/* 0 */ {0, 0, 0, 0}, /* store only */
/* 1 */ {4, 4, 8, 4}, /* maximum speed, no lazy matches */
/* 2 */ {4, 5, 16, 8},
/* 3 */ {4, 6, 32, 32},
/* 4 */ {4, 4, 16, 16}, /* lazy matches */
/* 5 */ {8, 16, 32, 32},
/* 6 */ {8, 16, 128, 128},
/* 7 */ {8, 32, 128, 256},
/* 8 */ {32, 128, 258, 1024},
/* 9 */ {32, 258, 258, 4096}}; /* maximum compression */
/* Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
* For deflate_fast() (levels <= 3) good is ignored and lazy has a different
* meaning.
*/
#define EQUAL 0
/* result of memcmp for equal strings */
/* ===========================================================================
* Prototypes for local functions.
*/
local void fill_window OF((deflate_state *s));
local int deflate_fast OF((deflate_state *s, int flush));
local int deflate_slow OF((deflate_state *s, int flush));
local void lm_init OF((deflate_state *s));
local int longest_match OF((deflate_state *s, IPos cur_match));
local void putShortMSB OF((deflate_state *s, uInt b));
local void flush_pending OF((z_stream *strm));
local int read_buf OF((z_stream *strm, charf *buf, unsigned size));
#ifdef ASMV
void match_init OF((void)); /* asm code initialization */
#endif
#ifdef DEBUG_ZLIB
local void check_match OF((deflate_state *s, IPos start, IPos match,
int length));
#endif
/* ===========================================================================
* Update a hash value with the given input byte
* IN assertion: all calls to to UPDATE_HASH are made with consecutive
* input characters, so that a running hash key can be computed from the
* previous key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s,h,c) (h = (((h)<<s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* IN assertion: all calls to to INSERT_STRING are made with consecutive
* input characters and the first MIN_MATCH bytes of str are valid
* (except for the last MIN_MATCH-1 bytes of the input file).
*/
#define INSERT_STRING(s, str, match_head) \
(UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH-1)]), \
s->prev[(str) & s->w_mask] = match_head = s->head[s->ins_h], \
s->head[s->ins_h] = (str))
/* ===========================================================================
* Initialize the hash table (avoiding 64K overflow for 16 bit systems).
* prev[] will be initialized on the fly.
*/
#define CLEAR_HASH(s) \
s->head[s->hash_size-1] = NIL; \
zmemzero((charf *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));
/* ========================================================================= */
int deflateInit (strm, level)
z_stream *strm;
int level;
{
return deflateInit2 (strm, level, DEFLATED, MAX_WBITS, DEF_MEM_LEVEL,
0, 0);
/* To do: ignore strm->next_in if we use it as window */
}
/* ========================================================================= */
int deflateInit2 (strm, level, method, windowBits, memLevel,
strategy, minCompression)
z_stream *strm;
int level;
int method;
int windowBits;
int memLevel;
int strategy;
int minCompression;
{
deflate_state *s;
int noheader = 0;
if (strm == Z_NULL) return Z_STREAM_ERROR;
strm->msg = Z_NULL;
/* if (strm->zalloc == Z_NULL) strm->zalloc = zcalloc; */
/* if (strm->zfree == Z_NULL) strm->zfree = zcfree; */
if (level == Z_DEFAULT_COMPRESSION) level = 6;
if (windowBits < 0) { /* undocumented feature: suppress zlib header */
noheader = 1;
windowBits = -windowBits;
}
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method != DEFLATED ||
windowBits < 8 || windowBits > 15 || level < 1 || level > 9) {
return Z_STREAM_ERROR;
}
s = (deflate_state *) ZALLOC(strm, 1, sizeof(deflate_state));
if (s == Z_NULL) return Z_MEM_ERROR;
strm->state = (struct internal_state FAR *)s;
s->strm = strm;
s->noheader = noheader;
s->w_bits = windowBits;
s->w_size = 1 << s->w_bits;
s->w_mask = s->w_size - 1;
s->hash_bits = memLevel + 7;
s->hash_size = 1 << s->hash_bits;
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